Related papers: Time-Space Trade-Offs for Computing Euclidean Mini…
Recent papers have shown optimally-competitive on-line strategies for a robot traveling from a point $s$ to a point $t$ in certain unknown geometric environments. We consider the question: Having gained some partial information about the…
Consider the minimum spanning tree (MST) of the complete graph with n vertices, when edges are assigned independent random weights. Endow this tree with the graph distance renormalized by n^{1/3} and with the uniform measure on its…
A spanning tree of a network or graph is a subgraph that connects all nodes with the least number or weight of edges. The spanning tree is one of the most straightforward techniques for network simplification and sampling, and for…
This paper gives a new deterministic algorithm for the dynamic Minimum Spanning Forest (MSF) problem in the EREW PRAM model, where the goal is to maintain a MSF of a weighted graph with $n$ vertices and $m$ edges while supporting edge…
Given a connected, undirected graph whose edges are labelled (or coloured), the minimum labelling spanning tree (MLST) problem seeks a spanning tree whose edges have the smallest number of distinct labels (or colours). In recent work, the…
We present a new algorithm for generating a uniformly random spanning tree in an undirected graph. Our algorithm samples such a tree in expected $\tilde{O}(m^{4/3})$ time. This improves over the best previously known bound of…
We investigate blob-trees, a new way of connecting a set of points, by a mixture of enclosing them by cycles (as in the convex hull) and connecting them by edges (as in a spanning tree). We show that a minimum-cost blob-tree for $n$ points…
Consider the following 2-respecting min-cut problem. Given a weighted graph $G$ and its spanning tree $T$, find the minimum cut among the cuts that contain at most two edges in $T$. This problem is an important subroutine in Karger's…
We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of…
We present the first sublinear-in-$n$ round algorithm for sampling an approximately uniform spanning tree of an $n$-vertex graph in the CongestedClique model of distributed computing. In particular, our algorithm requires…
When using graph transformation rules to implement graph algorithms, a challenge is to match the efficiency of programs in conventional languages. To help overcome that challenge, the graph programming language GP 2 features rooted rules…
We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…
The edit distance between two rooted ordered trees with $n$ nodes labeled from an alphabet~$\Sigma$ is the minimum cost of transforming one tree into the other by a sequence of elementary operations consisting of deleting and relabeling…
This article analyzes the stochastic runtime of a Cross-Entropy Algorithm on two classes of traveling salesman problems. The algorithm shares main features of the famous Max-Min Ant System with iteration-best reinforcement. For simple…
In this paper we propose a family of algorithms combining tree-clustering with conditioning that trade space for time. Such algorithms are useful for reasoning in probabilistic and deterministic networks as well as for accomplishing…
For a given graph $G=(V,\, E)$ with a terminal set $S$ and a selected root $r\in S$, a positive integer cost and a delay on every edge and a delay constraint $D\in Z^{+}$, the shallow-light Steiner tree (\emph{SLST}) problem is to compute a…
We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of…
We study the noise sensitivity of the minimum spanning tree (MST) of the $n$-vertex complete graph when edges are assigned independent random weights. It is known that when the graph distance is rescaled by $n^{1/3}$ and vertices are given…
A fundamental question in computational geometry is for a set of input points in the Euclidean space, that is subject to discrete changes (insertion/deletion of points at each time step), whether it is possible to maintain an approximate…
A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…