Related papers: Communications in Choreographies, Revisited
Choreographic Programming is a correct-by-construction paradigm where a compilation procedure synthesises deadlock-free, concurrent, and distributed communicating processes from global, declarative descriptions of communications, called…
Choreography-based programming is a powerful paradigm for defining communication-based systems from a global viewpoint. A choreography can be checked against multiparty protocol specifications, given as behavioural types, that may be…
Choreographic Programming is a programming paradigm for building concurrent programs that are deadlock-free by construction, as a result of programming communications declaratively and then synthesising process implementations…
Choreographic programming is a paradigm where a concurrent or distributed system is developed in a top-down fashion. Programs, called choreographies, detail the desired interactions between processes, and can be compiled to distributed…
We present an overview of some recent efforts aimed at the development of Choreographic Programming, a programming paradigm for the production of concurrent software that is guaranteed to be correct by construction from global descriptions…
Choreographic Programming is a development methodology for concurrent software that guarantees correctness by construction. The key to this paradigm is to disallow mismatched I/O operations in programs, called choreographies, and then…
Choreographic Programming is a paradigm for the development of concurrent software, where deadlocks are prevented syntactically. However, choreography languages are typically synchronous, whereas many real-world systems have asynchronous…
Choreographic programming is a paradigm for developing concurrent and distributed systems, where programs are choreographies that define, from a global viewpoint, the computations and interactions that communicating processes should enact.…
Choreographic programming is an emerging programming paradigm for concurrent and distributed systems, whereby developers write the communications that should be enacted and then a distributed implementation is automatically obtained by…
Programming communicating processes is challenging, because it requires writing separate programs that perform compatible send and receive actions at the right time during execution. Leaving this task to the programmer can easily lead to…
Implementing distributed systems is hard; choreographic programming aims to make it easier. In this paper, we present the design of a new choreographic programming language that supports isolated transactions among overlapping sets of…
In the paradigm of choreographic programming, the overall behaviour of a distributed system is coded as a choreography from a global viewpoint. The choreography can then be automatically projected (compiled) to a correct implementation for…
Choreographic approaches to message-passing applications can be regarded as an instance of the model-driven development principles. Choreographies specify interactions among distributed participants coordinating among themselves with…
Choreographic programming is a programming-language design approach that drives error-safe protocol development in distributed systems. Starting from a global specification (choreography) one can generate distributed implementations. The…
Modular programming is a cornerstone in software development, as it allows to build complex systems from the assembly of simpler components, and support reusability and substitution principles. In a distributed setting, component assembly…
Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification (e.g., Multiparty Session Types) and synthesis of correct-by-construction software (Choreographic…
Choreographic programming is a concurrent paradigm in which a single global program called a choreography describes behavior across an entire distributed network of participants. Choreographies are easier to reason about than separate…
A recent study of bugs in real-world concurrent and distributed systems found that, while implementations of individual protocols tend to be robust, the composition of multiple protocols and its interplay with internal computation is the…
Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification and synthesis of correct-by-construction software. They require a top-down approach: programmers first…
Choreographic programming is a paradigm for writing coordination plans for distributed systems from a global point of view, from which correct-by-construction decentralised implementations can be generated automatically. Theory of…