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Related papers: Audio to Body Dynamics

200 papers

Communicative gestures and speech acoustic are tightly linked. Our objective is to predict the timing of gestures according to the acoustic. That is, we want to predict when a certain gesture occurs. We develop a model based on a recurrent…

Human-Computer Interaction · Computer Science 2021-04-27 Fajrian Yunus , Chloé Clavel , Catherine Pelachaud

Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Berna Kabadayi , Vanessa Sklyarova , Wojciech Zielonka , Justus Thies , Gerard Pons-Moll

Recent advances in machine learning have paved the way for the development of musical and entertainment robots. However, human-robot cooperative instrument playing remains a challenge, particularly due to the intricate motor coordination…

Robotics · Computer Science 2024-09-19 Huijiang Wang , Xiaoping Zhang , Fumiya Iida

In many applications, synchronizing audio with visuals is crucial, such as in creating graphic animations for films or games, translating movie audio into different languages, and developing metaverse applications. This review explores…

We propose a new task named Audio-driven Per-formance Video Generation (APVG), which aims to synthesizethe video of a person playing a certain instrument guided bya given music audio clip. It is a challenging task to gener-ate the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-06 Hao Zhu , Yi Li , Feixia Zhu , Aihua Zheng , Ran He

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

Towards the grand challenge of achieving human-level manipulation in robots, playing piano is a compelling testbed that requires strategic, precise, and flowing movements. Over the years, several works demonstrated hand-designed controllers…

Robotics · Computer Science 2026-04-14 Yves-Simon Zeulner , Simon Crämer , Sandeep Selvaraj , Roberto Calandra

The effectiveness of simple sensory cues for retraining gait have been demonstrated, yet the feasibility of humanoid avatars for entrainment have yet to be investigated. Here, we describe the development of a novel method of visually cued…

Human-Computer Interaction · Computer Science 2019-06-25 Omar Khan , Imran Ahmed , Joshua Cottingham , Musa Rahhal , Theodoros N Arvanitis , Mark Elliott

This paper addresses the problem of sheet-image-based on-line audio-to-score alignment also known as score following. Drawing inspiration from object detection, a conditional neural network architecture is proposed that directly predicts…

Sound · Computer Science 2021-05-11 Florian Henkel , Gerhard Widmer

When animation of a humanoid figure is to be generated at run-time, instead of by replaying pre-composed motion clips, some method is required of specifying the avatar's movements in a form from which the required motion data can be…

Graphics · Computer Science 2015-02-11 Richard Kennaway

Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose alone cannot explain: the same pose can correspond to many…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Shichong Peng , Chengxiang Yin , Fei Jiang , Zhongshi Jiang , Lingchen Yang , Qingyang Tan , Amin Jourabloo , Jason Saragih , Ke Li , Christian Häne

A central challenge in building robotic prostheses is the creation of a sensor-based system able to read physiological signals from the lower limb and instruct a robotic hand to perform various tasks. Existing systems typically perform…

Robotics · Computer Science 2022-09-29 Dean Zadok , Oren Salzman , Alon Wolf , Alex M. Bronstein

From an image of a person in action, we can easily guess the 3D motion of the person in the immediate past and future. This is because we have a mental model of 3D human dynamics that we have acquired from observing visual sequences of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Angjoo Kanazawa , Jason Y. Zhang , Panna Felsen , Jitendra Malik

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

Machines that can predict the effect of physical interactions on the dynamics of previously unseen object instances are important for creating better robots and interactive virtual worlds. In this work, we focus on predicting the dynamics…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Davis Rempe , Srinath Sridhar , He Wang , Leonidas J. Guibas

We propose a method leveraging the naturally time-related expressivity of our voice to control an animation composed of a set of short events. The user records itself mimicking onomatopoeia sounds such as "Tick", "Pop", or "Chhh" which are…

Graphics · Computer Science 2019-10-21 Adrien Nivaggioli , Damien Rohmer

As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…

Computer Vision and Pattern Recognition · Computer Science 2018-06-04 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Xuanchi Ren , Haoran Li , Zijian Huang , Qifeng Chen

Objects make distinctive sounds when they are hit or scratched. These sounds reveal aspects of an object's material properties, as well as the actions that produced them. In this paper, we propose the task of predicting what sound an object…

Computer Vision and Pattern Recognition · Computer Science 2016-05-03 Andrew Owens , Phillip Isola , Josh McDermott , Antonio Torralba , Edward H. Adelson , William T. Freeman

Environmental sounds like footsteps, keyboard typing, or dog barking carry rich information and emotional context, making them valuable for designing haptics in user applications. Existing audio-to-vibration methods, however, rely on…

Human-Computer Interaction · Computer Science 2026-01-27 Yinan Li , Hasti Seifi