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This study investigates behavioral intention to use healthcare metaverse platforms among medical students and physicians in Turkey, where such technologies are in early stages of adoption. A multi-theoretical research model was developed by…

Human-Computer Interaction · Computer Science 2025-10-21 Seckin Damar , Gulsah Hancerliogullari Koksalmis

With the recently increasing capabilities of modern vehicles, novel approaches for interaction emerged that go beyond traditional touch-based and voice command approaches. Therefore, hand gestures, head pose, eye gaze, and speech have been…

Human-Computer Interaction · Computer Science 2022-11-08 Amr Gomaa

Human-robot interaction is emerging as an important paradigm for integrating persons with disabilities into the workplace. While these systems can enable individuals to work, their design is mostly personalized, hindering widespread use…

Human-Computer Interaction · Computer Science 2026-04-30 Nils Mandischer , Daria Eckert and , Lars Mikelsons

To design social robots to effectively promote health behavior change, it is essential to understand how people respond to various health communication strategies employed by these robots. This study examines the effectiveness of two types…

Human-Computer Interaction · Computer Science 2025-02-13 Jiaxin Xu , Sterre Anna Mariam van der Horst , Chao Zhang , Raymond H. Cuijpers , Wijnand A. IJsselsteijn

Recently the patient-centered medical home (PCMH) model has become a popular team-based approach focused on delivering more streamlined care to patients. In current practices of medical homes, a clinical-based prediction frame is…

Applications · Statistics 2014-02-27 Saeede Ajorlou , Issac Shams , Kai Yang

Main objective of this study is to introduce an expert system-based mHealth application that takes Artificial Intelligence support by considering previously introduced solutions from the literature and employing possible requirements for a…

Human-Computer Interaction · Computer Science 2021-08-23 Ismail Ali Afrah , Utku Kose

Mobile health apps hold great potential for promoting children's health and wellbeing. However, there is limited understanding of how these technologies are currently designed to support children with their health concerns or wellness…

Human-Computer Interaction · Computer Science 2023-08-02 Jamie Lee , Zhaoyuan Su , Yunan Chen

Mental health problems are on the rise globally and strain national health systems worldwide. Mental disorders are closely associated with fear of stigma, structural barriers such as financial burden, and lack of available services and…

Computers and Society · Computer Science 2020-07-27 Kieran Woodward , Eiman Kanjo , David Brown , T. M. McGinnity , Becky Inkster , Donald J Macintyre , Athanasios Tsanas

Recently, there has been great interest in estimating the conditional average treatment effect using flexible machine learning methods. However, in practice, investigators often have working hypotheses about effect heterogeneity across…

Methodology · Statistics 2023-09-13 Chan Park , Hyunseung Kang

Behavioral health interventions, delivered through digital platforms, have the potential to significantly improve health outcomes, through education, motivation, reminders, and outreach. We study the problem of optimizing personalized…

Machine Learning · Computer Science 2024-07-19 Jackie Baek , Justin J. Boutilier , Vivek F. Farias , Jonas Oddur Jonasson , Erez Yoeli

Personalized healthcare decisions require reasoning about how physiological and behavioral variables influence an individual patient over time. Existing temporal causal discovery methods are poorly matched to this setting: cohort-level…

Machine Learning · Computer Science 2026-05-11 Elahe Khatibi , Ziyu Wang , Saba A. Farahani , Di Huang , Hung Cao , Ramesh Jain , Amir M. Rahmani

Matching is one of the most widely used causal inference frameworks in observational studies. However, all the existing matching-based causal inference methods are designed for either a single treatment with general treatment types (e.g.,…

Clinical trials are an instrument for making informed decisions based on evidence from well-designed experiments. Here we consider adaptive designs mainly from the perspective of multi-arm Phase II clinical trials, in which one or more…

Methodology · Statistics 2021-08-31 Elja Arjas , Dario Gasbarra

How to behave efficiently and flexibly is a central problem for understanding biological agents and creating intelligent embodied AI. It has been well known that behavior can be classified as two types: reward-maximizing habitual behavior,…

Machine Learning · Computer Science 2024-07-09 Dongqi Han , Kenji Doya , Dongsheng Li , Jun Tani

Given the high prevalence of sedentary behavior in daily life, simple yet practical solutions for behavior change are needed to avoid detrimental health effects. The mobile app SedVis was developed based on the health action process…

Human-Computer Interaction · Computer Science 2021-02-02 Yunlong Wang , Laura M. Koenig , Harald Reiterer

Modeling the interaction between traffic agents is a key issue in designing safe and non-conservative maneuvers in autonomous driving. This problem can be challenging when multi-modality and behavioral uncertainties are engaged. Existing…

Robotics · Computer Science 2024-09-24 Zhenmin Huang , Tong Li , Shaojie Shen , Jun Ma

This research report proposes a structured solution to address the need for awareness of cultural and language in user design. It will include evaluated research on established methods that already exist. Discussed ideas about how to…

Computers and Society · Computer Science 2016-05-26 Jason Ross , Jing Gao

Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, and animation. However, creating high-quality 3D HOIs remains…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yixuan Zhang , Hui Yang , Chuanchen Luo , Junran Peng , Yuxi Wang , Zhaoxiang Zhang

Mental well-being technologies possess many qualities that give them the potential to help people receive assessment and treatment who may otherwise not receive help due to fear of stigma or lack of resources. The combination of advances in…

Human-Computer Interaction · Computer Science 2019-09-27 Kieran Woodward , Eiman Kanjo , David Brown

Background: Lack of usability can be a major barrier for the rapid adoption of mobile services. Therefore, the purpose of this paper is to investigate the usability of Mobile Health applications in Bangladesh. Method: We followed a 3-stage…

Human-Computer Interaction · Computer Science 2020-05-05 Muhammad Nazrul Islam , Md. Mahboob Karim , Toki Tahmid Inan , A. K. M. Najmul Islam