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Student use of Generative AI (GenAI) products in completing their classwork, with or without their professors' knowledge and/or approval, has resulted in substantial shifts in higher education. While GenAI use is widespread, its impact on…
The flipped classroom model has been widely acknowledged as a practical pedagogical approach to enhancing student engagement and learning. However, it faces challenges such as improving student interaction with learning content and peers,…
Twenty-First Century Education is a design of instructional culture that empowers learner-centered through the philosophy of "Less teaching but more learning". Due to the development of technology enhance learning in developing countries…
Education is the main infrastructure for promoting a nation and increasing their competitiveness in globalization era that involves the use of information technology (IT). This paper has goal to expand the alternative for learning strategy…
Teaching is one of the most important factors affecting any education system. Many research efforts have been conducted to facilitate the presentation modes used by instructors in classrooms as well as provide means for students to review…
Modeling student learning and further predicting the performance is a well-established task in online learning and is crucial to personalized education by recommending different learning resources to different students based on their needs.…
For several decades, scholars have studied cooperation and its outcomes in the educational context. Yet, we lack a complete understanding of how different instructional strategies impact the relationship between cooperation and learning.…
Online teaching has become a new reality due to the COVID-19 pandemic raising a lot of questions about its learning outcomes. Recent studies have shown that peer communication positively affects learning outcomes of online teaching.…
One of the important measures of quality of education is the performance of students in the academic settings. Nowadays, abundant data is stored in educational institutions about students which can help to discover insight on how students…
In this paper we describe the process used by MET Computer Science to identify programs, goals, and student learning outcomes for all our programs and graduate certificates. We illustrate how we started the process of assessing learning…
Various parameters affect the performance of students in online coding competitions. Students' behavior, approach, emotions, and problem difficulty levels significantly impact their performance in online coding competitions. We have…
Generative AI (GenAI) models have broad implications for education in general, impacting the foundations of what we teach and how we assess. This is especially true in computing, where LLMs tuned for coding have demonstrated shockingly good…
The main aim of the research was to examine educational use of Facebook. The Computer Networks and Communication lesson was taken as the sample and the attitudes of the students included in the study group towards Facebook were measured in…
The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…
Traditional learning systems have responded quickly to the COVID pandemic and moved to online or distance learning. Online learning requires a personalization method because the interaction between learners and instructors is minimal, and…
Personalized chatbot-based teaching assistants can be crucial in addressing increasing classroom sizes, especially where direct teacher presence is limited. Large language models (LLMs) offer a promising avenue, with increasing research…
Online teaching has expanded access to education, offering flexibility compared to traditional face-to-face instruction. While early research has explored online teaching, it is important to understand the perspective of instructors who…
The capability of large language models (LLMs) to generate, debug, and explain code has sparked the interest of researchers and educators in undergraduate programming, with many anticipating their transformative potential in programming…
The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…
In this paper, we analyse how learning is measured and optimized in Educational Recommender Systems (ERS). In particular, we examine the target metrics and evaluation methods used in the existing ERS research, with a particular focus on the…