Related papers: Distributed Symmetry Breaking in Sampling (Optimal…
We prove that the single-site Glauber dynamics for sampling proper $q$-colorings mixes in $O_\Delta(n\log n)$ time on line graphs with $n$ vertices and maximum degree $\Delta$ when $q>(1+o(1))\Delta$. The main tool in our proof is the…
Sampling graph colorings via local Markov chains is a central problem in approximate counting and Markov chain Monte Carlo (MCMC). We address the problem of sampling a random $k$-coloring of a graph with maximum degree $\Delta$. The…
\emph{Sampling} constitutes an important tool in a variety of areas: from machine learning and combinatorial optimization to computational physics and biology. A central class of sampling algorithms is the \emph{Markov Chain Monte Carlo}…
We study the problem of constructing a (near) uniform random proper $q$-coloring of a simple $k$-uniform hypergraph with $n$ vertices and maximum degree $\Delta$. (Proper in that no edge is mono-colored and simple in that two edges have…
We present improved bounds for randomly sampling $k$-colorings of graphs with maximum degree $\Delta$; our results hold without any further assumptions on the graph. The Glauber dynamics is a simple single-site update Markov chain. Jerrum…
Symmetry breaking problems are among the most well studied in the field of distributed computing and yet the most fundamental questions about their complexity remain open. In this paper we work in the LOCAL model (where the input graph and…
The problem of sampling proper $q$-colorings from uniform distribution has been extensively studied. Most of existing samplers require $q\ge \alpha \Delta+\beta$ for some constants $\alpha$ and $\beta$, where $\Delta$ is the maximum degree…
One of the fundamental open problems in the area of distributed graph algorithms is the question of whether randomization is needed for efficient symmetry breaking. While there are fast, $\text{poly}\log n$-time randomized distributed…
We study the problem of constructing a (near) random proper $q$-colouring of a simple k-uniform hypergraph with n vertices and maximum degree \Delta. (Proper in that no edge is mono-coloured and simple in that two edges have maximum…
The $\Delta$-vertex coloring problem has become one of the prototypical problems for understanding the complexity of local distributed graph problems on constant-degree graphs. The major open problem is whether the problem can be solved…
We study the problem of sampling almost uniform proper $q$-colourings in $k$-uniform simple hypergraphs with maximum degree $\Delta$. For any $\delta > 0$, if $k \geq\frac{20(1+\delta)}{\delta}$ and $q \geq…
Brooks' theorem states that all connected graphs but odd cycles and cliques can be colored with $\Delta$ colors, where $\Delta$ is the maximum degree of the graph. Such colorings have been shown to admit non-trivial distributed algorithms…
We prove an optimal mixing time bound on the single-site update Markov chain known as the Glauber dynamics or Gibbs sampling in a variety of settings. Our work presents an improved version of the spectral independence approach of Anari et…
Graph coloring is one of the central problems in distributed graph algorithms. Much of the research on this topic has focused on coloring with $\Delta+1$ colors, where $\Delta$ denotes the maximum degree. Using $\Delta+1$ colors may be…
We study distributed versions of Markov Chain Monte Carlo (MCMC) algorithms for generating random $k$-colorings of an input graph with maximum degree $\Delta$. In the sequential setting, the Glauber dynamics is the simple MCMC algorithm…
There are well established reductions between combinatorial sampling and counting problems (Jerrum, Valiant, Vazirani TCS 1986). Building off of a very recent parallel algorithm utilizing this connection (Liu, Yin, Zhang arxiv 2024), we…
We present an improved coupling technique for analyzing the mixing time of Markov chains. Using our technique, we simplify and extend previous results for sampling colorings and independent sets. Our approach uses properties of the…
We present a randomized algorithm which takes as input an undirected graph $G$ on $n$ vertices with maximum degree $\Delta$, and a number of colors $k \geq (8/3 + o_{\Delta}(1))\Delta$, and returns -- in expected time…
Gibbs sampling also known as Glauber dynamics is a popular technique for sampling high dimensional distributions defined on graphs. Of special interest is the behavior of Gibbs sampling on the Erd\H{o}s-R\'enyi random graph G(n,d/n). While…
We study the sampling problem for simultaneous edge colorings. Given a pair of graphs $G_1=(V,E_1)$ and $G_2=(V,E_2)$ which are on the same vertex set $V$, a simultaneous edge coloring is an edge coloring of $G_1\cup G_2$ so that each of…