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Video Action Counting (VAC) is crucial in analyzing sports, fitness, and everyday activities by quantifying repetitive actions in videos. However, traditional VAC methods have overlooked the complexity of action repetitions, such as…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Hang Wang , Zhi-Qi Cheng , Youtian Du , Lei Zhang

Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Luca Schmidtke , Benjamin Hou , Athanasios Vlontzos , Bernhard Kainz

Most existing real-time deep models trained with each frame independently may produce inconsistent results across the temporal axis when tested on a video sequence. A few methods take the correlations in the video sequence into…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Yifan Liu , Chunhua Shen , Changqian Yu , Jingdong Wang

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

We propose a self-supervised method for learning motion-focused video representations. Existing approaches minimize distances between temporally augmented videos, which maintain high spatial similarity. We instead propose to learn…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Fida Mohammad Thoker , Hazel Doughty , Cees Snoek

In networked video applications, the frame rate (FR) and quantization stepsize (QS) of a compressed video are often adapted in response to the changes of the available bandwidth. It is important to understand how do the variation of FR and…

Multimedia · Computer Science 2014-06-10 Yen-Fu Ou , Wenzhi Lin , Huiqi Zeng , Yao Wang

Temporal modeling on regular respiration-induced motions is crucial to image-guided clinical applications. Existing methods cannot simulate temporal motions unless high-dose imaging scans including starting and ending frames exist…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Xin You , Minghui Zhang , Hanxiao Zhang , Jie Yang , Nassir Navab

Submovements are ballistic components of human motion constituting a large part of motor interaction and arising from the cyclical and overlapping cognitive processes of perception, motor planning, and motor execution. Extracting…

Human-Computer Interaction · Computer Science 2026-04-23 Auejin Ham , Ben Boudaoud

Vision-based 3D human motion capture from videos remains a challenge in computer vision. Traditional 3D pose estimation approaches often ignore the temporal consistency between frames, causing implausible and jittery motion. The emerging…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Cuong Le , Pavlo Melnyk , Urs Waldmann , Mårten Wadenbäck , Bastian Wandt

Automatically recognizing activities in video is a classic problem in vision and helps to understand behaviors, describe scenes and detect anomalies. We propose an unsupervised method for such purposes. Given video data, we discover…

Computer Vision and Pattern Recognition · Computer Science 2018-10-12 He Wang , Carol O'Sullivan

In this paper we consider the problem of human pose estimation in real-world videos of swimmers. Swimming channels allow filming swimmers simultaneously above and below the water surface with a single stationary camera. These recordings can…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Moritz Einfalt , Dan Zecha , Rainer Lienhart

The ability to identify the static background in videos captured by a moving camera is an important pre-requisite for many video applications (e.g. video stabilization, stitching, and segmentation). Existing methods usually face…

Computer Vision and Pattern Recognition · Computer Science 2019-03-07 Kaimo Lin , Nianjuan Jiang , Loong Fah Cheong , Jiangbo Lu , Xun Xu

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Dance experts often view dance as a hierarchy of information, spanning low-level (raw images, image sequences), mid-levels (human poses and bodypart movements), and high-level (dance genre). We propose a Hierarchical Dance Video Recognition…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Xiaodan Hu , Narendra Ahuja

Video inpainting is the task of filling a region in a video in a visually convincing manner. It is very challenging due to the high dimensionality of the data and the temporal consistency required for obtaining convincing results. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Nicolas Cherel , Andrés Almansa , Yann Gousseau , Alasdair Newson

Recent progress in using recurrent neural networks (RNNs) for image description has motivated the exploration of their application for video description. However, while images are static, working with videos requires modeling their dynamic…

Machine Learning · Statistics 2015-10-02 Li Yao , Atousa Torabi , Kyunghyun Cho , Nicolas Ballas , Christopher Pal , Hugo Larochelle , Aaron Courville

Videos provide a rich source of information, but it is generally hard to extract dynamical parameters of interest. Inferring those parameters from a video stream would be beneficial for physical reasoning. Robots performing tasks in dynamic…

The essence of quadrupeds' movements is the movement of the center of gravity, which has a pattern in the action of quadrupeds. However, the gait motion planning of the quadruped robot is time-consuming. Animals in nature can provide a…

Robotics · Computer Science 2022-03-14 Qingfeng Yao , Jilong Wang , Shuyu Yang , Cong Wang , Hongyin Zhang , Qifeng Zhang , Donglin Wang

We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Yun-Chun Chen , Marco Piccirilli , Robinson Piramuthu , Ming-Hsuan Yang

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or