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Related papers: Towards Low-Latency and Ultra-Reliable Virtual Rea…

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Augmented and/or virtual reality (AR/VR) are emerging as one of the main applications in future fifth generation (5G) networks. To meet the requirements of lower latency and massive data transmission in AR/VR applications, a solution with…

Networking and Internet Architecture · Computer Science 2017-11-01 Xiaohu Ge , Linghui Pan , Qiang Li , Guoqiang Mao , Song Tu

In recent years, VR and AR has exploded into a multimillionaire market. As this emerging technology has spread to a variety of businesses and is rapidly increasing among users. It is critical to address potential privacy and security…

Cryptography and Security · Computer Science 2022-12-12 Parth Dipakkumar Patel , Prem Trivedi

Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…

Signal Processing · Electrical Eng. & Systems 2021-09-22 Sihao Zhao , Hatem Abou-zeid , Ramy Atawia , Yoga Suhas Kuruba Manjunath , Akram Bin Sediq , Xiao-Ping Zhang

Reliable data connectivity is vital for the ever increasingly intelligent, automated and ubiquitous digital world. Mobile networks are the data highways and, in a fully connected, intelligent digital world, will need to connect everything,…

Networking and Internet Architecture · Computer Science 2020-02-05 Marco Giordani , Michele Polese , Marco Mezzavilla , Sundeep Rangan , Michele Zorzi

Virtual reality is the way of the future. The use of virtual reality is expanding over time across all sectors, from the entertainment industry to the military and space. VREd is a similar concept where a virtual reality-based classroom is…

Computers and Society · Computer Science 2023-04-24 Ratun Rahman , Md Rafid Islam

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

Multimedia · Computer Science 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…

Information Theory · Computer Science 2024-07-31 Caolu Xu , Zhiyong Chen , Meixia Tao , Wenjun Zhang

As augmented reality (AR) becomes increasingly integrated into everyday life, ensuring the safety and trustworthiness of its virtual content is critical. Our research addresses the risks of task-detrimental AR content, particularly that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yanming Xiu

Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…

Systems and Control · Electrical Eng. & Systems 2024-10-04 Ali Majlesi Kopaee , Seyed Amir Hajseyedtaghia , Hossein Chitsaz

Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…

Human-Computer Interaction · Computer Science 2020-07-07 Anna Bleakley , Vincent Wade , Benjamin R. Cowan

Current virtual reality systems are typically limited by performance/cost, usability (size), or a combination of both. By using a networked client/server environment, we have solved these limitations for the client. However, in doing so we…

Human-Computer Interaction · Computer Science 2019-10-11 Gregory Gutmann , Akihiko Konagaya

Fifth Generation (5G) technology is an emerging and fast adopting technology which is being utilized in most of the novel applications that require highly reliable low-latency communications. It has the capability to provide greater…

Networking and Internet Architecture · Computer Science 2022-07-22 Saqib Hakak , Thippa Reddy Gadekallu , Swarna Priya Ramu , Parimala M , Praveen Kumar Reddy Maddikunta , Chamitha de Alwis , Madhusanka Liyanage

Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR…

Human-Computer Interaction · Computer Science 2017-09-01 Ayush Sharma , Piyush Bajpai , Sukhdev Singh , Kiran Khatter

Autonomous vehicles are expected to emerge as a main trend in vehicle development over the next decade. To support autonomous vehicles, ultra-reliable low-latency communications (URLLC) is required between autonomous vehicles and…

Networking and Internet Architecture · Computer Science 2019-03-06 Xiaohu Ge

The next evolutionary step in human-computer interfaces will bring forward immersive digital experiences that submerge users in a 3D world while allowing them to interact with virtual or twin objects. Accordingly, various collaborative…

Human-Computer Interaction · Computer Science 2023-06-13 MohammadJavad Salehi , Kari Hooli , Jari Hulkkonen , Antti Tolli

Fifth-generation (5G) wireless networks will likely offer high data rates, increased reliability, and low delay for mobile, personal, and local area networks. Along with the rapid growth of smart wireless sensing and communication…

Networking and Internet Architecture · Computer Science 2024-10-21 Muhammad Sajjad Akbar , Zawar Hussain , Muhammad Ikram , Quan Z. Sheng , Subhas Mukhopadhyay

Remote driving, or teleoperating Autonomous Vehicles (AVs), is a key application that emerging 5G networks aim to support. In this paper, we conduct a systematic feasibility study of AV teleoperation over commercial 5G networks from both…

Commercial Virtual Reality (VR) transforms people's virtual experiences but introduces deceptive design opportunities that threaten user privacy. Although privacy deceptive patterns on 2D platforms are well-documented, their impacts in VR…

Human-Computer Interaction · Computer Science 2026-05-12 Hilda Hadan , Michaela Valiquette , Lennart E. Nacke , Leah Zhang-Kennedy

Virtual reality (VR) is a multibillionaire market that keeps growing, year after year. As VR is becoming prevalent in households and small businesses, it is critical to address the effects that this technology might have on the privacy and…

Cryptography and Security · Computer Science 2024-12-24 Alberto Giaretta

The evolving explosion in high data rate services and applications will soon require the use of untapped, abundant unregulated spectrum of the visible light for communications to adequately meet the demands of the fifth-generation (5G)…

Information Theory · Computer Science 2018-08-16 Mohanad Obeed , Anas M. Salhab , Mohamed-Slim Alouini , Salam A. Zummo
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