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The paper presents the design of an assistive reading tool that integrates read-aloud technology with eye-tracking to regulate the speed of reading and support struggling readers in following the text while listening to it. The paper…

Human-Computer Interaction · Computer Science 2021-03-10 Gianluca Schiavo , Nadia Mana , Ornella Mich , Massimo Zancanaro , Remo Job

Eye tracking has been a pivotal tool in diverse fields such as vision research, language analysis, and usability assessment. The majority of prior investigations, however, have concentrated on expansive desktop displays employing…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Sushmanth reddy , Jyothi Swaroop Reddy

Background: People with severe speech and motor impairment (SSMI) often uses a technique called eye pointing to communicate with outside world. One of their parents, caretakers or teachers hold a printed board in front of them and by…

Human-Computer Interaction · Computer Science 2020-05-26 Vinay Krishna Sharma , L. R. D. Murthy , KamalPreet Singh Saluja , Vimal Mollyn , Gourav Sharma , Pradipta Biswas

Text entry is a critical capability for any modern computing experience, with lightweight augmented reality (AR) glasses being no exception. Designed for all-day wearability, a limitation of lightweight AR glass is the restriction to the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Junxiao Shen , Roger Boldu , Arpit Kalla , Michael Glueck , Hemant Bhaskar Surale Amy Karlson

In this paper, we propose an approach to track the progression of eye-gaze while reading a block of text on computer screen. The proposed approach will help to accurately quantify reading, e.g., identifying the lines of text that were…

Human-Computer Interaction · Computer Science 2019-07-18 Stephen Bottos , Balakumar Balasingam

The aim of the work presented in this paper is to develop and evaluate an integrated system that provides automated lecture style evaluation, allowing teachers to get instant feedback related to the goodness of their lecturing style. The…

Computers and Society · Computer Science 2023-12-29 Eleni Dimitriadou , Andreas Lanitis

Text selection is a common and essential activity during text interaction in all interactive systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more widespread, they will need to provide effective interaction techniques…

Human-Computer Interaction · Computer Science 2023-01-02 Xinyi Liu , Xuanru Meng , Becky Spittle , Wenge Xu , BoYu Gao , Hai-Ning Liang

People frequently use speech-to-text systems to compose short texts with voice. However, current voice-based interfaces struggle to support composing more detailed, contextually complex texts, especially in scenarios where users are on the…

Human-Computer Interaction · Computer Science 2025-08-07 Hamza El Alaoui , Atieh Taheri , Yi-Hao Peng , Jeffrey P. Bigham

Frustrating text entry interface has been a major obstacle in participating in social activities in augmented reality (AR). Popular options, such as mid-air keyboard interface, wireless keyboards or voice input, either suffer from poor…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Xingyu Fu , Mingze Xi

In recent years, language models (LMs), such as GPT-4, have been widely used in multiple domains, including natural language processing, visualization, and so on. However, applying them for analyzing and optimizing high-performance…

Machine Learning · Computer Science 2023-11-28 Le Chen , Pei-Hung Lin , Tristan Vanderbruggen , Chunhua Liao , Murali Emani , Bronis de Supinski

Text entry is a common activity in virtual reality (VR) systems. There is a limited number of available hands-free techniques, which allow users to carry out text entry when users' hands are busy such as holding items or hand-based devices…

Human-Computer Interaction · Computer Science 2020-10-08 Xueshi Lu , Difeng Yu , Hai-Ning Liang , Wenge Xu , Yuzheng Chen , Xiang Li , Khalad Hasan

Despite the advent of touchscreens, typing on physical keyboards remains most efficient for entering text, because users can leverage all fingers across a full-size keyboard for convenient typing. As users increasingly type on the go, text…

Human-Computer Interaction · Computer Science 2024-10-10 Paul Streli , Jiaxi Jiang , Andreas Fender , Manuel Meier , Hugo Romat , Christian Holz

Tracking the movement of human eyes is expected to yield natural and convenient applications based on human-computer interaction (HCI). To implement an effective eye-tracking system, eye movements must be recorded without placing any…

Human-Computer Interaction · Computer Science 2016-11-30 Manh Duong Phung , Quang Vinh Tran , Kenji Hara , Hirohito Inagaki , Masanobu Abe

With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Guangming Zhu , Siyuan Wang , Qing Cheng , Kelong Wu , Hao Li , Liang Zhang

The think aloud method is an important and commonly used tool for usability optimization. However, analyzing think aloud data could be time consuming. In this paper, we put forth an automatic analysis of verbal protocols and test the link…

Human-Computer Interaction · Computer Science 2023-07-12 Supriya Murali , Tina Walber , Christoph Schaefer , Sezen Lim

In reading tasks drift can move fixations from one word to another or even another line, invalidating the eye tracking recording. Manual correction is time-consuming and subjective, while automated correction is fast yet limited in…

Human-Computer Interaction · Computer Science 2025-01-14 Naser Al Madi , Brett Torra , Yixin Li , Najam Tariq

The paper focuses on a classical tracking model, subspace learning, grounded on the fact that the targets in successive frames are considered to reside in a low-dimensional subspace or manifold due to the similarity in their appearances. In…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Yao Sui , Guanghui Wang , Li Zhang

We propose Hierarchical Text Spotter (HTS), a novel method for the joint task of word-level text spotting and geometric layout analysis. HTS can recognize text in an image and identify its 4-level hierarchical structure: characters, words,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Shangbang Long , Siyang Qin , Yasuhisa Fujii , Alessandro Bissacco , Michalis Raptis

In this paper a review is presented of the research on eye gaze estimation techniques and applications, that has progressed in diverse ways over the past two decades. Several generic eye gaze use-cases are identified: desktop, TV,…

Human-Computer Interaction · Computer Science 2017-08-08 Anuradha Kar , Peter Corcoran

Objective: We aimed to use adaptive psychophysics methods, which is a Bayesian Model, to measure users' time perception of various progress bar quantitatively. Background: Progress bar informs users about the status of ongoing processes.…

Human-Computer Interaction · Computer Science 2022-11-28 Qihan Wang , Xinyue Kang , Pei-Luen Patrick Rau