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Election data represent a precious source of information to study human behavior at a large scale. In proportional elections with open lists, the number of votes received by a candidate, rescaled by the average performance of all…

Physics and Society · Physics 2013-01-25 Arnab Chatterjee , Marija Mitrović , Santo Fortunato

We focus on the following natural question: is it possible to influence the outcome of a voting process through the strategic provision of information to voters who update their beliefs rationally? We investigate whether it is…

Computer Science and Game Theory · Computer Science 2019-09-24 Matteo Castiglioni , Andrea Celli , Nicola Gatti

In this paper, I characterize minimal stable voting rules and minimal self-stable constitutions (i.e., pairs of voting rules) for societies in which only power matters. To do so, I first let players' preference profiles over voting rules…

Theoretical Economics · Economics 2025-08-26 Héctor Hermida-Rivera

State delegations are often chosen through single-member district elections, creating a tension between respecting district majorities and reflecting the statewide electorate. First-past-the-post (FPTP) follows each district's majority but…

Theoretical Economics · Economics 2026-02-16 Yunus C. Aybas , Oguzhan Celebi , Surabhi Dutt

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

In performative stochastic optimization, decisions can influence the distribution of random parameters, rendering the data-generating process itself decision-dependent. In practice, decision-makers rarely have access to the true…

Optimization and Control · Mathematics 2025-10-27 Zhuangzhuang Jia , Yijie Wang , Roy Dong , Grani A. Hanasusanto

Reinforcement Learning (RL) is an effective tool for controller design but can struggle with issues of robustness, failing catastrophically when the underlying system dynamics are perturbed. The Robust RL formulation tackles this by adding…

Machine Learning · Computer Science 2020-09-24 Eugene Vinitsky , Yuqing Du , Kanaad Parvate , Kathy Jang , Pieter Abbeel , Alexandre Bayen

Participatory Budgeting (PB) has evolved into a key democratic instrument for resource allocation in cities. Enabled by digital platforms, cities now have the opportunity to let citizens directly propose and vote on urban projects, using…

Human-Computer Interaction · Computer Science 2024-10-14 Joshua C. Yang , Carina I. Hausladen , Dominik Peters , Evangelos Pournaras , Regula Hänggli Fricker , Dirk Helbing

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

Predictive state representations (PSRs) are models of controlled non-Markov observation sequences which exhibit the same generative process governing POMDP observations without relying on an underlying latent state. In that respect, a PSR…

Artificial Intelligence · Computer Science 2022-02-01 Andrea Baisero , Christopher Amato

We investigate opinion dynamics in a fully-connected system, consisting of $n$ identical and anonymous agents, where one of the opinions (which is called correct) represents a piece of information to disseminate. In more detail, one source…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-02-20 Luca Becchetti , Andrea Clementi , Amos Korman , Francesco Pasquale , Luca Trevisan , Robin Vacus

Data of proportional elections show a striking feature: If the parties are ranked according to the number of their voters, the number of votes grows exponentially with the rank of the party. This so-called Zipf's law has been reported…

Physics and Society · Physics 2018-03-30 Volker Hösel , Johannes Müller , Aurélien Tellier

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

Limited Voting (LV) is an approval-based method for multi-winner elections where all ballots are required to have a same fixed size. While it appears to be used as voting method in corporate governance and has some political applications,…

Computer Science and Game Theory · Computer Science 2024-07-26 Maaike Venema-Los , Zoé Christoff , Davide Grossi

The executive branch, or government, is typically not elected directly by the people, but rather formed by another elected body or person such as the parliament or the president. As a result, its members are not directly accountable to the…

Multiagent Systems · Computer Science 2023-12-11 Rutvik Page , Ehud Shapiro , Nimrod Talmon

Uncertainty estimation in machine learning has traditionally focused on the prediction stage, aiming to quantify confidence in model outputs while treating learned representations as deterministic and reliable by default. In this work, we…

Machine Learning · Statistics 2026-02-20 Yiyao Yang

Artificial intelligence (AI) systems increasingly inform medical decision-making, yet concerns about algorithmic bias and inequitable outcomes persist, particularly for historically marginalized populations. This paper introduces the…

Machine Learning · Computer Science 2025-07-22 Andrés Morales-Forero , Lili J. Rueda , Ronald Herrera , Samuel Bassetto , Eric Coatanea

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

Voting is a simple mechanism to aggregate the preferences of agents. Many voting rules have been shown to be NP-hard to manipulate. However, a number of recent theoretical results suggest that this complexity may only be in the worst-case…

Artificial Intelligence · Computer Science 2009-05-25 Toby Walsh

We consider manipulation problems when the manipulator only has partial information about the votes of the nonmanipulators. Such partial information is described by an information set, which is the set of profiles of the nonmanipulators…

Artificial Intelligence · Computer Science 2011-06-28 Vincent Conitzer , Toby Walsh , Lirong Xia