Related papers: Robust Vertex Enumeration for Convex Hulls in High…
CAT(0) metric spaces and hyperbolic spaces play an important role in combinatorial and geometric group theory. In this paper, we present efficient algorithms for distance problems in CAT(0) planar complexes. First of all, we present an…
We consider the following problem in computational geometry: given, in the d-dimensional real space, a set of points marked as positive and a set of points marked as negative, such that the convex hull of the positive set does not intersect…
We present a novel 2D convex hull peeling algorithm for outlier detection, which repeatedly removes the point on the hull that decreases the hull's area the most. To find k outliers among n points, one simply peels k points. The algorithm…
The successive projection algorithm (SPA) is a workhorse algorithm to learn the $r$ vertices of the convex hull of a set of $(r-1)$-dimensional data points, a.k.a. a latent simplex, which has numerous applications in data science. In this…
We show how to construct an N=1 superconformal vertex algebra (SCVA) from any Riemannian manifold. When the Riemannian manifold has special holonomy groups, we discuss the extended supersymmetry. When the manifold is complex or K\"{a}hler,…
Given a set $P$ of $n$ points in the plane, we study the computation of the probability distribution function of both the area and perimeter of the convex hull of a random subset $S$ of $P$. The random subset $S$ is formed by drawing each…
The problem to compute the vertices of a polytope given by affine inequalities is called vertex enumeration. The inverse problem, which is equivalent by polarity, is called the convex hull problem. We introduce `approximate vertex…
The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…
Let $D$ be an orientation of a simple graph. Given $u,v\in V(D)$, a directed shortest $(u,v)$-path is a $(u,v)$-geodesic. $S \subseteq V(D)$ is convex if, for every $u,v \in S$, the vertices in each $(u,v)$-geodesic and in each…
We introduce innovative algorithms for computing exact or approximate (minimum-norm) solutions to $Ax=b$ or the {\it normal equation} $A^TAx=A^Tb$, where $A$ is an $m \times n$ real matrix of arbitrary rank. We present more efficient…
A set in the Euclidean plane is said to be biconvex if, for some angle $\theta\in[0,\pi/2)$, all its sections along straight lines with inclination angles $\theta$ and $\theta+\pi/2$ are convex sets (i.e, empty sets or segments).…
Let $L$ be a set of $n$ lines in the plane, not necessarily in general position. We present an efficient algorithm for finding all the vertices of the arrangement $A(L)$ of maximum level, where the level of a vertex $v$ is the number of…
In this paper we develop a higher-order method for solving composite (non)convex minimization problems with smooth (non)convex functional constraints. At each iteration our method approximates the smooth part of the objective function and…
Imprecise measurements of a point set P = (p1, ..., pn) can be modelled by a family of regions F = (R1, ..., Rn), where each imprecise region Ri contains a unique point pi. A retrieval models an accurate measurement by replacing an…
Subgraph counting is a fundamental task in network analysis. Typically, algorithmic work is on total counting, where we wish to count the total frequency of a (small) pattern subgraph in a large input data set. But many applications require…
In this article, a new solution for the convex hull problem has been presented. The convex hull is a widely known problem in computational geometry. As nature is a rich source of ideas in the field of algorithms, the solution has been…
We consider the Minimum Convex Partition problem: Given a set P of n points in the plane, draw a plane graph G on P, with positive minimum degree, such that G partitions the convex hull of P into a minimum number of convex faces. We show…
Divide-and-conquer is a central paradigm for the design of algorithms, through which some fundamental computational problems, such as sorting arrays and computing convex hulls, are solved in optimal time within $\Theta(n\log{n})$ in the…
We present an algorithm for distributed networks to efficiently find a small vertex cut in the CONGEST model. Given a positive integer $\kappa$, our algorithm can, with high probability, either find $\kappa$ vertices whose removal…
We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…