Related papers: CHALET: Cornell House Agent Learning Environment
Foraging for resources is a ubiquitous activity conducted by living organisms in a shared environment to maintain their homeostasis. Modelling multi-agent foraging in-silico allows us to study both individual and collective emergent…
We provide a dataset that enables the creation of learning agents that can build knowledge graph-based world models of interactive narratives. Interactive narratives -- or text-adventure games -- are partially observable environments…
Real-world digital environments are highly diverse and dynamic. These characteristics cause agents to frequently encounter unseen environments and distribution shifts, making continual learning in such environments essential for…
Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation.…
It remains a significant challenge to train generally capable agents with reinforcement learning (RL). A promising avenue for improving the robustness of RL agents is through the use of curricula. One such class of methods frames…
The primary focus of multi-agent reinforcement learning (MARL) has been to study interactions among a fixed number of agents embedded in an environment. However, in the real world, the number of agents is neither fixed nor known a priori.…
Motion synthesis in a dynamic environment has been a long-standing problem for character animation. Methods using motion capture data tend to scale poorly in complex environments because of their larger capturing and labeling requirement.…
Intelligent agents gather information and perceive semantics within the environments before taking on given tasks. The agents store the collected information in the form of environment models that compactly represent the surrounding…
We develop an approach for active semantic perception which refers to using the semantics of the scene for tasks such as exploration. We build a compact, hierarchical multi-layer scene graph that can represent large, complex indoor…
Repurposing large vision-language models (LVLMs) as computer use agents (CUAs) has led to substantial breakthroughs, primarily driven by human-labeled data. However, these models often struggle with novel and specialized software,…
Courtrooms are places where lives are determined and fates are sealed, yet they are not impervious to manipulation. Strategic use of manipulation in legal jargon can sway the opinions of judges and affect the decisions. Despite the growing…
Simulation is widely adopted in the study of modern computer networks. In this context, OMNeT++ provides a set of very effective tools that span from the definition of the network, to the automation of simulation execution and quick result…
Sparse reward environments pose significant challenges in reinforcement learning, especially within multi-agent systems (MAS) where feedback is delayed and shared across agents, leading to suboptimal learning. We propose Collaborative…
To close the gap between LLM-based agents and humans in planning and reasoning, agents need large-scale, diverse environments for continuous learning -- yet building such environments is itself prohibitively expensive. We present C-World,…
The urgent need for building decarbonization calls for a paradigm shift in future autonomous building energy operation, from human-intensive engineering workflows toward intelligent agents that interact with physics-grounded digital…
Large Language Models (LLMs) serve not only as chatbots but as key components in agent systems, where their common-sense knowledge significantly impacts performance as language-based planners for situated or embodied action. We assess LLMs'…
The smart home is a key domain within the Society 5.0 vision for a human-centered society. Smart home technologies rapidly evolve, and research should diversify while remaining aligned with Society 5.0 objectives. Democratizing smart home…
The ability to jointly understand the geometry of objects and plan actions for manipulating them is crucial for intelligent agents. We refer to this ability as geometric planning. Recently, many interactive environments have been proposed…
In the context of autonomous navigation of terrestrial robots, the creation of realistic models for agent dynamics and sensing is a widespread habit in the robotics literature and in commercial applications, where they are used for model…
In learning an embodied agent executing daily tasks via language directives, the literature largely assumes that the agent learns all training data at the beginning. We argue that such a learning scenario is less realistic since a robotic…