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The boundary-boundary art-gallery problem asks, given a polygon $P$ representing an art-gallery, for a minimal set of guards that can see the entire boundary of $P$ (the wall of the art gallery), where the guards must be placed on the…

Computational Geometry · Computer Science 2026-03-13 Jack Stade

Recently, a natural variant of the Art Gallery problem, known as the \emph{Contiguous Art Gallery problem} was proposed. Given a simple polygon $P$, the goal is to partition its boundary $\partial P$ into the smallest number of contiguous…

Computational Geometry · Computer Science 2026-04-16 Sarita de Berg , Jacobus Conradi , Ivor van der Hoog , Eva Rotenberg

We study the Cooperative Guarding problem for polygons with holes in a mobile multi-agents setting. Given a set of agents, initially deployed at a point in a polygon with $n$ vertices and $h$ holes, we require the agents to collaboratively…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-01 John Augustine , Srikkanth Ramachandran

In the continuous 1.5-dimensional terrain guarding problem we are given an $x$-monotone chain (the \emph{terrain} $T$) and ask for the minimum number of point guards (located anywhere on $T$), such that all points of $T$ are covered by at…

Computational Geometry · Computer Science 2014-07-29 Stephan Friedrichs , Michael Hemmer , Christiane Schmidt

We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell

We study the minimum \emph{Monitoring Edge Geodetic Set} (\megset) problem introduced in [Foucaud et al., CALDAM'23]: given a graph $G$, we say that an edge is monitored by a pair $u,v$ of vertices if \emph{all} shortest paths between $u$…

Data Structures and Algorithms · Computer Science 2025-10-09 Davide Bilò , Giordano Colli , Luca Forlizzi , Stefano Leucci

There exist many variants of guarding an orthogonal polygon in an orthogonal fashion: sometimes a guard can see an entire rectangle, or along a staircase, or along an orthogonal path with at most $k$ bends. In this paper, we study all these…

Computational Geometry · Computer Science 2017-06-08 Therese Biedl , Saeed Mehrabi

A hidden guard set $ G $ is a set of point guards in polygon $ P $ that all points of the polygon are visible from some guards in $ G $ under the constraint that no two guards may see each other. In this paper, we consider the problem for…

Computational Geometry · Computer Science 2017-08-22 Hamid Hoorfar , Alireza Bagheri

We explore an Art Gallery variant where each point of a polygon must be seen by k guards, and guards cannot see through other guards. Surprisingly, even covering convex polygons under this variant is not straightforward. For example,…

Computational Geometry · Computer Science 2025-09-18 MIT CompGeom Group , Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Anna Lubiw , Jayson Lynch , Joseph O'Rourke , Frederick Stock

Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a…

Computational Geometry · Computer Science 2019-10-25 Giovanni Viglietta

We present a 4-approximation algorithm for the problem of placing a fewest guards on a 1.5D terrain so that every point of the terrain is seen by at least one guard. This improves on the currently best approximation factor of 5. Our method…

Computational Geometry · Computer Science 2008-09-02 K. Elbassioni , D. Matijevic , J. Mestre , D. Severdija

We study the Art Gallery Problem for face guards in polyhedral environments. The problem can be informally stated as: how many (not necessarily convex) windows should we place on the external walls of a dark building, in order to completely…

Computational Geometry · Computer Science 2014-04-22 Giovanni Viglietta

In this paper we study the art gallery problem, which is one of the fundamental problems in computational geometry. The objective is to place a minimum number of guards inside a simple polygon such that the guards together can see the whole…

Computational Geometry · Computer Science 2017-01-20 Mikkel Abrahamsen , Anna Adamaszek , Tillmann Miltzow

In the Art Gallery Problem we are given a polygon $P\subset [0,L]^2$ on $n$ vertices and a number $k$. We want to find a guard set $G$ of size $k$, such that each point in $P$ is seen by a guard in $G$. Formally, a guard $g$ sees a point $p…

Computational Geometry · Computer Science 2018-11-06 Michael Gene Dobbins , Andreas Holmsen , Tillmann Miltzow

This paper addresses the problem of tracking mobile intruders in a polygonal environment. We assume that a team of diagonal guards is deployed inside the polygon to provide mobile coverage. First, we formulate the problem of tracking a…

Computational Geometry · Computer Science 2018-07-24 Guillermo J. Laguna , Sourabh Bhattacharya

Guarding a polygon with few guards is an old and well-studied problem in computational geometry. Here we consider the following variant: We assume that the polygon is orthogonal and thin in some sense, and we consider a point $p$ to guard a…

Computational Geometry · Computer Science 2016-04-26 Therese Biedl , Saeed Mehrabi

We study the problem of planning paths for a team of robots for visually monitoring an environment. Our work is motivated by surveillance and persistent monitoring applications. We are given a set of target points in a polygonal environment…

Robotics · Computer Science 2016-12-13 Pratap Tokekar , Ashish Kumar Budhiraja , Vijay Kumar

Let $P$ be an orthogonal polygon of $n$ vertices, without holes. The Orthogonal Polygon Covering with Squares (OPCS) problem takes as input such an orthogonal polygon $P$ with integral vertex coordinates, and asks to find the minimum number…

Computational Geometry · Computer Science 2024-11-19 Anubhav Dhar , Subham Ghosh , Sudeshna Kolay

Despite significant research efforts, the state-of-the-art algorithm for maintaining an approximate matching in fully dynamic graphs has a polynomial {worst-case} update time, even for very poor approximation guarantees. In a recent…

Data Structures and Algorithms · Computer Science 2018-03-16 Moses Charikar , Shay Solomon

We show the following problems are in $\textsf{P}$: 1. The contiguous art gallery problem -- a variation of the art gallery problem where each guard can protect a contiguous interval along the boundary of a simple polygon. This was posed at…

Computational Geometry · Computer Science 2025-06-24 Eliot W. Robson , Jack Spalding-Jamieson , Da Wei Zheng