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Related papers: Eliciting Expertise without Verification

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Crowdsourcing is now widely used to replace judgement by an expert authority with an aggregate evaluation from a number of non-experts, in applications ranging from rating and categorizing online content to evaluation of student assignments…

Computer Science and Game Theory · Computer Science 2013-03-05 Anirban Dasgupta , Arpita Ghosh

Crowdsourcing platforms enable to propose simple human intelligence tasks to a large number of participants who realise these tasks. The workers often receive a small amount of money or the platforms include some other incentive mechanisms,…

Artificial Intelligence · Computer Science 2016-10-03 Amal Ben Rjab , Mouloud Kharoune , Zoltan Miklos , Arnaud Martin

Suppose a decision maker wants to predict weather tomorrow by eliciting and aggregating information from crowd. How can the decision maker incentivize the crowds to report their information truthfully? Many truthful peer prediction…

Computer Science and Game Theory · Computer Science 2021-07-22 Qishen Han , Sikai Ruan , Yuqing Kong , Ao Liu , Farhad Mohsin , Lirong Xia

We study a crowdsourcing problem where the platform aims to incentivize distributed workers to provide high quality and truthful solutions without the ability to verify the solutions. While most prior work assumes that the platform and…

Computer Science and Game Theory · Computer Science 2021-04-12 Chao Huang , Haoran Yu , Jianwei Huang , Randall A. Berry

Common sense suggests that when individuals explain why they believe something, we can arrive at more accurate conclusions than when they simply state what they believe. Yet, there is no known mechanism that provides incentives to elicit…

Computer Science and Game Theory · Computer Science 2025-02-20 Siddarth Srinivasan , Ezra Karger , Michiel Bakker , Yiling Chen

In crowdsourcing when there is a lack of verification for contributed answers, output agreement mechanisms are often used to incentivize participants to provide truthful answers when the correct answer is hold by the majority. In this…

Computer Science and Game Theory · Computer Science 2016-04-19 Yang Liu , Yiling Chen

Hierarchies of concepts are useful in many applications from navigation to organization of objects. Usually, a hierarchy is created in a centralized manner by employing a group of domain experts, a time-consuming and expensive process. The…

Artificial Intelligence · Computer Science 2015-08-04 Yuyin Sun , Adish Singla , Dieter Fox , Andreas Krause

The crowdsourcing consists in the externalisation of tasks to a crowd of people remunerated to execute this ones. The crowd, usually diversified, can include users without qualification and/or motivation for the tasks. In this paper we will…

Artificial Intelligence · Computer Science 2018-11-20 Constance Thierry , Jean-Christophe Dubois , Yolande Le Gall , Arnaud Martin

We consider the problem of a principal who needs to elicit the true worth of an object she owns from an agent who has a unique ability to compute this information. The correctness of the information cannot be verified by the principal, so…

Computer Science and Game Theory · Computer Science 2020-09-15 Shani Alkobi , David Sarne , Erel Segal-Halevi , Tomer Sharbaf

When we use the wisdom of the crowds, we usually rank the answers according to their popularity, especially when we cannot verify the answers. However, this can be very dangerous when the majority make systematic mistakes. A fundamental…

Computer Science and Game Theory · Computer Science 2024-06-10 Yuqing Kong , Yunqi Li , Yubo Zhang , Zhihuan Huang , Jinzhao Wu

A clinical study is often necessary for exploring important research questions; however, this approach is sometimes time and money consuming. Another extreme approach, which is to collect and aggregate opinions from crowds, provides a…

Human-Computer Interaction · Computer Science 2022-05-17 Shoko Wakamiya , Toshiki Mera , Eiji Aramaki , Masaki Matsubara , Atsuyuki Morishima

We consider crowdsourcing problems where the users are asked to provide evaluations for items; the user evaluations are then used directly, or aggregated into a consensus value. Lacking an incentive scheme, users have no motive in making…

Computer Science and Game Theory · Computer Science 2017-05-09 Luca de Alfaro , Marco Faella , Vassilis Polychronopoulos , Michael Shavlovsky

Ranking is fundamental to many areas, such as search engine optimization, human feedback for language models, as well as peer grading. Crowdsourcing, which is often used for these tasks, requires proper incentivization to ensure accurate…

Computer Science and Game Theory · Computer Science 2024-01-26 Kiriaki Frangias , Andrew Lin , Ellen Vitercik , Manolis Zampetakis

Universally valid ground truth is almost impossible to obtain or would come at a very high cost. For supervised learning without universally valid ground truth, a recommended approach is applying crowdsourcing: Gathering a large data set…

Machine Learning · Computer Science 2018-08-01 Jean Pierre Char

Crowdsourcing refers to the arrangement in which contributions are solicited from a large group of unrelated people. Due to this nature, crowdsourcers (or task requesters) often face uncertainty about the workers' capabilities which, in…

Multiagent Systems · Computer Science 2016-01-25 Han Yu

Modern decision making tools are based on statistical analysis of abundant data, which is often collected by querying multiple individuals. We consider data collection through crowdsourcing, where independent and self-interested agents,…

Computer Science and Game Theory · Computer Science 2017-04-19 Boi Faltings , Radu Jurca , Goran Radanovic

In the setting where information cannot be verified, we propose a simple yet powerful information theoretical framework---the Mutual Information Paradigm---for information elicitation mechanisms. Our framework pays every agent a measure of…

Computer Science and Game Theory · Computer Science 2018-01-19 Yuqing Kong , Grant Schoenebeck

Existing works for truth discovery in categorical data usually assume that claimed values are mutually exclusive and only one among them is correct. However, many claimed values are not mutually exclusive even for functional predicates due…

Databases · Computer Science 2019-04-24 Woohwan Jung , Younghoon Kim , Kyuseok Shim

Motivated by the common strategic activities in crowdsourcing labeling, we study the problem of sequential eliciting information without verification (EIWV) for workers with a heterogeneous and unknown crowd. We propose a reinforcement…

Machine Learning · Computer Science 2021-09-10 Jing Dong , Shuai Li , Baoxiang Wang

Crowdsourcing can solve problems that current fully automated systems cannot. Its effectiveness depends on the reliability, accuracy, and speed of the crowd workers that drive it. These objectives are frequently at odds with one another.…

Human-Computer Interaction · Computer Science 2014-08-29 Walter S. Lasecki , Christopher M. Homan , Jeffrey P. Bigham
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