Related papers: Gamification: a Game Changer for Managing Technica…
Motivational digital systems offer capabilities to engage and motivate end-users to foster behavioral changes towards a common goal. In general these systems use gamification principles in non-games contexts. Over the years, gamification…
In modern software engineering, build systems play the crucial role of facilitating the conversion of source code into software artifacts. Recent research has explored high-level causes of build failures, but has largely overlooked the…
This article identifies a gap between the existence of a various psychometric tests approaches and other team performance assessment tools (e.g. business and management games). As a response to the lack of tools able to utilize the…
Technical debt has become a common metaphor for the accumulation of software design and implementation choices that seek fast initial gains but that are under par and counterproductive in the long run. However, as a metaphor, technical debt…
Modern distributed machine learning (ML) training workloads benefit significantly from leveraging GPUs. However, significant contention ensues when multiple such workloads are run atop a shared cluster of GPUs. A key question is how to…
In software engineering, technical debt, signifying the compromise between short-term expediency and long-term maintainability, is being addressed by researchers through various machine learning approaches. This study seeks to provide a…
The need for data preservation and reproducible research is widely recognized in the scientific community. Yet, researchers often struggle to find the motivation to contribute to data repositories and to use tools that foster…
As road transportation has been identified as a major contributor of environmental pollution, motivating individuals to adopt a more eco-friendly driving style could have a substantial ecological as well as financial benefit. With…
Software development organisations aim to stay effective and efficient amid growing system complexity. To address this, they often form small teams focused on separate components that can be independently developed, tested, and deployed.…
Cognitive biases exert a significant influence on human thinking and decision-making. In order to identify how they influence the occurrence of architectural technical debt, a series of semi-structured interviews with software architects…
This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…
This article provides a rich discussion on how the sustainability of agile development processes can be enhanced. In particular, we focus on a recently developed framework, named GLUX, that integrates Lean UX into Scrum. GLUX's main goal is…
Gamification design has benefited from data-driven approaches to creating strategies based on students characteristics. However, these strategies need further validation to verify their effectiveness in e-learning environments. The…
Technical debt has become a well-known metaphor among software professionals, illustrating how shortcuts taken during development can accumulate and become a burden for software projects. In the traditional notion of technical debt,…
Despite significant popularity, the bug bounty process has remained broadly unchanged since its inception, with limited implementation of gamification aspects. Existing literature recognises that current methods generate intensive resource…
To meet project timelines or budget constraints, developers intentionally deviate from writing optimal code to feasible code in what is known as incurring Technical Debt (TD). Furthermore, as part of planning their correction, developers…
When not appropriately managed, technical debt is considered to have negative effects on the long term success of a software project. However, how the debt metaphor applies to requirements engineering in general, and to requirements…
This paper investigates how concepts from game theory and ICT can contribute to solve challenges in demand side management, an important concept in the upcoming smart grid. Demand side management is about modifying the energy load…
In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…
Organisations are currently lacking in developing and implementing business systems in meaningful ways to motivate and engage their staff. This is particularly salient as the average employee spends eleven cumulative years of their life at…