English
Related papers

Related papers: ARbis Pictus: A Study of Language Learning with Au…

200 papers

Sticky notes remain a durable collaborative medium because they support rapid idea externalization, rearrangement, and coordination of group attention through spatial organization while being low-friction and lightweight. Recent AR systems…

Human-Computer Interaction · Computer Science 2026-03-24 Diya Hundiwala , Andrés Monroy-Hernández

Training a supervised neural network classifier typically requires many annotated training samples. Collecting and annotating a large number of data points are costly and sometimes even infeasible. Traditional annotation process uses a…

Computation and Language · Computer Science 2020-10-02 Weixin Liang , James Zou , Zhou Yu

Aligning large language models with human objectives is paramount, yet common approaches including RLHF suffer from unstable and resource-intensive training. In response to this challenge, we introduce ARGS, Alignment as Reward-Guided…

Computation and Language · Computer Science 2024-02-06 Maxim Khanov , Jirayu Burapacheep , Yixuan Li

Learning with noisy labels is an active research area for image classification. However, the effect of noisy labels on image retrieval has been less studied. In this work, we propose a noise-resistant method for image retrieval named…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Sarah Ibrahimi , Arnaud Sors , Rafael Sampaio de Rezende , Stéphane Clinchant

In recent years, speech-based self-supervised learning (SSL) has made significant progress in various tasks, including automatic speech recognition (ASR). An ASR model with decent performance can be realized by fine-tuning an SSL model with…

Audio and Speech Processing · Electrical Eng. & Systems 2023-08-30 Zhisheng Zheng , Ziyang Ma , Yu Wang , Xie Chen

This paper introduces the concept of augmented conversation, which aims to support co-located in-person conversations via embedded speech-driven on-the-fly referencing in augmented reality (AR). Today computing technologies like smartphones…

Human-Computer Interaction · Computer Science 2024-05-30 Shivesh Jadon , Mehrad Faridan , Edward Mah , Rajan Vaish , Wesley Willett , Ryo Suzuki

Image captioning is an important problem in developing various AI systems, and these tasks require large volumes of annotated images to train the models. Since all existing labelled datasets are already used for training the large Vision…

Machine Learning · Computer Science 2025-07-14 Parag Dutta , Ambedkar Dukkipati

Human lip-reading is a challenging task. It requires not only knowledge of underlying language but also visual clues to predict spoken words. Experts need certain level of experience and understanding of visual expressions learning to…

Computer Vision and Pattern Recognition · Computer Science 2018-02-16 M Faisal , Sanaullah Manzoor

Language models that utilize extensive self-supervised pre-training from unlabeled text, have recently shown to significantly advance the state-of-the-art performance in a variety of language understanding tasks. However, it is yet unclear…

Information Retrieval · Computer Science 2020-09-29 Itzik Malkiel , Oren Barkan , Avi Caciularu , Noam Razin , Ori Katz , Noam Koenigstein

Reinforcement learning (RL) -- algorithms that teach artificial agents to interact with environments by maximising reward signals -- has achieved significant success in recent years. These successes have been facilitated by advances in…

Machine Learning · Computer Science 2025-04-03 Llewyn Salt , Marcus Gallagher

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

The prevailing grasp prediction methods predominantly rely on offline learning, overlooking the dynamic grasp learning that occurs during real-time adaptation to novel picking scenarios. These scenarios may involve previously unseen…

Robotics · Computer Science 2024-03-06 Huy Le , Philipp Schillinger , Miroslav Gabriel , Alexander Qualmann , Ngo Anh Vien

Reinforcement learning agents deployed in the real world often have to cope with partially observable environments. Therefore, most agents employ memory mechanisms to approximate the state of the environment. Recently, there have been…

Machine Learning · Computer Science 2023-10-30 Fabian Paischer , Thomas Adler , Markus Hofmarcher , Sepp Hochreiter

We introduce Breaking the Plane, an augmented reality (AR) application built for AR headsets that enables users to visualize 3D mathematical functions using handwritten input. Researchers have demonstrated overlaying 3D visualizations of…

Human-Computer Interaction · Computer Science 2025-07-09 Liam Franco Esparraguera , Kristoffer Selberg , Brian Lou , Jenny Sun , Beza Desta , Andrés Monroy-Hernández , Parastoo Abtahi

In this paper we study a new reinforcement learning setting where the environment is non-rewarding, contains several possibly related objects of various controllability, and where an apt agent Bob acts independently, with non-observable…

Machine Learning · Computer Science 2019-03-26 Pierre Fournier , Olivier Sigaud , Cédric Colas , Mohamed Chetouani

Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

Human-Computer Interaction · Computer Science 2026-04-02 Roshan Mathew , Roshan L. Peiris

Object class labelling is the task of annotating images with labels on the presence or absence of objects from a given class vocabulary. Simply asking one yes/no question per class, however, has a cost that is linear in the vocabulary size…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Michael Gygli , Vittorio Ferrari

Augmented reality is projected to be a primary mode of information consumption on the go, seamlessly integrating virtual content into the physical world. However, the potential perceptual demands of viewing virtual annotations while…

Human-Computer Interaction · Computer Science 2025-10-31 You-Jin Kim , Radha Kumaran , Jingjing Luo , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

This paper introduces a novel method, referred to as "hashing", which involves masking potentially bias-inducing words in large language models (LLMs) with hash-like meaningless identifiers to reduce cognitive biases and reliance on…

Computation and Language · Computer Science 2025-06-12 Milena Chadimová , Eduard Jurášek , Tomáš Kliegr

Acquiring labelled training data remains a costly task in real world machine learning projects to meet quantity and quality requirements. Recently Large Language Models (LLMs), notably GPT-4, have shown great promises in labelling data with…

Computation and Language · Computer Science 2025-01-22 Thomas Walshe , Sae Young Moon , Chunyang Xiao , Yawwani Gunawardana , Fran Silavong
‹ Prev 1 8 9 10 Next ›