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In this article, we study rectifying curves in arbitrary dimensional Euclidean space. A curve is said to be a rectifying curve if, in all points of the curve, the orthogonal complement of its normal vector contains a fixed point. We…

Differential Geometry · Mathematics 2018-06-29 Stijn Cambie , Wendy Goemans , Iris Van den Bussche

For the problem of 3D object recognition, researchers using deep learning methods have developed several very different input representations, including "multi-view" snapshots taken from discrete viewpoints around an object, as well as…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Tengyu Ma , Joel Michelson , James Ainooson , Deepayan Sanyal , Xiaohan Wang , Maithilee Kunda

In modern visual SLAM systems, it is a standard practice to retrieve potential candidate map points from overlapping keyframes for further feature matching or direct tracking. In this work, we argue that keyframes are not the optimal choice…

Robotics · Computer Science 2020-03-05 Manasi Muglikar , Zichao Zhang , Davide Scaramuzza

3D reconstruction is a core task in many applications such as robot navigation or sites inspections. Finding the best poses to capture part of the scene is one of the most challenging topic that goes under the name of Next Best View.…

Computer Vision and Pattern Recognition · Computer Science 2018-05-17 Luca Morreale , Andrea Romanoni , Matteo Matteucci

The convex shape contained in a disk having prescribed area and maximal perimeter is completely characterized in terms of the area fraction. The solution is always a polygon having all but one sides equal. The lengths of the sides are…

Metric Geometry · Mathematics 2024-02-09 Beniamin Bogosel

We propose a probabilistic shape completion method extended to the continuous geometry of large-scale 3D scenes. Real-world scans of 3D scenes suffer from a considerable amount of missing data cluttered with unsegmented objects. The problem…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Dongsu Zhang , Changwoon Choi , Inbum Park , Young Min Kim

Recent advancements in 3D reconstruction, especially through neural rendering approaches like Neural Radiance Fields (NeRF) and Plenoxel, have led to high-quality 3D visualizations. However, these methods are optimized for digital…

Graphics · Computer Science 2025-01-22 Ruixiang Cao , Satoshi Yagi , Satoshi Yamamori , Jun Morimoto

Recent volumetric 3D reconstruction methods can produce very accurate results, with plausible geometry even for unobserved surfaces. However, they face an undesirable trade-off when it comes to multi-view fusion. They can fuse all available…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Noah Stier , Alexander Rich , Pradeep Sen , Tobias Höllerer

Real-time 3D mapping is a critical component in many important applications today including robotics, AR/VR, and 3D visualization. 3D mapping involves continuously fusing depth maps obtained from depth sensors in phones, robots, and…

Hardware Architecture · Computer Science 2022-10-18 Sankeerth Durvasula , Raymond Kiguru , Samarth Mathur , Jenny Xu , Jimmy Lin , Nandita Vijaykumar

Neural surface reconstruction aims to reconstruct accurate 3D surfaces based on multi-view images. Previous methods based on neural volume rendering mostly train a fully implicit model with MLPs, which typically require hours of training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Tong Wu , Jiaqi Wang , Xingang Pan , Xudong Xu , Christian Theobalt , Ziwei Liu , Dahua Lin

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…

Robotics · Computer Science 2024-04-30 Shaofan Liu , Junbo Chen , Jianke Zhu

We propose OpenVoxel, a training-free algorithm for grouping and captioning sparse voxels for the open-vocabulary 3D scene understanding tasks. Given the sparse voxel rasterization (SVR) model obtained from multi-view images of a 3D scene,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Sheng-Yu Huang , Jaesung Choe , Yu-Chiang Frank Wang , Cheng Sun

To facilitate depth-based 3D action recognition, 3D dynamic voxel (3DV) is proposed as a novel 3D motion representation. With 3D space voxelization, the key idea of 3DV is to encode 3D motion information within depth video into a regular…

Computer Vision and Pattern Recognition · Computer Science 2020-05-13 Yancheng Wang , Yang Xiao , Fu Xiong , Wenxiang Jiang , Zhiguo Cao , Joey Tianyi Zhou , Junsong Yuan

In this paper we consider a problem, called convex projection, of projecting a convex set onto a subspace. We will show that to a convex projection one can assign a particular multi-objective convex optimization problem, such that the…

Optimization and Control · Mathematics 2021-10-18 Gabriela Kováčová , Birgit Rudloff

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

We present a new method for visualizing implicit real algebraic curves inside a bounding box in the $2$-D or $3$-D ambient space based on numerical continuation and critical point methods. The underlying techniques work also for tracing…

Symbolic Computation · Computer Science 2019-12-17 Changbo Chen , Wenyuan Wu , Yong Feng

Let X be a (possibly nodal) K-trivial threefold moving in a fixed ambient space P. Suppose X contains a continuous family of curves, all of whose members satisfy certain unobstructedness conditions in P. A formula is given for computing the…

Algebraic Geometry · Mathematics 2007-05-23 Herbert Clemens , Holger P. Kley

Texture is an essential property of physical objects that affects aesthetics, usability, and functionality. However, designing and applying textures to 3D objects with existing tools remains difficult and time-consuming; it requires…

Human-Computer Interaction · Computer Science 2017-03-17 Ryo Suzuki , Tom Yeh , Koji Yatani , Mark D. Gross

Real-time detection of objects in the 3D scene is one of the tasks an autonomous agent needs to perform for understanding its surroundings. While recent Deep Learning-based solutions achieve satisfactory performance, their high…

Computer Vision and Pattern Recognition · Computer Science 2021-05-24 Illia Oleksiienko , Alexandros Iosifidis

We solve the problem of characteristic numbers of elliptic curves in any dimensional projective space The answers are given in the form of effective recursions. Many numerical examples are provided. A C++ program implementing all the…

Algebraic Geometry · Mathematics 2015-03-18 Dung Nguyen