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Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tingle Li , Baihe Huang , Xiaobin Zhuang , Dongya Jia , Jiawei Chen , Yuping Wang , Zhuo Chen , Gopala Anumanchipalli , Yuxuan Wang

This article presents new numerical simulation tools, respectively developed in Matlab and Blender softwares. Available in open-source under the GPL 3.0 license, it uses a ray-tracing/image-sources hybrid method to calculate the room…

Audio and Speech Processing · Electrical Eng. & Systems 2018-11-15 Matthieu Aussal , Robin Gueguen

This paper addresses the problem of binaural localization of a single speech source in noisy and reverberant environments. For a given binaural microphone setup, the binaural response corresponding to the direct-path propagation of a single…

Sound · Computer Science 2016-09-08 Xiaofei Li , Laurent Girin , Radu Horaud , Sharon Gannot

Synthesizer is a type of electronic musical instrument that is now widely used in modern music production and sound design. Each parameters configuration of a synthesizer produces a unique timbre and can be viewed as a unique instrument.…

Sound · Computer Science 2022-07-29 Zui Chen , Yansen Jing , Shengcheng Yuan , Yifei Xu , Jian Wu , Hang Zhao

Our environment is filled with rich and dynamic acoustic information. When we walk into a cathedral, the reverberations as much as appearance inform us of the sanctuary's wide open space. Similarly, as an object moves around us, we expect…

Sound · Computer Science 2023-01-18 Andrew Luo , Yilun Du , Michael J. Tarr , Joshua B. Tenenbaum , Antonio Torralba , Chuang Gan

We introduce a novel method for designing attenuation filters in digital audio reverberation systems based on Feedback Delay Networks (FDNs). Our approach uses Second Order Sections (SOS) of Infinite Impulse Response (IIR) filters arranged…

Sound · Computer Science 2025-11-26 Ilias Ibnyahya , Joshua D. Reiss

Replay attacks remain a critical vulnerability for automatic speaker verification systems, particularly in real-time voice assistant applications. In this work, we propose acoustic maps as a novel spatial feature representation for replay…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-21 Michael Neri , Tuomas Virtanen

With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Jianwen Jiang , Chao Liang , Jiaqi Yang , Gaojie Lin , Tianyun Zhong , Yanbo Zheng

We explore self-supervised models that can be potentially deployed on mobile devices to learn general purpose audio representations. Specifically, we propose methods that exploit the temporal context in the spectrogram domain. One method…

Audio and Speech Processing · Electrical Eng. & Systems 2019-05-29 Marco Tagliasacchi , Beat Gfeller , Félix de Chaumont Quitry , Dominik Roblek

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

We investigate the effectiveness of convolutive prediction, a novel formulation of linear prediction for speech dereverberation, for speaker separation in reverberant conditions. The key idea is to first use a deep neural network (DNN) to…

Sound · Computer Science 2021-08-17 Zhong-Qiu Wang , Gordon Wichern , Jonathan Le Roux

Music evokes emotion in many people. We introduce a novel way to manipulate the emotional content of a song using AI tools. Our goal is to achieve the desired emotion while leaving the original melody as intact as possible. For this, we…

Sound · Computer Science 2024-06-14 Adel N. Abdalla , Jared Osborne , Razvan Andonie

The propagation of sound in a shallow water environment is characterized by boundary reflections from the sea surface and sea floor. These reflections result in multiple (indirect) sound propagation paths, which can degrade the performance…

Sound · Computer Science 2017-10-31 Eric L. Ferguson , Stefan B. Williams , Craig T. Jin

Sound reconstruction via arbitrary objects has been a popular method in recent years, based on the recording of scattered light from the target object with a high-speed detector. In this work, we demonstrate the use of multi-mode fiber as a…

Instrumentation and Detectors · Physics 2024-05-06 Ege Küçükkömürcü , Berk Nezir Gün , Emre Yüce

In this paper, we present a new single sound source DOA estimation and tracking system based on the well-known SRP-PHAT algorithm and a three-dimensional Convolutional Neural Network. It uses SRP-PHAT power maps as input features of a fully…

Audio and Speech Processing · Electrical Eng. & Systems 2020-12-18 David Diaz-Guerra , Antonio Miguel , Jose R. Beltran

For 6-DOF (degrees of freedom) interactive virtual acoustic environments (VAEs), the spatial rendering of diffuse late reverberation in addition to early (specular) reflections is important. In the interest of computational efficiency, the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-30 Christoph Kirsch , Josef Poppitz , Torben Wendt , Steven van de Par , Stephan D. Ewert

The deployment of large-scale text-to-image diffusion models on mobile devices is impeded by their substantial model size and slow inference speed. In this paper, we propose \textbf{MobileDiffusion}, a highly efficient text-to-image…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Yang Zhao , Yanwu Xu , Zhisheng Xiao , Haolin Jia , Tingbo Hou

Acoustic wave fields propagating long ranges through the ocean are refracted by the inhomogeneities in the ocean's sound speed profile. Intuitively, for a given acoustic source frequency, the inhomogeneities become ineffective at refracting…

Atmospheric and Oceanic Physics · Physics 2007-05-23 Katherine C. Hegewisch , Nicholas R. Cerruti , Steven Tomsovic

3D reconstruction techniques such as LiDAR scanning and photogrammetry have made it practical to build detailed geometric models of real-world environments. Such reconstructed models can potentially serve as the foundation for wireless…

Networking and Internet Architecture · Computer Science 2026-05-27 Haofan Lu , Yadi Cao , Wanghao Yi , Omid Abari

We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform motion through higher-order motion modeling, trained solely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Zhicheng Qiu , Jiarui Meng , Tong-an Luo , Yican Huang , Xuan Feng , Xuanfu Li , ZHan Xu