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Related papers: Interactive Grounded Language Acquisition and Gene…

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Human intelligence has the remarkable ability to quickly adapt to new tasks and environments. Starting from a very young age, humans acquire new skills and learn how to solve new tasks either by imitating the behavior of others or by…

Recently, text world games have been proposed to enable artificial agents to understand and reason about real-world scenarios. These text-based games are challenging for artificial agents, as it requires an understanding of and interaction…

Computation and Language · Computer Science 2021-12-24 Ishika Singh , Gargi Singh , Ashutosh Modi

We present an optimised multi-modal dialogue agent for interactive learning of visually grounded word meanings from a human tutor, trained on real human-human tutoring data. Within a life-long interactive learning period, the agent, trained…

Computation and Language · Computer Science 2017-10-02 Yanchao Yu , Arash Eshghi , Oliver Lemon

This paper provides a roadmap that explores the question of how to imbue learning agents with the ability to understand and generate contextually relevant natural language in service of achieving a goal. We hypothesize that two key…

Artificial Intelligence · Computer Science 2021-03-19 Prithviraj Ammanabrolu , Mark O. Riedl

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

Recent progress in large language models (LLMs) has demonstrated the ability to learn and leverage Internet-scale knowledge through pre-training with autoregressive models. Unfortunately, applying such models to settings with embodied…

To perform tasks specified by natural language instructions, autonomous agents need to extract semantically meaningful representations of language and map it to visual elements and actions in the environment. This problem is called…

To interact with humans and act in the world, agents need to understand the range of language that people use and relate it to the visual world. While current agents can learn to execute simple language instructions, we aim to build agents…

Computation and Language · Computer Science 2024-06-03 Jessy Lin , Yuqing Du , Olivia Watkins , Danijar Hafner , Pieter Abbeel , Dan Klein , Anca Dragan

Most prior works on communication in multi-agent reinforcement learning have focused on emergent communication, which often results in inefficient and non-interpretable systems. Inspired by the role of language in natural intelligence, we…

Multiagent Systems · Computer Science 2025-08-08 Maxime Toquebiau , Jae-Yun Jun , Faïz Benamar , Nicolas Bredeche

Language grounding aims at linking the symbolic representation of language (e.g., words) into the rich perceptual knowledge of the outside world. The general approach is to embed both textual and visual information into a common space -the…

Computation and Language · Computer Science 2021-09-15 Hassan Shahmohammadi , Hendrik P. A. Lensch , R. Harald Baayen

Humans effortlessly "program" one another by communicating goals and desires in natural language. In contrast, humans program robotic behaviours by indicating desired object locations and poses to be achieved, by providing RGB images of…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Hsiao-Yu Fish Tung , Adam W. Harley , Liang-Kang Huang , Katerina Fragkiadaki

Traditional augmented reality (AR) systems predominantly rely on fixed class detectors or fiducial markers, limiting their ability to interpret complex, open-vocabulary natural language queries. We present a modular AR agent system that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Lixing Guo , Tobias Höllerer

We propose a visually grounded speech model that acquires new words and their visual depictions from just a few word-image example pairs. Given a set of test images and a spoken query, we ask the model which image depicts the query word.…

Computation and Language · Computer Science 2023-05-31 Leanne Nortje , Benjamin van Niekerk , Herman Kamper

While most machine translation systems to date are trained on large parallel corpora, humans learn language in a different way: by being grounded in an environment and interacting with other humans. In this work, we propose a communication…

Computation and Language · Computer Science 2018-04-12 Jason Lee , Kyunghyun Cho , Jason Weston , Douwe Kiela

We investigate grounded language learning through real-world data, by modelling a teacher-learner dynamics through the natural interactions occurring between users and search engines; in particular, we explore the emergence of semantic…

Computation and Language · Computer Science 2021-04-20 Federico Bianchi , Ciro Greco , Jacopo Tagliabue

We introduce a large scale crowdsourced text adventure game as a research platform for studying grounded dialogue. In it, agents can perceive, emote, and act whilst conducting dialogue with other agents. Models and humans can both act as…

Language is an interface to the outside world. In order for embodied agents to use it, language must be grounded in other, sensorimotor modalities. While there is an extended literature studying how machines can learn grounded language, the…

Artificial Intelligence · Computer Science 2021-10-12 Tristan Karch , Laetitia Teodorescu , Katja Hofmann , Clément Moulin-Frier , Pierre-Yves Oudeyer

Humans learn language by interaction with their environment and listening to other humans. It should also be possible for computational models to learn language directly from speech but so far most approaches require text. We improve on…

Computation and Language · Computer Science 2019-09-25 Danny Merkx , Stefan L. Frank , Mirjam Ernestus

Human intelligence's adaptability is remarkable, allowing us to adjust to new tasks and multi-modal environments swiftly. This skill is evident from a young age as we acquire new abilities and solve problems by imitating others or following…

Artificial Intelligence · Computer Science 2023-05-19 Shrestha Mohanty , Negar Arabzadeh , Julia Kiseleva , Artem Zholus , Milagro Teruel , Ahmed Awadallah , Yuxuan Sun , Kavya Srinet , Arthur Szlam

This survey provides an overview of the evolution of visually grounded models of spoken language over the last 20 years. Such models are inspired by the observation that when children pick up a language, they rely on a wide range of…

Artificial Intelligence · Computer Science 2022-02-22 Grzegorz Chrupała