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In online bilateral trade, a platform posts prices to incoming pairs of buyers and sellers that have private valuations for a certain good. If the price is lower than the buyers' valuation and higher than the sellers' valuation, then a…

Computer Science and Game Theory · Computer Science 2024-05-24 François Bachoc , Nicolò Cesa-Bianchi , Tommaso Cesari , Roberto Colomboni

Bilateral trade, a fundamental topic in economics, models the problem of intermediating between two strategic agents, a seller and a buyer, willing to trade a good for which they hold private valuations. In this paper, we cast the bilateral…

Computer Science and Game Theory · Computer Science 2021-09-28 Nicolò Cesa-Bianchi , Tommaso Cesari , Roberto Colomboni , Federico Fusco , Stefano Leonardi

We consider multi-item exchange markets in which agents want to receive one of their target bundles of resources. The model encompasses well-studied markets for kidney exchange, lung exchange, and multi-organ exchange. We identify a general…

Computer Science and Game Theory · Computer Science 2020-07-10 Haris Aziz

The study of mechanisms for multi-sided markets has received an increasingly growing attention from the research community, and is motivated by the numerous examples of such markets on the web and in electronic commerce. Many of these…

Computer Science and Game Theory · Computer Science 2016-09-07 Moran Feldman , Rica Gonen

We consider the problem of maximizing the gains from trade (GFT) in two-sided markets. The seminal impossibility result by Myerson and Satterthwaite shows that even for bilateral trade, there is no individually rational (IR), Bayesian…

Computer Science and Game Theory · Computer Science 2024-04-01 Yang Cai , Christopher Liaw , Aranyak Mehta , Mingfei Zhao

In this paper, we study online double auctions, where multiple sellers and multiple buyers arrive and depart dynamically to exchange one commodity. We show that there is no deterministic online double auction that is truthful and…

Computer Science and Game Theory · Computer Science 2013-11-04 Dengji Zhao , Dongmo Zhang , Laurent Perrussel

We study revenue maximization by deterministic mechanisms for the simplest case for which Myerson's characterization does not hold: a single seller selling two items, with independently distributed values, to a single additive buyer. We…

Computer Science and Game Theory · Computer Science 2018-04-20 Moshe Babaioff , Noam Nisan , Aviad Rubinstein

A seller wants to sell a good to a set of bidders using a credible mechanism. We show that when the seller has private information about her cost, it is impossible for a static mechanism to achieve the optimal revenue. In particular, even…

Theoretical Economics · Economics 2025-09-29 Martino Banchio , Andrzej Skrzypacz , Frank Yang

We show that in the single-parameter mechanism design environment, the only non-wasteful, symmetric, incentive compatible and Sybil-proof direct mechanism is a second price auction with symmetric tie-breaking. Thus, if there is private…

Computer Science and Game Theory · Computer Science 2026-02-10 Minghao Pan , Bruno Mazorra , Christoph Schlegel , Akaki Mamageishvili

We study a repeated trading problem in which a mechanism designer facilitates trade between a single seller and multiple buyers. Our model generalizes the classic bilateral trade setting to a multi-buyer environment. Specifically, the…

Computer Science and Game Theory · Computer Science 2025-03-04 Anna Lunghi , Matteo Castiglioni , Alberto Marchesi

We characterise the set of dominant strategy incentive compatible (DSIC), strongly budget balanced (SBB), and ex-post individually rational (IR) mechanisms for the multi-unit bilateral trade setting. In such a setting there is a single…

Computer Science and Game Theory · Computer Science 2018-11-14 Matthias Gerstgrasser , Paul W. Goldberg , Bart de Keijzer , Philip Lazos , Alexander Skopalik

A central challenge in mechanism design is to develop truthful trade mechanisms that maximize the expected gains-from-trade (GFT) in two-sided markets with strategic agents. As achieving the full GFT is generally impossible, much of the…

Computer Science and Game Theory · Computer Science 2026-04-02 Moshe Babaioff , Aviad Rubinstein , Xizhi Tan , Kangning Wang

We show that every universally truthful randomized mechanism for combinatorial auctions with submodular valuations that provides $m^{\frac 1 2 -\epsilon}$ approximation to the social welfare and uses value queries only must use…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski

We study the bilateral trade problem where a seller owns a single indivisible item, and a potential buyer seeks to purchase it. Previous mechanisms for this problem only considered the case where the values of the buyer and the seller are…

Computer Science and Game Theory · Computer Science 2024-04-17 Shahar Dobzinski , Ariel Shaulker

We study the problem of allocating indivisible goods among strategic agents. We focus on settings wherein monetary transfers are not available and each agent's private valuation is a submodular function with binary marginals, i.e., the…

Computer Science and Game Theory · Computer Science 2021-09-14 Siddharth Barman , Paritosh Verma

We study the problem of designing truthful and fair mechanisms when allocating a mixture of divisible and indivisible goods. We first show that there does not exist an EFM (envy-free for mixed goods) and truthful mechanism in general. This…

Computer Science and Game Theory · Computer Science 2023-05-17 Zihao Li , Shengxin Liu , Xinhang Lu , Biaoshuai Tao

We examine fixed-price mechanisms in bilateral trade through the lens of regret minimization. Our main results are twofold. (i) For independent values, a near-optimal $\widetilde{\Theta}(T^{2/3})$ tight bound for $\textsf{Global Budget…

Computer Science and Game Theory · Computer Science 2026-05-20 Houshuang Chen , Yaonan Jin , Pinyan Lu , Chihao Zhang

The notion of \emph{envy-freeness} is a natural and intuitive fairness requirement in resource allocation. With indivisible goods, such fair allocations are unfortunately not guaranteed to exist. Classical works have avoided this issue by…

Computer Science and Game Theory · Computer Science 2021-05-06 Hiromichi Goko , Ayumi Igarashi , Yasushi Kawase , Kazuhisa Makino , Hanna Sumita , Akihisa Tamura , Yu Yokoi , Makoto Yokoo

We study procurement games where each seller supplies multiple units of his item, with a cost per unit known only to him. The buyer can purchase any number of units from each seller, values different combinations of the items differently,…

Computer Science and Game Theory · Computer Science 2014-09-29 Hau Chan , Jing Chen

Maximizing the revenue from selling _more than one_ good (or item) to a single buyer is a notoriously difficult problem, in stark contrast to the one-good case. For two goods, we show that simple "one-dimensional" mechanisms, such as…

Computer Science and Game Theory · Computer Science 2022-09-22 Sergiu Hart , Noam Nisan