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We propose analyzing conditional reasoning by appeal to a notion of intervention on a simulation program, formalizing and subsuming a number of approaches to conditional thinking in the recent AI literature. Our main results include a…

Logic in Computer Science · Computer Science 2018-05-09 Duligur Ibeling , Thomas Icard

Coalition Logic is an important logic in logical studies of strategic reasoning, whose models are concurrent game models. In this paper, first, we systematically discuss three assumptions of concurrent game models and argue that they are…

Logic in Computer Science · Computer Science 2025-09-12 Yinfeng Li , Fengkui Ju

Most work in game theory assumes that players are perfect reasoners and have common knowledge of all significant aspects of the game. In earlier work, we proposed a framework for representing and analyzing games with possibly unaware…

Computer Science and Game Theory · Computer Science 2007-07-17 Leandro C. Rego , Joseph Y. Halpern

A theory is universal contextual if its prediction cannot be reproduced by an ontological model satisfying both preparation and measurement noncontextuality assumptions. In this report, we first generalize the logical proofs of quantum…

Quantum Physics · Physics 2019-12-24 A. K. Pan

Argumentation is one of the most popular approaches of defining a~non-monotonic formalism and several argumentation based semantics were proposed for defeasible logic programs. Recently, a new approach based on notions of conflict…

Artificial Intelligence · Computer Science 2014-04-29 Jozef Frtús

Justification theory is a unifying semantic framework. While it has its roots in non-monotonic logics, it can be applied to various areas in computer science, especially in explainable reasoning; its most central concept is a justification:…

Artificial Intelligence · Computer Science 2020-09-23 Simon Marynissen , Bart Bogaerts , Marc Denecker

Large language models (LLMs) are increasingly tasked with strategic decision-making under incomplete information, such as in negotiation and policymaking. While LLMs can excel at many such tasks, they also fail in ways that are poorly…

Computation and Language · Computer Science 2026-05-04 Jan Sobotka , Mustafa O. Karabag , Ufuk Topcu

The notion of argumentation and the one of belief stand in a problematic relation to one another. On the one hand, argumentation is crucial for belief formation: as the outcome of a process of arguing, an agent might come to (justifiably)…

Logic in Computer Science · Computer Science 2021-06-23 Alfredo Burrieza , Antonio Yuste-Ginel

Humans are black boxes -- we cannot observe their neural processes, yet society functions by evaluating verifiable arguments. AI explainability should follow this principle: stakeholders need verifiable reasoning chains, not mechanistic…

Machine Learning · Computer Science 2025-10-07 Ege Cakar , Per Ola Kristensson

The current literature on AI-advised decision making -- involving explainable AI systems advising human decision makers -- presents a series of inconclusive and confounding results. To synthesize these findings, we propose a simple theory…

Artificial Intelligence · Computer Science 2024-02-05 Raymond Fok , Daniel S. Weld

Congestion games model a wide variety of real-world resource congestion problems, such as selfish network routing, traffic route guidance in congested areas, taxi fleet optimization and crowd movement in busy areas. However, existing…

Computer Science and Game Theory · Computer Science 2012-10-19 Asrar Ahmed , Pradeep Varakantham , Shih-Fen Cheng

We unify standard frameworks for approachability both in full or partial monitoring by defining a new abstract game, called the "purely informative game", where the outcome at each stage is the maximal information players can obtain,…

Computer Science and Game Theory · Computer Science 2013-01-17 Vianney Perchet , Marc Quincampoix

In dialogical argumentation it is often assumed that the involved parties always correctly identify the intended statements posited by each other, realize all of the associated relations, conform to the three acceptability states (accepted,…

Artificial Intelligence · Computer Science 2017-12-11 Sylwia Polberg , Anthony Hunter

We initiate an investigation how the fundamental concept of independence can be represented effectively in the presence of incomplete information in relational databases. The concepts of possible and certain independence are proposed, and…

Databases · Computer Science 2025-10-10 Miika Hannula , Minna Hirvonen , Juha Kontinen , Sebastian Link

Traditional economic models typically treat private information, or signals, as generated from some underlying state. Recent work has explicated alternative models, where signals correspond to interpretations of available information. We…

Computer Science and Game Theory · Computer Science 2012-02-20 Michael P. Wellman , Lu Hong , Scott E. Page

In many situations humans have to reason with inconsistent knowledge. These inconsistencies may occur due to not fully reliable sources of information. In order to reason with inconsistent knowledge, it is not possible to view a set of…

Artificial Intelligence · Computer Science 2024-12-16 Nico Roos

There are many examples of human decision making which cannot be modeled by classical probabilistic and logic models, on which the current AI systems are based. Hence the need for a modeling framework which can enable intelligent systems to…

Artificial Intelligence · Computer Science 2018-08-15 Sagar Uprety , Dawei Song

This paper studies incomplete-information games in which an information provider, an oracle, publicly discloses information to the players. One oracle is said to dominate another if, in every game, it can replicate the equilibrium outcomes…

Theoretical Economics · Economics 2025-11-13 David Lagziel , Ehud Lehrer , Tao Wang

We present a formal analysis of Douglas Hofstadter's concept of \emph{superrationality}. We start by defining superrationally justifiable actions, and study them in symmetric games. We then model the beliefs of the players, in a way that…

Artificial Intelligence · Computer Science 2021-03-19 Fernando Tohmé , Ignacio Viglizzo

We study learning in complete-information games, allowing the players' models of their environment to be misspecified. We introduce Berk--Nash rationalizability: the largest self-justified set of actions -- meaning each action in the set is…

Theoretical Economics · Economics 2025-10-28 Ignacio Esponda , Demian Pouzo
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