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Behavior Trees (BTs) are increasingly becoming a popular control structure in robotics due to their modularity, reactivity, and robustness. In terms of BT generation methods, BT planning shows promise for generating reliable BTs. However,…

Robotics · Computer Science 2025-03-10 Yishuai Cai , Xinglin Chen , Yunxin Mao , Minglong Li , Shaowu Yang , Wenjing Yang , Ji Wang

In this paper we show how the combination of Behaviour Tree and Utility Based AI architecture can be used to design more realistic bots for Military Simulators. In this work, we have designed a mathematical model of a simulator system which…

Artificial Intelligence · Computer Science 2019-11-26 Shruti Jadon , Anubhav Singhal , Suma Dawn

In this paper we provide a practical demonstration of how the modularity in a Behavior Tree (BT) decreases the effort in programming a robot task when compared to a Finite State Machine (FSM). In recent years the way to represent a task…

Robotics · Computer Science 2022-09-16 Matteo Iovino , Julian Förster , Pietro Falco , Jen Jen Chung , Roland Siegwart , Christian Smith

This paper compares two distinct approaches to modeling robotic behavior: imperative Behavior Trees (BTs) and declarative Executable Ontologies (EO), implemented through the boldsea framework. BTs structure behavior hierarchically using…

Robotics · Computer Science 2025-11-20 Alexander Boldachev

Mass customization and shorter manufacturing cycles are becoming more important among small and medium-sized companies. However, classical industrial robots struggle to cope with product variation and dynamic environments. In this paper, we…

Robotics · Computer Science 2024-04-12 Aayush Jain , Philip Long , Valeria Villani , John D. Kelleher , Maria Chiara Leva

Natural language instructions are often abstract and complex, requiring robots to execute multiple subtasks even for seemingly simple queries. For example, when a user asks a robot to prepare avocado toast, the task involves several…

Robotics · Computer Science 2025-04-04 Alexander Leszczynski , Sarah Gillet , Iolanda Leite , Fethiye Irmak Dogan

Behavior Trees, which originated in video games as a method for controlling NPCs but have since gained traction within the robotics community, are a framework for describing the execution of a task. BehaVerify is a tool that creates a nuXmv…

Robotics · Computer Science 2024-02-21 Serena S. Serbinowska , Taylor T. Johnson

Definition of an accurate system model for Automated Planner (AP) is often impractical, especially for real-world problems. Conversely, off-the-shelf planners fail to scale up and are domain dependent. These drawbacks are inherited from…

Robotics · Computer Science 2020-07-16 Michele Colledanchise , Ramviyas Parasuraman , Petter Ögren

Nowadays, the behavior tree is gaining popularity as a representation for robot tasks due to its modularity and reusability. Designing behavior-tree tasks manually is time-consuming for robot end-users, thus there is a need for…

Robotics · Computer Science 2023-02-28 Yue Cao , C. S. George Lee

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

Machine Learning · Computer Science 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

This paper presents a novel approach to generating behavior trees for robots using lightweight large language models (LLMs) with a maximum of 7 billion parameters. The study demonstrates that it is possible to achieve satisfying results…

Robotics · Computer Science 2025-01-08 Riccardo Andrea Izzo , Gianluca Bardaro , Matteo Matteucci

This paper proposes an Interactive Inference Behavior Tree (IIBT) framework that integrates behavior trees (BTs) with active inference under the free energy principle for distributed multi-robot decision-making. The proposed IIBT node…

Robotics · Computer Science 2025-12-05 Chaoran Wang , Jingyuan Sun , Yanhui Zhang , Changju Wu

Robotic systems for manipulation tasks are increasingly expected to be easy to configure for new tasks or unpredictable environments, while keeping a transparent policy that is readable and verifiable by humans. We propose the method…

Robotics · Computer Science 2024-09-23 Jonathan Styrud , Matteo Iovino , Mikael Norrlöf , Mårten Björkman , Christian Smith

Executing temporal plans in the real and open world requires adapting to uncertainty both in the environment and in the plan actions. A plan executor must therefore be flexible to dispatch actions based on the actual execution conditions.…

Robotics · Computer Science 2024-06-26 Josh Zapf , Marco Roveri , Francisco Martin , Juan Carlos Manzanares

Neural networks (NNs) and decision trees (DTs) are both popular models of machine learning, yet coming with mutually exclusive advantages and limitations. To bring the best of the two worlds, a variety of approaches are proposed to…

Machine Learning · Computer Science 2022-09-09 Haoling Li , Jie Song , Mengqi Xue , Haofei Zhang , Jingwen Ye , Lechao Cheng , Mingli Song

The diversity of agent behaviors is an important topic for the quality of video games and virtual environments in general. Offering the most compelling experience for users with different skills is a difficult task, and usually needs…

Artificial Intelligence · Computer Science 2019-09-11 Ciprian Paduraru , Miruna Paduraru

Building models of human decision-making from observed behaviour is critical to better understand, diagnose and support real-world policies such as clinical care. As established policy learning approaches remain focused on imitation…

Machine Learning · Computer Science 2022-10-03 Alizée Pace , Alex J. Chan , Mihaela van der Schaar

Context and motivation: In recent years, behavior trees have gained growing interest within the robotics community as a specification and control switching mechanism for the different tasks that form a robotics mission. Problem: Given the…

Software Engineering · Computer Science 2025-03-24 Razan Ghzouli , Rebekka Wohlrab , Jennifer Horkoff

This paper presented an XAI system specification and an interactive dialogue model to facilitate the creation of Explanation Experiences (EE). Such specifications combine the knowledge of XAI, domain and system experts of a use case to…

Artificial Intelligence · Computer Science 2023-01-09 Anjana Wijekoon , David Corsar , Nirmalie Wiratunga

We introduce a novel framework for automatic behavior tree (BT) construction in heterogeneous multi-robot systems, designed to address the challenges of adaptability and robustness in dynamic environments. Traditional robots are limited by…

Robotics · Computer Science 2025-10-14 Chaoran Wang , Jingyuan Sun , Yanhui Zhang , Mingyu Zhang , Changju Wu