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Game semantics is a rich and successful class of denotational models for programming languages. Most game models feature a rather intuitive setup, yet surprisingly difficult proofs of such basic results as associativity of composition of…

Logic in Computer Science · Computer Science 2017-11-30 Clovis Eberhart , Tom Hirschowitz

Despite their tremendous success in many applications, large language models often fall short of consistent reasoning and planning in various (language, embodied, and social) scenarios, due to inherent limitations in their inference,…

Artificial Intelligence · Computer Science 2023-12-11 Zhiting Hu , Tianmin Shu

We propose a framework which generalizes "decision making with structured observations" by allowing robust (i.e. multivalued) models. In this framework, each model associates each decision with a convex set of probability distributions over…

Machine Learning · Computer Science 2025-06-27 Alexander Appel , Vanessa Kosoy

Game theory has been one of the most successful quantitative concepts to describe social interactions, their strategical aspects, and outcomes. Among the payoff matrix quantifying the result of a social interaction, the interaction…

Physics and Society · Physics 2017-11-22 Wenjian Yu , Dirk Helbing

Controlling evolutionary game-theoretic dynamics is a problem of paramount importance for the systems and control community, with several applications spanning from social science to engineering. Here, we study a population of individuals…

Systems and Control · Electrical Eng. & Systems 2024-10-22 Lorenzo Zino , Mengbin Ye , Alessandro Rizzo , Giuseppe Carlo Calafiore

A central concept in active inference is that the internal states of a physical system parametrise probability measures over states of the external world. These can be seen as an agent's beliefs, expressed as a Bayesian prior or posterior.…

Artificial Intelligence · Computer Science 2021-12-28 Nathaniel Virgo , Martin Biehl , Simon McGregor

Artificial Intelligence (AI) is about making computers that do the sorts of things that minds can do, and as we progress towards this goal, we tend to increasingly delegate human tasks to machines. However, AI systems usually do these tasks…

Artificial Intelligence · Computer Science 2024-06-12 Peter R. Lewis , Stefan Sarkadi

We present a theoretical study of continual and experiential learning in large language model agents that combine episodic memory with reinforcement learning. We argue that the key mechanism for continual adaptation, without updating model…

Artificial Intelligence · Computer Science 2026-01-30 Jun Wang

Game theory provides a framework for studying communication dynamics and emergent phenomena arising from rational agent interactions. We present a model framework for the Volunteer's Dilemma with four key contributions: (1) formulating it…

Multiagent Systems · Computer Science 2025-09-24 Jacob Dineen , A S M Ahsan-Ul Haque , Matthew Bielskas

Cognition is the process of knowing. As carried out by a dynamical system, it is the process by which the system absorbs information into its state. A complex network of agents cognizes knowledge about its environment, internal dynamics and…

Multiagent Systems · Computer Science 2022-07-13 Jack Hall

Probability models have been proposed in the literature to account for "intelligent" behavior in many contexts. In this paper, probability propagation is applied to model agent's motion in potentially complex scenarios that include goals…

Selective rationalization has become a common mechanism to ensure that predictive models reveal how they use any available features. The selection may be soft or hard, and identifies a subset of input features relevant for prediction. The…

Computation and Language · Computer Science 2019-12-17 Mo Yu , Shiyu Chang , Yang Zhang , Tommi S. Jaakkola

This paper contains a reformulation of any $n$-player finite, static game into a framework of distributed, dynamical system based on agents' payoff-based deviations. The reformulation generalizes the method employed in the second part of…

Computer Science and Game Theory · Computer Science 2017-10-19 Yuke Li , Fengjiao Liu , A. Stephen Morse

In this paper, we make a review on the concepts of rationality across several different fields, namely in economics, psychology and evolutionary biology and behavioural ecology. We review how processes like natural selection can help us…

Artificial Intelligence · Computer Science 2018-12-03 Catarina Moreira

Theory of Mind is commonly defined as the ability to attribute mental states (e.g., beliefs, goals) to oneself, and to others. A large body of previous work - from the social sciences to artificial intelligence - has observed that Theory of…

Artificial Intelligence · Computer Science 2020-05-07 Maayan Shvo , Toryn Q. Klassen , Sheila A. McIlraith

Decisions by humans depend on their estimations given some uncertain sensory data. These decisions can also be influenced by the behavior of others. Here we present a mathematical model to quantify this influence, inviting a further study…

Physics and Society · Physics 2012-09-25 Gabriel Madirolas , Alfonso Perez-Escudero , Gonzalo G. de Polavieja

Machine learning (ML) is increasingly deployed in real world contexts, supplying actionable insights and forming the basis of automated decision-making systems. While issues resulting from biases pre-existing in training data have been at…

Machine Learning · Computer Science 2018-07-09 Roel Dobbe , Sarah Dean , Thomas Gilbert , Nitin Kohli

There are many scientific problems generated by the multiple and conflicting alternative definitions of linguistic recursion and human recursive processing that exist in the literature. The purpose of this article is to make available to…

Computation and Language · Computer Science 2009-09-22 P. Gilkey , S. Lopez Ornat , A. Karousou

This thesis presents some geometric insights into three different types of two player prediction games -- namely general learning task, prediction with expert advice, and online convex optimization. These games differ in the nature of the…

Machine Learning · Computer Science 2018-05-23 Parameswaran Kamalaruban

This paper proposes a simple model to capture the complexity of multi-layer systems where their constituent layers affect, are affected by, each other. The physical layer is a circuit composed by a power source and resistors in parallel.…

Multiagent Systems · Computer Science 2016-02-09 Florian Kühnlenz , Pedro H. J. Nardelli