Related papers: D numbers theory based game-theoretic framework in…
With a large number of sensors and control units in networked systems, distributed support vector machines (DSVMs) play a fundamental role in scalable and efficient multi-sensor classification and prediction tasks. However, DSVMs are…
The connection between training deep neural networks (DNNs) and optimal control theory (OCT) has attracted considerable attention as a principled tool of algorithmic design. Despite few attempts being made, they have been limited to…
Adversarial examples contain carefully crafted perturbations that can fool deep neural networks (DNNs) into making wrong predictions. Enhancing the adversarial robustness of DNNs has gained considerable interest in recent years. Although…
In recent years, defending adversarial perturbations to natural examples in order to build robust machine learning models trained by deep neural networks (DNNs) has become an emerging research field in the conjunction of deep learning and…
Deep neural networks (DNN) have found wide applicability in numerous fields due to their ability to accurately learn very complex input-output relations. Despite their accuracy and extensive use, DNNs are highly susceptible to adversarial…
Despite their unprecedented performance in various domains, utilization of Deep Neural Networks (DNNs) in safety-critical environments is severely limited in the presence of even small adversarial perturbations. The present work develops a…
It has been observed that deep learning architectures tend to make erroneous decisions with high reliability for particularly designed adversarial instances. In this work, we show that the perturbation analysis of these architectures…
Motivated by emerging decentralized applications, the \emph{game of coding} framework has been recently introduced to address scenarios where the adversary's control over coded symbols surpasses the fundamental limits of traditional coding…
We study the problem of learning classifiers robust to universal adversarial perturbations. While prior work approaches this problem via robust optimization, adversarial training, or input transformation, we instead phrase it as a…
This dissertation presents three independent novel approaches for distinct scenarios to solve one or more open challenges. The first concern explains the focus on the lifetime of the networks: this dissertation will utilize a fuzzy…
Desensitization addresses safe optimal planning under parametric uncertainties by providing sensitivity function-based risk estimates. This paper expands upon the existing work on desensitization in optimal control to address safe planning…
Applying neural network (NN) methods in games can lead to various new and exciting game dynamics not previously possible. However, they also lead to new challenges such as the lack of large, clean datasets, varying player skill levels, and…
Approaches based on computing with words find good applicability in decision making systems. Predominantly finding their basis in type-1 fuzzy sets, computing with words approaches employ type-1 fuzzy sets as semantics of the linguistic…
We consider a dual model of decision making, in which an individual forms its opinion based on contrasting mechanisms of imitation and rational calculation. The decision making model (DMM) implements imitating behavior by means of a network…
Pretrained language models have significantly advanced performance across various natural language processing tasks. However, adversarial attacks continue to pose a critical challenge to systems built using these models, as they can be…
This paper studies a stochastic dynamic game between two competing teams, each consisting of a network of collaborating agents. Unlike fully cooperative settings, where all agents share a common objective, each team in this game aims to…
Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…
Phenomenon-specific "adversarial" datasets have been recently designed to perform targeted stress-tests for particular inference types. Recent work (Liu et al., 2019a) proposed that such datasets can be utilized for training NLI and other…
This paper investigates the application of game-theoretic principles combined with advanced Kalman filtering techniques to enhance maritime target tracking systems. Specifically, the paper presents a two-player, imperfect information,…
We use ideas from distributed computing and game theory to study dynamic and decentralized environments in which computational nodes, or decision makers, interact strategically and with limited information. In such environments, which arise…