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We investigate the complexity of the reachability problem for (deep) neural networks: does it compute valid output given some valid input? It was recently claimed that the problem is NP-complete for general neural networks and…

Computational Complexity · Computer Science 2026-04-08 Marco Sälzer , Martin Lange

We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff objectives, two classical quantitative objectives. While for single-dimensional games the complexity and memory bounds for both objectives…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Laurent Doyen , Mickael Randour , Jean-François Raskin

The set splittability problem is the following: given a finite collection of finite sets, does there exits a single set that contains exactly half the elements from each set in the collection? (If a set has odd size, we allow the floor or…

Combinatorics · Mathematics 2019-09-17 Peter Bernstein , Cashous Bortner , Samuel Coskey , Shuni Li , Connor Simpson

The class of functions from the integers to the integers computable in polynomial time has been characterized recently using discrete ordinary differential equations (ODE), also known as finite differences. In the framework of ordinary…

Computational Complexity · Computer Science 2022-11-17 Manon Blanc , Olivier Bournez

A common model of robustness of a graph against random failures has all vertices operational, but the edges independently operational with probability $p$. One can ask for the probability that all vertices can communicate ({\em all-terminal…

Combinatorics · Mathematics 2023-06-07 Jason I. Brown , Isaac McMullin

This paper introduces the new concepts of Functional Controllability and Functional Stabilizability, and establishes their duality with Functional Observability and Functional Detectability, respectively. A Generalized Separation Principle…

Systems and Control · Electrical Eng. & Systems 2026-02-18 Tyrone Fernando , Mohamed Darouach

Dynamic games arise when multiple agents with differing objectives choose control inputs to a dynamic system. Dynamic games model a wide variety of applications in economics, defense, and energy systems. However, compared to single-agent…

Optimization and Control · Mathematics 2018-09-25 Bolei Di , Andrew Lamperski

For a topological space $X$ and a point $x \in X$, consider the following game -- related to the property of $X$ being countably tight at $x$. In each inning $n\in\omega$, the first player chooses a set $A_n$ that clusters at $x$, and then…

General Topology · Mathematics 2016-04-01 Leandro F. Aurichi , Angelo Bella , Rodrigo R. Dias

This paper studies the rationalization and identification of binary games where players have correlated private types. Allowing for correlation is crucial in global games and in models with social interactions as it represents correlated…

Methodology · Statistics 2018-03-20 Nianqing Liu , Quang Vuong , Haiqing Xu

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

Computer Science and Game Theory · Computer Science 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

It is obtained necessary and sufficient conditions of dependence on $\aleph$ coordinates for functions of several variables, each of which is a product of metrizable factors. The set of discontinuity points of such functions is…

General Topology · Mathematics 2015-12-31 V. K. Maslyuchenko , V. V. Mykhaylyuk

Let $f(n)$ be a strongly additive complex valued arithmetic function. Under mild conditions on $f$, we prove the following weighted strong law of large numbers: if $ X,X_1,X_2,... $ is any sequence of integrable i.i.d. random variables,…

Number Theory · Mathematics 2017-07-13 Istvan Berkes , Michel Weber

In this paper we propose a sequence of tests which gives a definitive test for checking $2\times M$ separability. The test is definitive in the sense that each test corresponds to checking membership in a cone, and that the closure of the…

Quantum Physics · Physics 2009-11-10 Hugo J. Woerdeman

A graph class $\mathcal C$ is monadically dependent if one cannot interpret all graphs in colored graphs from $\mathcal C$ using a fixed first-order interpretation. We prove that monadically dependent classes can be exactly characterized by…

Separation logic is a substructural logic which has proved to have numerous and fruitful applications to the verification of programs working on dynamic data structures. Recently, Barthe, Hsu and Liao have proposed a new way of giving…

Cryptography and Security · Computer Science 2024-05-21 Ugo Dal Lago , Davide Davoli , Bruce M. Kapron

In this paper we construct nonlinear partial differential equations in more than 3 independent variables, possessing a manifold of analytic solutions with high, but not full, dimensionality. For this reason we call them ``partially…

Exactly Solvable and Integrable Systems · Physics 2009-11-11 A. I. Zenchuk , P. M. Santini

We study infinitely repeated games in settings of imperfect monitoring. We first prove a family of theorems that show that when the signals observed by the players satisfy a condition known as $(\epsilon, \gamma)$-differential privacy, that…

Computer Science and Game Theory · Computer Science 2014-10-09 Mallesh M. Pai , Aaron Roth , Jonathan Ullman

We investigate the n-variable real functions G that are solutions of the Chisini functional equation F(x)=F(G(x),...,G(x)), where F is a given function of n real variables. We provide necessary and sufficient conditions on F for the…

Functional Analysis · Mathematics 2010-07-01 Jean-Luc Marichal

This is a follow up to a paper by the author where the disjointness relation for (the graphs of) definable functions from ${^\omega \omega}$ to ${^\omega \omega}$ is analyzed. In that paper, for each $a \in {^\omega \omega}$ we defined a…

Logic · Mathematics 2023-01-09 Dan Hathaway

Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is…

Logic in Computer Science · Computer Science 2014-08-27 Ilaria De Crescenzo , Salvatore La Torre , Yaron Velner
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