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Related papers: Eliciting Expertise without Verification

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This review article examines the challenge of eliciting truthful information from multiple individuals when such information cannot be verified, a problem known as information elicitation without verification (IEWV). This article reviews…

General Economics · Economics 2025-12-09 Niklas Valentin Lehmann

Information Elicitation Without Verification (IEWV) refers to the problem of eliciting high-accuracy solutions from crowd members when the ground truth is unverifiable. A high-accuracy team solution (aggregated from members' solutions)…

Computer Science and Game Theory · Computer Science 2023-10-19 Kexin Chen , Chao Huang , Jianwei Huang

As large language models (LLMs) become more specialized, we envision a future where millions of expert LLMs exist, each trained on proprietary data and excelling in specific domains. In such a system, answering a query requires selecting a…

Crowdsourcing is widely used to create data for common natural language understanding tasks. Despite the importance of these datasets for measuring and refining model understanding of language, there has been little focus on the…

Computation and Language · Computer Science 2021-06-03 Nikita Nangia , Saku Sugawara , Harsh Trivedi , Alex Warstadt , Clara Vania , Samuel R. Bowman

In many settings -- like market research and social choice -- people may be presented with unfamiliar options. Classical mechanisms may perform poorly because they fail to incentivize people to learn about these options, or worse, encourage…

Theoretical Economics · Economics 2025-07-22 Modibo K. Camara , Nicole Immorlica , Brendan Lucier

The spread of online misinformation poses serious threats to democratic societies. Traditionally, expert fact-checkers verify the truthfulness of information through investigative processes. However, the volume and immediacy of online…

Information Retrieval · Computer Science 2025-06-12 Michael Soprano

A long-term goal of language agents is to learn and improve through their own experience, ultimately outperforming humans in complex, real-world tasks. However, training agents from experience data with reinforcement learning remains…

This paper is concerned with the problem of designing, from data, agents that are able to craft their behavior from a number of contributors in order to fulfill some agent-specific task. This is not necessarily known to the contributors.…

Optimization and Control · Mathematics 2020-11-04 Giovanni Russo

Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…

Human-Computer Interaction · Computer Science 2019-06-19 Ramya Srinivasan , Ajay Chander

In many settings, an effective way of evaluating objects of interest is to collect evaluations from dispersed individuals and to aggregate these evaluations together. Some examples are categorizing online content and evaluating student…

Computer Science and Game Theory · Computer Science 2016-06-23 Alice Gao , James R. Wright , Kevin Leyton-Brown

Quality control plays a critical role in crowdsourcing. The state-of-the-art work is not suitable for large-scale crowdsourcing applications, since it is a long haul for the requestor to verify task quality or select professional workers in…

Computer Science and Game Theory · Computer Science 2020-03-27 Kun Li , Shengling Wang , Xiuzhen Cheng , Qin Hu

We consider schemes for obtaining truthful reports on a common but hidden signal from large groups of rational, self-interested agents. One example are online feedback mechanisms, where users provide observations about the quality of a…

Computer Science and Game Theory · Computer Science 2014-01-16 Radu Jurca , Boi Faltings

Crowdsourcing works by distributing many small tasks to large numbers of workers, yet the true potential of crowdsourcing lies in workers doing more than performing simple tasks---they can apply their experience and creativity to provide…

Social and Information Networks · Computer Science 2017-08-16 Thomas C. McAndrew , Elizaveta A. Guseva , James P. Bagrow

A common use of crowd sourcing is to obtain labels for a dataset. Several algorithms have been proposed to identify uninformative members of the crowd so that their labels can be disregarded and the cost of paying them avoided. One common…

Social and Information Networks · Computer Science 2012-04-17 Nicolás Della Penna , Mark D. Reid

Many companies now use crowdsourcing to leverage external (as well as internal) crowds to perform specialized work, and so methods of improving efficiency are critical. Tasks in crowdsourcing systems with specialized work have multiple…

Multiagent Systems · Computer Science 2016-01-19 Avhishek Chatterjee , Michael Borokhovich , Lav R. Varshney , Sriram Vishwanath

In this paper we introduce a simple modal logic framework to reason about the expertise of an information source. In the framework, a source is an expert on a proposition $p$ if they are able to correctly determine the truth value of $p$ in…

Logic in Computer Science · Computer Science 2021-07-23 Joseph Singleton

Crowdsourcing, together with its related approaches, has become very popular in recent years. All crowdsourcing processes involve the participation of a digital crowd, a large number of people that access a single Internet platform or…

Logic in Computer Science · Computer Science 2016-02-19 Marija Slavkovik , Louise A. Dennis , Michael Fisher

It is important to collect credible training samples $(x,y)$ for building data-intensive learning systems (e.g., a deep learning system). Asking people to report complex distribution $p(x)$, though theoretically viable, is challenging in…

Machine Learning · Computer Science 2021-02-26 Jiaheng Wei , Zuyue Fu , Yang Liu , Xingyu Li , Zhuoran Yang , Zhaoran Wang

We introduce the study of sequential information elicitation in strategic multi-agent systems. In an information elicitation setup a center attempts to compute the value of a function based on private information (a-k-a secrets) accessible…

Computer Science and Game Theory · Computer Science 2012-07-19 Rann Smorodinsky , Moshe Tennenholtz

How to optimally persuade an agent who has a private type? When elicitation is feasible, this amounts to a fairly standard principal-agent-style mechanism design problem, where the persuader employs a mechanism to first elicit the agent's…

Computer Science and Game Theory · Computer Science 2024-11-01 Jiarui Gan , Abheek Ghosh , Nicholas Teh