Related papers: Robust Watertight Manifold Surface Generation Meth…
Recent developments for mathematical modeling and numerical simulation of biomolecular systems raise new demands for qualified, stable, and efficient surface meshing, especially in implicit-solvent modeling. In our former work, we have…
Traditional computer graphics rendering pipeline is designed for procedurally generating 2D quality images from 3D shapes with high performance. The non-differentiability due to discrete operations such as visibility computation makes it…
We provide a two-way integration for the widely adopted ControlNet by integrating external condition generation algorithms into a single dense prediction method and incorporating its individually trained image generation processes into a…
We propose a new numerical algorithm to construct a structured numerical elliptic grid of a doubly connected domain. Our method is applicable to domains with boundaries defined by two contour lines of a two-dimensional function. The…
Point clouds and polygonal meshes are widely used when modeling real-world scenarios. Here, point clouds arise, for instance, from acquisition processes applied in various surroundings, such as reverse engineering, rapid prototyping, or…
This paper presents a new method to generate iso-scallop tool paths for triangular mesh surfaces. With the popularity of 3D scanning techniques, scanning-derived mesh surfaces have seen a significant increase in their application to…
In this work we present an algorithm to construct an infinitely differentiable smooth surface from an input consisting of a (rectilinear) triangulation of a surface of arbitrary shape. The original surface can have non-trivial genus and…
We present a discrete theory for modeling developable surfaces as quadrilateral meshes satisfying simple angle constraints. The basis of our model is a lesser known characterization of developable surfaces as manifolds that can be…
Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However, automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between…
Existing learning-based surface reconstruction methods from point clouds are still facing challenges in terms of scalability and preservation of details on large-scale point clouds. In this paper, we propose the SSRNet, a novel scalable…
Reconstructing 3D non-watertight mesh from an unoriented point cloud is an unexplored area in computer vision and computer graphics. In this project, we tried to tackle this problem by extending the learning-based watertight mesh…
We introduce a new generative model that combines latent diffusion with persistent homology to create 3D shapes with high diversity, with a special emphasis on their topological characteristics. Our method involves representing 3D shapes as…
We propose an end-to-end pipeline to robustly generate high-quality, high-order and coarse quadrilateral meshes on CAD models. This kind of mesh enables the use of high-order analysis techniques such as high-order finite element methods or…
In this work, we present HyperFlow - a novel generative model that leverages hypernetworks to create continuous 3D object representations in a form of lightweight surfaces (meshes), directly out of point clouds. Efficient object…
Orthogonal graph drawing has many applications, e.g., for laying out UML diagrams or cableplans. In this paper, we present a new pipeline that draws multigraphs orthogonally, using few bends, few crossings, and small area. Our pipeline…
Manifold models provide low-dimensional representations that are useful for processing and analyzing data in a transformation-invariant way. In this paper, we study the problem of learning smooth pattern transformation manifolds from image…
Meshes serve as a primary representation for 3D assets. Autoregressive mesh generators serialize faces into sequences and train on truncated segments with sliding-window inference to cope with memory limits. However, this mismatch breaks…
3D generative modeling is accelerating as the technology allowing the capture of geometric data is developing. However, the acquired data is often inconsistent, resulting in unregistered meshes or point clouds. Many generative learning…
This work proposes a novel metric based algorithm for quadrilateral mesh generating. Each quad-mesh induces a Riemannian metric satisfying special conditions: the metric is a flat metric with cone signualrites conformal to the original…
Generative network models play an important role in algorithm development, scaling studies, network analysis, and realistic system benchmarks for graph data sets. The commonly used graph-based benchmark model R-MAT has some drawbacks…