English
Related papers

Related papers: Aiding the Visually Impaired: Developing an effici…

200 papers

Learning disabilities like dysgraphia, dyslexia, dyspraxia, etc. interfere with academic achievements but have also long terms consequences beyond the academic time. It is widely admitted that between 5% to 10% of the world population is…

Other Computer Science · Computer Science 2020-05-14 Gilles Richard , Mathieu Serrurier

To promote empathy with people that have disabilities, we propose a multi-sensory interactive experience that allows sighted users to embody having a visual impairment whilst using assistive technologies. The experiment involves blindfolded…

Human-Computer Interaction · Computer Science 2023-02-02 Renan Guarese , Emma Pretty , Haytham Fayek , Fabio Zambetta , Ron van Schyndel

Grasping constitutes a critical challenge for visually impaired people. To address this problem, we developed a tactile bracelet that assists in grasping by guiding the user's hand to a target object using vibration commands. Here we…

Human-Computer Interaction · Computer Science 2025-04-24 Marcin Furtak , Florian Pätzold , Tim Kietzmann , Silke M. Kärcher , Peter König

Robots are being designed to help people in an increasing variety of settings--but seemingly little attention has been given so far to the specific needs of women, who represent roughly half of the world's population but are highly…

Robotics · Computer Science 2025-03-04 Martin Cooney , Lena Klasén , Fernando Alonso-Fernandez

This paper presents our recent development on a portable and refreshable text reading and sensory substitution system for the blind or visually impaired (BVI), called Finger-eye. The system mainly consists of an opto-text processing unit…

Human-Computer Interaction · Computer Science 2021-09-07 Mehdi Rahimi , Yantao Shen , Zhiming Liu , Fang Jiang

The distinct abilities of older adults to interact with computers has motivated a wide range of contributions in the the form of design guidelines for making technologies usable and accessible for the elderly population. However, despite…

Human-Computer Interaction · Computer Science 2017-03-21 Leysan Nurgalieva , Juan Jose Jara Laconich , Marcos Baez , Fabio Casati , Maurizio Marchese

In developing and underdeveloped regions, many 'Blind Colleges' exclusively enroll individuals with Blindness or Vision Impairment (BLV) for higher education. While advancements in accessible technologies have facilitated BLV student…

Human-Computer Interaction · Computer Science 2025-01-15 Xiuqi Tommy Zhu , Ziyue Qiu , Ye Wei , Jianhao Wang , Yang Jiao

The proposed system aims to be a techno-friend of visually impaired people to assist them in orientation and mobility both indoor and outdoor. Moving through an unknown environment becomes a real challenge for most of them, although they…

Human-Computer Interaction · Computer Science 2021-12-03 Shyama Kumari Arunachalam , Roopa V , Meena H B , Vijayalakshmi , T Malavika

Mild cognitive impairment (MCI) may affect up to 20 % of people over 65 years old. Global incidence of MCI is increasing, and technology is being explored for early intervention. Theories of technology adoption predict that useful and easy…

Human-Computer Interaction · Computer Science 2025-07-03 Snezna B Schmidt , Stephen Isbel , Blooma John , Ram Subramanian , Nathan M DCunha

High-aspect-ratio polymer materials are widely utilized in applications ranging from everyday materials such as clothing to specialized equipment in industrial and medical fields. Traditional fabrication methods, such as extrusion and…

Medical Physics · Physics 2025-02-04 Ali Anil Demircali , Jinshi Zhao , Ayhan Aktas , Mohamed EMK Abdelaziz , Burak Temelkuran

Existing near-eye display designs struggle to balance between multiple trade-offs such as form factor, weight, computational requirements, and battery life. These design trade-offs are major obstacles on the path towards an all-day usable…

Human-Computer Interaction · Computer Science 2021-04-09 Yuta Itoh , Takumi Kaminokado , Kaan Aksit

Prototyping is widely regarded in Human-Computer Interaction as an iterative process through which ideas are tested and refined, often via visual mockups, screen flows, and coded simulations. This position paper critiques the visual-centric…

Human-Computer Interaction · Computer Science 2025-07-15 Hrittika Bhowmick , Shilpaa Anand

Screen-reader software enables blind users to access large segments of electronic content, particularly if accessibility standards are followed. Unfortunately, this is not true for much of the content written in physics, mathematics, and…

Physics Education · Physics 2023-11-28 Gerd Kortemeyer

We present a novel framework to advance generative artificial intelligence (AI) applications in the realm of printed art products, specifically addressing large-format products that require high-resolution artworks. The framework consists…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Noah Pursell , Anindya Maiti

For the past decade, 3D printing (3DP) has become popular due to availability of low-cost 3D printers such as RepRap and Fab@Home; and better software, which offers a broad range of manufacturing platform that enables users to create…

Computers and Society · Computer Science 2014-10-21 Fredrick R. Ishengoma , Adam B. Mtaho

Many technology companies aim to improve access and inclusion not only by making their products accessible but also by bringing people with disabilities into the tech workforce. We know less about how accessibility is experienced and…

Computers and Society · Computer Science 2025-08-27 Aparajita Marathe , Anne Marie Piper

To overcome the travelling difficulty for the visually impaired group, this paper presents a novel ETA (Electronic Travel Aids)-smart guiding device in the shape of a pair of eyeglasses for giving these people guidance efficiently and…

Human-Computer Interaction · Computer Science 2017-09-28 Jinqiang Bai , Shiguo Lian , Zhaoxiang Liu , Kai Wang , Dijun Liu

As mixed-ability collaboration has become increasingly focal within accessibility research, managing varied, and sometimes conflicting, access needs has become a key consideration in designing for access. When an accessibility feature or…

Human-Computer Interaction · Computer Science 2026-05-12 Xinru Tang , Anne Marie Piper

I analyze the evolution of papers certified by the Graphics Replicability Stamp Initiative (GRSI) to be reproducible, with a specific focus on the subset of publications that address visualization-related topics. With this analysis I show…

Graphics · Computer Science 2026-01-30 Tobias Isenberg

3D printing technology can help to visualize proofs in mathematics. In this document we aim to illustrate how 3D printing can help to visualize concepts and mathematical proofs. As already known to educators in ancient Greece, models allow…

History and Overview · Mathematics 2013-06-25 Oliver Knill , Elizabeth Slavkovsky