Related papers: Interactive Grounded Language Acquisition and Gene…
We introduce Language World Models, a class of language-conditional generative model which interpret natural language messages by predicting latent codes of future observations. This provides a visual grounding of the message, similar to an…
This paper discusses grounded acquisition experiments of increasing complexity. Humanoid robots acquire English spatial lexicons from robot tutors. We identify how various spatial language systems, such as projective, absolute and proximal…
The iterated learning model simulates the transmission of language from generation to generation in order to explore how the constraints imposed by language transmission facilitate the emergence of language structure. Despite each modelled…
Most of the works on planning and learning, e.g., planning by (model based) reinforcement learning, are based on two main assumptions: (i) the set of states of the planning domain is fixed; (ii) the mapping between the observations from the…
Humans' experience of the world is profoundly multimodal from the beginning, so why do existing state-of-the-art language models only use text as a modality to learn and represent semantic meaning? In this paper we review the literature on…
We build deep RL agents that execute declarative programs expressed in formal language. The agents learn to ground the terms in this language in their environment, and can generalize their behavior at test time to execute new programs that…
For communication to happen successfully, a common language is required between agents to understand information communicated by one another. Inducing the emergence of a common language has been a difficult challenge to multi-agent learning…
Children efficiently acquire language not just by listening, but by interacting with others in their social environment. Conversely, large language models are typically trained with next-word prediction on massive amounts of text. Motivated…
During language acquisition, infants have the benefit of visual cues to ground spoken language. Robots similarly have access to audio and visual sensors. Recent work has shown that images and spoken captions can be mapped into a meaningful…
A robot's ability to understand or ground natural language instructions is fundamentally tied to its knowledge about the surrounding world. We present an approach to grounding natural language utterances in the context of factual…
As a promising paradigm, interactive semantic parsing has shown to improve both semantic parsing accuracy and user confidence in the results. In this paper, we propose a new, unified formulation of the interactive semantic parsing problem,…
We present a novel method for using agent experiences gathered through an embodied simulation to ground contextualized word vectors to object representations. We use similarity learning to make comparisons between different object types…
Human infants learn language while interacting with their environment in which their caregivers may describe the objects and actions they perform. Similar to human infants, artificial agents can learn language while interacting with their…
Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…
Communication via natural language is a key aspect of machine intelligence, and it requires computational models to learn and reason about world concepts, with varying levels of supervision. Significant progress has been made on…
We study language-conditioned visual navigation (LCVN), in which an embodied agent is asked to follow a natural language instruction based only on an initial egocentric observation. Without access to goal images, the agent must rely on…
In the vision and language navigation task, the agent may encounter ambiguous situations that are hard to interpret by just relying on visual information and natural language instructions. We propose an interactive learning framework to…
Allowing humans to interactively train artificial agents to understand language instructions is desirable for both practical and scientific reasons, but given the poor data efficiency of the current learning methods, this goal may require…
We introduce the first goal-driven training for visual question answering and dialog agents. Specifically, we pose a cooperative 'image guessing' game between two agents -- Qbot and Abot -- who communicate in natural language dialog so that…
Natural language provides a widely accessible and expressive interface for robotic agents. To understand language in complex environments, agents must reason about the full range of language inputs and their correspondence to the world.…