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Related papers: Interactive Grounded Language Acquisition and Gene…

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As single-task accuracy on individual language and image tasks has improved substantially in the last few years, the long-term goal of a generally skilled agent that can both see and talk becomes more feasible to explore. In this work, we…

Computation and Language · Computer Science 2020-01-17 Da Ju , Kurt Shuster , Y-Lan Boureau , Jason Weston

This paper tackles the problem of learning a questioner in the goal-oriented visual dialog task. Several previous works adopt model-free reinforcement learning. Most pretrain the model from a finite set of human-generated data. We argue…

Artificial Intelligence · Computer Science 2019-07-25 Yen-Wei Chang , Wen-Hsiao Peng

We present a novel approach to multilingual audio-visual speech recognition tasks by introducing a single model on a multilingual dataset. Motivated by a human cognitive system where humans can intuitively distinguish different languages…

Multimedia · Computer Science 2023-10-24 Joanna Hong , Se Jin Park , Yong Man Ro

Grounded understanding of natural language in physical scenes can greatly benefit robots that follow human instructions. In object manipulation scenarios, existing end-to-end models are proficient at understanding semantic concepts, but…

Robotics · Computer Science 2023-04-03 Qian Luo , Yunfei Li , Yi Wu

In this paper, we offer a learning framework in which the agent's knowledge gaps are overcome through corrective feedback from a teacher whenever the agent explains its (incorrect) predictions. We test it in a low-resource visual processing…

Artificial Intelligence · Computer Science 2024-12-16 Jonghyuk Park , Alex Lascarides , Subramanian Ramamoorthy

The paper describes a system that uses large language model (LLM) technology to support the automatic learning of new entries in an intelligent agent's semantic lexicon. The process is bootstrapped by an existing non-toy lexicon and a…

Computation and Language · Computer Science 2023-12-29 Sanjay Oruganti , Sergei Nirenburg , Jesse English , Marjorie McShane

Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Jinghan He , Junfeng Fang , Feng Xiong , Zijun Yao , Fei Shen , Haiyun Guo , Jinqiao Wang , Tat-Seng Chua

The development of artificial intelligence systems is transitioning from creating static, task-specific models to dynamic, agent-based systems capable of performing well in a wide range of applications. We propose an Interactive Agent…

Interaction between caregivers and children plays a critical role in human language acquisition and development. Given this observation, it is remarkable that explicit interaction plays little to no role in artificial language modeling --…

Computation and Language · Computer Science 2022-09-29 Maartje ter Hoeve , Evgeny Kharitonov , Dieuwke Hupkes , Emmanuel Dupoux

Generating animations from natural language sentences finds its applications in a a number of domains such as movie script visualization, virtual human animation and, robot motion planning. These sentences can describe different kinds of…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Chaitanya Ahuja , Louis-Philippe Morency

Imitation learning and instruction-following are two common approaches to communicate a user's intent to a learning agent. However, as the complexity of tasks grows, it could be beneficial to use both demonstrations and language to…

Artificial Intelligence · Computer Science 2021-06-08 Prasoon Goyal , Raymond J. Mooney , Scott Niekum

Humans learn from life events to form intuitions towards the understanding of visual environments and languages. Envision that you are instructed by a high-level instruction, "Go to the bathroom in the master bedroom and replace the blue…

Computer Vision and Pattern Recognition · Computer Science 2021-03-25 Xiangru Lin , Guanbin Li , Yizhou Yu

Recent works have shown that Large Language Models (LLMs) can be applied to ground natural language to a wide variety of robot skills. However, in practice, learning multi-task, language-conditioned robotic skills typically requires…

Robotics · Computer Science 2023-03-09 Oier Mees , Jessica Borja-Diaz , Wolfram Burgard

In this paper, we present a method for learning discrete linguistic units by incorporating vector quantization layers into neural models of visually grounded speech. We show that our method is capable of capturing both word-level and…

Computation and Language · Computer Science 2020-02-17 David Harwath , Wei-Ning Hsu , James Glass

In real-world scenarios, it is desirable for embodied agents to have the ability to leverage human language to gain explicit or implicit knowledge for learning tasks. Despite recent progress, most previous approaches adopt simple low-level…

Computation and Language · Computer Science 2024-11-01 Jiajun Xi , Yinong He , Jianing Yang , Yinpei Dai , Joyce Chai

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and…

Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts, however, their behavior is…

Machine Learning · Computer Science 2023-09-20 Xijia Zhang , Yue Guo , Simon Stepputtis , Katia Sycara , Joseph Campbell

A wide variety of agentic AI applications - ranging from cognitive assistants for dementia patients to robotics - demand a robust memory system grounded in reality. In this paper, we propose such a memory system consisting of three…

Artificial Intelligence · Computer Science 2025-05-13 Felix Ocker , Jörg Deigmöller , Pavel Smirnov , Julian Eggert

Grounding language in the physical world requires AI systems to interpret references that emerge dynamically during conversation. While current vision-language models (VLMs) excel at static image tasks, they struggle to resolve ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Anna Deichler , Jim O'Regan , Fethiye Irmak Dogan , Lubos Marcinek , Anna Klezovich , Iolanda Leite , Jonas Beskow

We propose PIGLeT: a model that learns physical commonsense knowledge through interaction, and then uses this knowledge to ground language. We factorize PIGLeT into a physical dynamics model, and a separate language model. Our dynamics…

Computation and Language · Computer Science 2022-02-01 Rowan Zellers , Ari Holtzman , Matthew Peters , Roozbeh Mottaghi , Aniruddha Kembhavi , Ali Farhadi , Yejin Choi