Related papers: The Slow-coloring Game on Sparse Graphs: $k$-Degen…
Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning…
The eternal graph colouring problem, recently introduced by Klostermeyer and Mendoza, is a version of the graph colouring game, where two players take turns properly colouring a graph. In this note, we study the eternal game chromatic…
As the class $\mathcal T_4$ of graphs of twin-width at most 4 contains every finite subgraph of the infinite grid and every graph obtained by subdividing each edge of an $n$-vertex graph at least $2 \log n$ times, most NP-hard graph…
Let $k$ be an positive integer. For any two integers $i$ and $j$ in $\{0,1,\dots,k-1\}$, let $|i-j|_k=\min\{|i-j|,k-|i-j|\}$ be the circular distance between $i$ and $j$. Let $t$ be a nonnegative integer. Suppose $f$ is a mapping from…
Consider the following random process: The vertices of a binomial random graph $G_{n,p}$ are revealed one by one, and at each step only the edges induced by the already revealed vertices are visible. Our goal is to assign to each vertex one…
Indicated coloring is a graph coloring game in which two players collectively color the vertices of a graph in the following way. In each round the first player (Ann) selects a vertex, and then the second player (Ben) colors it properly,…
An incidence of a graph $G$ is a vertex-edge pair $(v,e)$ such that $v$ is incidence with $e$. A conflict-free incidence coloring of a graph is a coloring of the incidences in such a way that two incidences $(u,e)$ and $(v,f)$ get distinct…
In the game of Graph Nimors, two players alternately perform graph minor operations (deletion and contraction of edges) on a graph until no edges remain, at which point the player who last moved wins. We present theoretical and experimental…
We present a randomized algorithm that takes as input an undirected $n$-vertex graph $G$ with maximum degree $\Delta$ and an integer $k > 3\Delta$, and returns a random proper $k$-coloring of $G$. The distribution of the coloring is…
Liminal burning generalizes both the burning and cooling processes in graphs. In $k$-liminal burning, a Saboteur reveals $k$-sets of vertices in each round, with the goal of extending the length of the game, and the Arsonist must choose…
We consider biased $(1:b)$ Avoider-Enforcer games in the monotone and strict versions. In particular, we show that Avoider can keep his graph being a forest for every but maybe the last round of the game if $b \geq 200 n \ln n$. By this we…
A seminal palette sparsification result of Assadi, Chen, and Khanna states that in every $n$-vertex graph of maximum degree $\Delta$, sampling $\Theta(\log n)$ colors per vertex from $\{1, \ldots, \Delta+1\}$ almost certainly allows for a…
Consider a graph $G = (V, E)$ and, for each vertex $v \in V$, a subset $\Sigma(v)$ of neighbors of $v$. A $\Sigma$-coloring is a coloring of the elements of $V$ so that vertices appearing together in some $\Sigma(v)$ receive pairwise…
For a positive integer $k$, a $k$-colouring of a graph $G=(V,E)$ is a mapping $c: V\rightarrow\{1,2,...,k\}$ such that $c(u)\neq c(v)$ whenever $uv\in E$. The Colouring problem is to decide, for a given $G$ and $k$, whether a $k$-colouring…
In the Maker-Breaker vertex colouring game, first publicised by Gardner in 1981, Maker and Breaker alternately colour vertices of a graph using a fixed palette, maintaining a proper colouring at all times. Maker aims to colour the whole…
A multi-graph $G$ on $n$ vertices is $(k,\ell)$-sparse if every subset of $n'\leq n$ vertices spans at most $kn'- \ell$ edges. $G$ is {\em tight} if, in addition, it has exactly $kn - \ell$ edges. For integer values $k$ and $\ell \in [0,…
The domination game is played on a graph G. Vertices are chosen, one at a time, by two players Dominator and Staller. Each chosen vertex must enlarge the set of vertices of G dominated to that point in the game. Both players use an optimal…
A graph is $(d_1, ..., d_r)$-colorable if its vertex set can be partitioned into $r$ sets $V_1, ..., V_r$ so that the maximum degree of the graph induced by $V_i$ is at most $d_i$ for each $i\in \{1, ..., r\}$. For a given pair $(g, d_1)$,…
Given positive integers $k \leq m$ and a graph $G$, a family of lists $L = \{L(v) : v \in V(G)\}$ is said to be a random $(k,m)$-list-assignment if for every $v \in V(G)$ the list $L(v)$ is a subset of $\{1, \ldots, m\}$ of size $k$, chosen…
We study a very restrictive graph exploration problem. In our model, an agent without persistent memory is placed on a vertex of a graph and only sees the adjacent vertices. The goal is to visit every vertex of the graph, return to the…