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This paper is a brief report to our submission to the VIPriors Action Recognition Challenge. Action recognition has attracted many researchers attention for its full application, but it is still challenging. In this paper, we study previous…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Zhipeng Luo , Dawei Xu , Zhiguang Zhang

Despite the recency of their conception, Generative Adversarial Networks (GANs) constitute an extensively researched machine learning sub-field for the creation of synthetic data through deep generative modeling. GANs have consequently been…

Networking and Internet Architecture · Computer Science 2021-05-11 Hojjat Navidan , Parisa Fard Moshiri , Mohammad Nabati , Reza Shahbazian , Seyed Ali Ghorashi , Vahid Shah-Mansouri , David Windridge

Training deep networks with limited labeled data while achieving a strong generalization ability is key in the quest to reduce human annotation efforts. This is the goal of semi-supervised learning, which exploits more widely available…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Daiqing Li , Junlin Yang , Karsten Kreis , Antonio Torralba , Sanja Fidler

Generative adversarial networks (GANs) provide a way to learn deep representations without extensively annotated training data. They achieve this through deriving backpropagation signals through a competitive process involving a pair of…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Antonia Creswell , Tom White , Vincent Dumoulin , Kai Arulkumaran , Biswa Sengupta , Anil A Bharath

Automatic human action recognition is indispensable for almost artificial intelligent systems such as video surveillance, human-computer interfaces, video retrieval, etc. Despite a lot of progress, recognizing actions in an unknown video is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to…

Machine Learning · Computer Science 2017-03-06 Ishan Durugkar , Ian Gemp , Sridhar Mahadevan

Action recognition in videos has attracted a lot of attention in the past decade. In order to learn robust models, previous methods usually assume videos are trimmed as short sequences and require ground-truth annotations of each video…

Computer Vision and Pattern Recognition · Computer Science 2019-02-21 Xiao-Yu Zhang , Haichao Shi , Changsheng Li , Kai Zheng , Xiaobin Zhu , Lixin Duan

Gesture-based authentication has emerged as a non-intrusive, effective means of authenticating users on mobile devices. Typically, such authentication techniques have relied on classical machine learning techniques, but recently, deep…

Cryptography and Security · Computer Science 2021-10-28 Elliu Huang , Fabio Di Troia , Mark Stamp

Generative Adversarial Networks (GANs) have demonstrated unprecedented success in various image generation tasks. The encouraging results, however, come at the price of a cumbersome training process, during which the generator and…

Computer Vision and Pattern Recognition · Computer Science 2021-06-17 Chengchao Shen , Youtan Yin , Xinchao Wang , Xubin Li , Jie Song , Mingli Song

Semi-supervised learning has been gaining attention as it allows for performing image analysis tasks such as classification with limited labeled data. Some popular algorithms using Generative Adversarial Networks (GANs) for semi-supervised…

Machine Learning · Computer Science 2021-06-23 Ayaan Haque

This paper addresses the problem of cross-domain change detection from a novel perspective of image-to-image translation. In general, change detection aims to identify interesting changes between a given query image and a reference image of…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Yamaguchi Kousuke , Tanaka Kanji , Sugimoto Takuma

The traditional methods of action recognition are not specific for the operator, thus results are easy to be disturbed when other actions are operated in videos. The network based on mixed convolutional resnet and RPN is proposed in this…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Mingjie Li , Youqian Feng , Zhonghai Yin , Cheng Zhou , Fanghao Dong , Yuan Lin , Yuhao Dong

One of the major breakthroughs in deep learning over the past five years has been the Generative Adversarial Network (GAN), a neural network-based generative model which aims to mimic some underlying distribution given a dataset of samples.…

Machine Learning · Computer Science 2020-06-23 Yeojoon Youn , Neil Thistlethwaite , Sang Keun Choe , Jacob Abernethy

This paper addresses the task of unsupervised learning of representations for action recognition in videos. Previous works proposed to utilize future prediction, or other domain-specific objectives to train a network, but achieved only…

Computer Vision and Pattern Recognition · Computer Science 2020-06-30 Pavel Tokmakov , Martial Hebert , Cordelia Schmid

We propose the use of self-supervised learning for human activity recognition with smartphone accelerometer data. Our proposed solution consists of two steps. First, the representations of unlabeled input signals are learned by training a…

Signal Processing · Electrical Eng. & Systems 2021-09-03 Setareh Rahimi Taghanaki , Michael Rainbow , Ali Etemad

Generative Adversarial Networks (GANs) have been widely used to recover vivid textures in image super-resolution (SR) tasks. In particular, one discriminator is utilized to enable the SR network to learn the distribution of real-world…

Image and Video Processing · Electrical Eng. & Systems 2024-03-01 Bingchen Li , Xin Li , Hanxin Zhu , Yeying Jin , Ruoyu Feng , Zhizheng Zhang , Zhibo Chen

The Generative Adversarial Networks (GANs) have demonstrated impressive performance for data synthesis, and are now used in a wide range of computer vision tasks. In spite of this success, they gained a reputation for being difficult to…

Machine Learning · Statistics 2017-12-07 Tatjana Chavdarova , François Fleuret

Action recognition and detection in the context of long untrimmed video sequences has seen an increased attention from the research community. However, annotation of complex activities is usually time consuming and challenging in practice.…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Sirnam Swetha , Hilde Kuehne , Yogesh S Rawat , Mubarak Shah

Developing efficient time series anomaly detection techniques is important to maintain service quality and provide early alarms. Generative neural network methods are one class of the unsupervised approaches that are achieving increasing…

Machine Learning · Computer Science 2022-10-07 Yueyan Gu , Farrokh Jazizadeh

In this study, the influence of objects is investigated in the scenario of human action recognition with large number of classes. We hypothesize that the objects the humans are interacting will have good say in determining the action being…

Computer Vision and Pattern Recognition · Computer Science 2015-12-25 O. V. Ramana Murthy , Roland Goecke