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While eye tracking provides valuable capabilities for virtual reality, such as gaze interaction and dynamic foveated rendering (DFR), eye-tracking data can inadvertently reveal sensitive user information if not properly protected. Current…

Human-Computer Interaction · Computer Science 2026-05-28 Paul Maynard , Harris Amjad , Camila Molinares , Bo Ji , Brendan David-John

A single digital newsletter usually contains many messages (regions). Users' reading time spent on, and read level (skip/skim/read-in-detail) of each message is important for platforms to understand their users' interests, personalize their…

Human-Computer Interaction · Computer Science 2023-06-14 Ruoyan Kong , Ruixuan Sun , Charles Chuankai Zhang , Chen Chen , Sneha Patri , Gayathri Gajjela , Joseph A. Konstan

Accurate prediction of drivers' gaze is an important component of vision-based driver monitoring and assistive systems. Of particular interest are safety-critical episodes, such as performing maneuvers or crossing intersections. In such…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Iuliia Kotseruba , John K. Tsotsos

Keyword spotting (KWS) is a key enabling technology for hands-free interaction in embedded and IoT devices, where stringent memory and energy constraints challenge the deployment of AI-enabeld devices. In this work, we systematically…

Empirical evidence shows that typing on touchscreen devices is prone to errors and that correcting them poses a major detriment to users' performance. Design of text entry systems that better serve users, across their broad capability…

Human-Computer Interaction · Computer Science 2025-02-07 Danqing Shi , Yujun Zhu , Francisco Erivaldo Fernandes Junior , Shumin Zhai , Antti Oulasvirta

Model predictive control (MPC) is an optimal control strategy where control input calculation is based on minimizing the predicted tracking error over a finite horizon that moves with time. This strategy has an advantage over conventional…

Systems and Control · Electrical Eng. & Systems 2021-12-28 Joseph Chai , Eran Medagoda , Erkan Kayacan

Virtual reality (VR) can enrich neuropsychological testing, yet the ergonomic trade-offs of its input modes remain under-examined. Seventy-seven healthy volunteers-young (19-29 y) and middle-aged (35-56 y)-completed a VR Trail-Making Test…

Human-Computer Interaction · Computer Science 2025-06-26 Panagiotis Kourtesis , Evgenia Giatzoglou , Panagiotis Vorias , Katerina Alkisti Gounari , Eleni Orfanidou , Chrysanthi Nega

We address the Statistical Process Control (SPC) of high-dimensional, dynamic industrial processes from two complementary perspectives: manifold fitting and manifold learning, both of which assume data lies on an underlying nonlinear, lower…

Machine Learning · Statistics 2025-09-25 Burak I. Tas , Enrique del Castillo

As the demand for immersive 3D content grows, the need for intuitive and efficient interaction methods becomes paramount. Current techniques for physically manipulating 3D content within Virtual Reality (VR) often face significant…

Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability…

Human-Computer Interaction · Computer Science 2019-04-05 Abhik Singla , Partha Pratim Roy , Debi Prosad Dogra

This paper presents a new way of getting high-quality saliency maps for video, using a cheaper alternative to eye-tracking data. We designed a mouse-contingent video viewing system which simulates the viewers' peripheral vision based on the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Vitaliy Lyudvichenko , Dmitriy Vatolin

A vision-based keystroke inference attack is a side-channel attack in which an attacker uses an optical device to record users on their mobile devices and infer their keystrokes. The threat space for these attacks has been studied in the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 John Lim , True Price , Fabian Monrose , Jan-Michael Frahm

This paper evaluates the capabilities of a soft robotic pneumatic actuator derived from the terrain display haptic device, "The Smart Shoe." The bladder design of the Smart Shoe is upgraded to include a pressure supply and greater output…

Robotics · Computer Science 2022-07-13 Nathan Baum , Mark A. Minor

We present a new method for statistical process control (SPC) of a discrete part manufacturing system based on intrinsic geometrical properties of the parts, estimated from three-dimensional sensor data. An intrinsic method has the…

Applications · Statistics 2020-07-13 Xueqi Zhao , Enrique del Castillo

Photosensor oculography (PS-OG) eye movement sensors offer desirable performance characteristics for integration within wireless head mounted devices (HMDs), including low power consumption and high sampling rates. To address the known…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Henry K. Griffith , Dmytro Katrychuk , Oleg V. Komogortsev

With the upcoming generation of telescopes, cluster scale strong gravitational lenses will act as an increasingly relevant probe of cosmology and dark matter. The better resolved data produced by current and future facilities requires…

Instrumentation and Methods for Astrophysics · Physics 2020-04-15 Christoph Schäfer , Gilles Fourestey , Jean-Paul Kneib

ADHD is being recognized as a diagnosis which persists into adulthood impacting economic, occupational, and educational outcomes. There is an increased need to accurately diagnose and recommend interventions for this population. One…

Human-Computer Interaction · Computer Science 2019-06-19 Gavindya Jayawardena , Anne Michalek , Sampath Jayarathna

Text-based passwords continue to be the prime form of authentication to computer systems. Today, they are increasingly created and used with mobile text entry methods, such as touchscreens and mobile keyboards, in addition to traditional…

Cryptography and Security · Computer Science 2014-03-11 Yulong Yang , Janne Lindqvist , Antti Oulasvirta

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Patients with motor control difficulties often "type" on a computer using a switch keyboard to guide a scanning cursor to text elements. We show how to optimize some parts of the design of switch keyboards by casting the design problem as…

Human-Computer Interaction · Computer Science 2015-03-18 Xiao Zhang , Kan Fang , Gregory Francis
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