Related papers: Distributed Symmetry Breaking in Sampling (Optimal…
Any graph with maximum degree $\Delta$ admits a proper vertex coloring with $\Delta + 1$ colors that can be found via a simple sequential greedy algorithm in linear time and space. But can one find such a coloring via a sublinear algorithm?…
We study the problem of sampling an approximately uniformly random satisfying assignment for atomic constraint satisfaction problems i.e. where each constraint is violated by only one assignment to its variables. Let $p$ denote the maximum…
We show that the natural Glauber dynamics mixes rapidly and generates a random proper edge-coloring of a graph with maximum degree $\Delta$ whenever the number of colors is at least $q\geq (\frac{10}{3} + \epsilon)\Delta$, where…
This paper studies sufficient conditions to obtain efficient distributed algorithms coloring graphs optimally (i.e.\ with the minimum number of colors) in the LOCAL model of computation. Most of the work on distributed vertex coloring so…
We study the mixing properties of the single-site Markov chain known as the Glauber dynamics for sampling $k$-colorings of a sparse random graph $G(n,d/n)$ for constant $d$. The best known rapid mixing results for general graphs are in…
We present a simple randomized algorithm that can efficiently maintain a $(\Delta+1)$ coloring as the graph undergoes edge insertion and deletion updates, where $\Delta$ denotes an upper bound on the maximum degree. A key advantage is the…
The problem of coloring the edges of an $n$-node graph of maximum degree $\Delta$ with $2\Delta - 1$ colors is one of the key symmetry breaking problems in the area of distributed graph algorithms. While there has been a lot of progress…
We give a new randomized distributed algorithm for $(\Delta+1)$-coloring in the LOCAL model, running in $O(\sqrt{\log \Delta})+ 2^{O(\sqrt{\log \log n})}$ rounds in a graph of maximum degree~$\Delta$. This implies that the…
The main goal in distributed symmetry-breaking is to understand the locality of problems; i.e., the radius of the neighborhood that a node needs to explore in order to arrive at its part of a global solution. In this work, we study the…
The Metropolis-Hastings algorithm is a fundamental Markov chain Monte Carlo (MCMC) method for sampling and inference. With the advent of Big Data, distributed and parallel variants of MCMC methods are attracting increased attention. In this…
We study Markov chains for randomly sampling $k$-colorings of a graph with maximum degree $\Delta$. Our main result is a polynomial upper bound on the mixing time of the single-site update chain known as the Glauber dynamics for planar…
We give a randomized $\Delta$-coloring algorithm in the LOCAL model that runs in $\text{poly} \log \log n$ rounds, where $n$ is the number of nodes of the input graph and $\Delta$ is its maximum degree. This means that randomized…
We revisit asynchronous computing in networks of crash-prone processes, under the asynchronous variant of the standard LOCAL model, recently introduced by Fraigniaud et al. [DISC 2022]. We focus on the vertex coloring problem, and our…
In classic distributed graph problems, each instance on a graph specifies a space of feasible solutions (e.g. all proper ($\Delta+1$)-list-colorings of the graph), and the task of distributed algorithm is to construct a feasible solution…
We present a new algorithm for the exact uniform sampling of proper \(k\)-colorings of a graph on \(n\) vertices with maximum degree~\(\Delta\). The algorithm is based on partial rejection sampling (PRS) and introduces a soft relaxation of…
We present a randomized algorithm that takes as input an undirected $n$-vertex graph $G$ with maximum degree $\Delta$ and an integer $k > 3\Delta$, and returns a random proper $k$-coloring of $G$. The distribution of the coloring is…
Distributed graph coloring is one of the most extensively studied problems in distributed computing. There is a canonical family of distributed graph coloring algorithms known as the locally-iterative coloring algorithms, first formalized…
The distributed (Delta + 1)-coloring problem is one of most fundamental and well-studied problems of Distributed Algorithms. Starting with the work of Cole and Vishkin in 86, there was a long line of gradually improving algorithms…
A well-known conjecture in computer science and statistical physics is that Glauber dynamics on the set of $k$-colorings of a graph $G$ on $n$ vertices with maximum degree $\Delta$ is rapidly mixing for $k\ge\Delta+2$. In FOCS 1999, Vigoda…
We present three sublinear randomized algorithms for vertex-coloring of graphs with maximum degree $\Delta$. The first is a simple algorithm that extends the idea of Morris and Song to color graphs with maximum degree $\Delta$ using…