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We introduce a new method that efficiently computes a set of viewpoints and trajectories for high-quality 3D reconstructions in outdoor environments. Our goal is to automatically explore an unknown area, and obtain a complete 3D scan of a…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Benjamin Hepp , Matthias Nießner , Otmar Hilliges

This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multiview indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Bin Tan , Rui Yu , Yujun Shen , Nan Xue

Autonomous motion capture (mocap) systems for outdoor scenarios involving flying or mobile cameras rely on i) a robotic front-end to track and follow a human subject in real-time while he/she performs physical activities, and ii) an…

We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Gahye Lee , Hyomin Kim , Gwangjin Ju , Jooeun Son , Hyejeong Yoon , Seungyong Lee

The accuracy of monocular 3D human pose estimation depends on the viewpoint from which the image is captured. While freely moving cameras, such as on drones, provide control over this viewpoint, automatically positioning them at the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Sena Kiciroglu , Helge Rhodin , Sudipta N. Sinha , Mathieu Salzmann , Pascal Fua

Tracking object poses in 3D is a crucial building block for Augmented Reality applications. We propose an instant motion tracking system that tracks an object's pose in space (represented by its 3D bounding box) in real-time on mobile…

Computer Vision and Pattern Recognition · Computer Science 2020-06-24 Adel Ahmadyan , Tingbo Hou , Jianing Wei , Liangkai Zhang , Artsiom Ablavatski , Matthias Grundmann

We consider a novel problem where multiple rigid convex polygonal objects rest in randomly placed positions and orientations on a planar surface visible from an overhead camera. The objective is to efficiently grasp and transport all…

Robotics · Computer Science 2022-09-22 Wisdom C. Agboh , Jeffrey Ichnowski , Ken Goldberg , Mehmet R. Dogar

Sensing gloves have become important tools for teleoperation and robotic policy learning as they are able to provide rich signals like speed, acceleration and tactile feedback. A common approach to track gloved hands is to directly use the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Wenhui Cui , Ziyi Kou , Chuan Qin , Ergys Ristani , Li Guan

This paper introduces the task of {\em Planar Robot Casting (PRC)}: where one planar motion of a robot arm holding one end of a cable causes the other end to slide across the plane toward a desired target. PRC allows the cable to reach…

Effective planning of long-horizon deformable object manipulation requires suitable abstractions at both the spatial and temporal levels. Previous methods typically either focus on short-horizon tasks or make strong assumptions that…

Robotics · Computer Science 2023-06-26 Xingyu Lin , Carl Qi , Yunchu Zhang , Zhiao Huang , Katerina Fragkiadaki , Yunzhu Li , Chuang Gan , David Held

We propose SlingDrone, a novel Mixed Reality interaction paradigm that utilizes a micro-quadrotor as both pointing controller and interactive robot with a slingshot motion type. The drone attempts to hover at a given position while the…

Robotics · Computer Science 2019-11-13 Evgeny Tsykunov , Roman Ibrahimov , Derek Vasquez , Dzmitry Tsetserukou

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

Human-Computer Interaction · Computer Science 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

We present an approach for the planar surface reconstruction of a scene from images with limited overlap. This reconstruction task is challenging since it requires jointly reasoning about single image 3D reconstruction, correspondence…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Samir Agarwala , Linyi Jin , Chris Rockwell , David F. Fouhey

In 3D user interfaces, reaching out to grab and manipulate something works great until it is out of reach. Indirect techniques like gaze and pinch offer an alternative for distant interaction, but do not provide the same immediacy or…

Human-Computer Interaction · Computer Science 2026-02-26 Yang Liu , Thorbjørn Mikkelsen , Zehai Liu , Gengchen Tian , Diako Mardanbegi , Qiushi Zhou , Hans Gellersen , Ken Pfeuffer

Perching with winged Unmanned Aerial Vehicles has often been solved by means of complex control or intricate appendages. Here, we present a simple yet novel method that relies on passive wing morphing for crash-landing on trees and other…

Existing optimization-based methods for non-rigid registration typically minimize an alignment error metric based on the point-to-point or point-to-plane distance between corresponding point pairs on the source surface and target surface.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Yuxin Yao , Bailin Deng , Junhui Hou , Juyong Zhang

Contact-based motion planning for manipulation, object exploration or balancing often requires finding sequences of fixed and sliding contacts and planning the transition from one contact in the environment to another. However, most…

Robotics · Computer Science 2021-03-18 Marie-Therese Khoury , Andreas Orthey , Marc Toussaint

Self-driving vehicles are a maturing technology with the potential to reshape mobility by enhancing the safety, accessibility, efficiency, and convenience of automotive transportation. Safety-critical tasks that must be executed by a…

Robotics · Computer Science 2016-04-27 Brian Paden , Michal Cap , Sze Zheng Yong , Dmitry Yershov , Emilio Frazzoli

Python Library for simulating unManNed vehiclEs(PLANE) is an open source software module, written in Python, that focuses on Unmanned Aerial Vehicles (UAVs), on their movements and on the mechanics of flight, thus devoting particular…

Robotics · Computer Science 2019-06-21 Pietro Boccadoro , Angelo Cardellicchio

DroneStick is a novel hands-free method for smooth interaction between a human and a robotic system via one of its agents, without training and any additional handheld or wearable device or infrastructure. A flying joystick (DroneStick),…