Related papers: A new stereo formulation not using pixel and dispa…
We consider the problem of classifying a medical image dataset when we have a limited amounts of labels. This is very common yet challenging setting as labelled data is expensive, time consuming to collect and may require expert knowledge.…
Standard losses for training deep segmentation networks could be seen as individual classifications of pixels, instead of supervising the global shape of the predicted segmentations. While effective, they require exact knowledge of the…
Stereo matching methods rely on dense pixel-wise ground truth labels, which are laborious to obtain, especially for real-world datasets. The scarcity of labeled data and domain gaps between synthetic and real-world images also pose notable…
Unsupervised semantic segmentation aims to discover and localize semantically meaningful categories within image corpora without any form of annotation. To solve this task, algorithms must produce features for every pixel that are both…
Stereo matching is one of the widely used techniques for inferring depth from stereo images owing to its robustness and speed. It has become one of the major topics of research since it finds its applications in autonomous driving, robotic…
Energy minimization algorithms, such as graph cuts, enable the computation of the MAP solution under certain probabilistic models such as Markov random fields. However, for many computer vision problems, the MAP solution under the model is…
Despite the remarkable performance of supervised medical image segmentation models, relying on a large amount of labeled data is impractical in real-world situations. Semi-supervised learning approaches aim to alleviate this challenge using…
Recently, records on stereo matching benchmarks are constantly broken by end-to-end disparity networks. However, the domain adaptation ability of these deep models is quite limited. Addressing such problem, we present a novel…
Stereo is a prominent technique to infer dense depth maps from images, and deep learning further pushed forward the state-of-the-art, making end-to-end architectures unrivaled when enough data is available for training. However, deep…
Stereo depth estimation is used for many computer vision applications. Though many popular methods strive solely for depth quality, for real-time mobile applications (e.g. prosthetic glasses or micro-UAVs), speed and power efficiency are…
For representing articulated shapes, as an alternative to the structured models based on graphs representing part hierarchy, we propose a pixel-based distinctness measure. Its spatial distribution yields a partitioning of the shape into a…
In this paper, we propose a low error rate and real-time stereo vision system on GPU. Many stereo vision systems on GPU have been proposed to date. In those systems, the error rates and the processing speed are in trade-off relationship. We…
While 3D reconstruction is a well-established and widely explored research topic, semantic 3D reconstruction has only recently witnessed an increasing share of attention from the Computer Vision community. Semantic annotations allow in fact…
We present a real-time, non-learning depth estimation method that fuses Light Detection and Ranging (LiDAR) data with stereo camera input. Our approach comprises three key techniques: Semi-Global Matching (SGM) stereo with Discrete…
Searching through vast libraries of sound samples can be a daunting and time-consuming task. Modern audio sample browsers use mappings between acoustic properties and visual attributes to visually differentiate displayed items. There are…
High-performance implementations of graph algorithms are challenging to implement on new parallel hardware such as GPUs because of three challenges: (1) the difficulty of coming up with graph building blocks, (2) load imbalance on parallel…
The aim of this paper is to design a band-limited optimal input with power constraints for identifying a linear multi-input multi-output system. It is assumed that the nominal system parameters are specified. The key idea is to use the…
We formulate object segmentation in video as a graph partitioning problem in space and time, in which nodes are pixels and their relations form local neighborhoods. We claim that the strongest cluster in this pixel-level graph represents…
Stereo matching plays a crucial role in 3D perception and scenario understanding. Despite the proliferation of promising methods, addressing texture-less and texture-repetitive conditions remains challenging due to the insufficient…
In this work we present a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel…