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Related papers: Manipulative Elicitation -- A New Attack on Electi…

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Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

As an important tool for multi-criteria decision making in database systems, the regret minimization query is shown to have the merits of top-k and skyline queries: it controls the output size while does not need users to provide any…

Databases · Computer Science 2020-06-22 Jiping Zheng , Chen Chen

When agents are acting together, they may need a simple mechanism to decide on joint actions. One possibility is to have the agents express their preferences in the form of a ballot and use a voting rule to decide the winning action(s).…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

Recovering and distinguishing between the strict-preference, indifference and/or indecisiveness parts of a decision maker's preferences is a challenging task but also important for testing theory and conducting welfare analysis. This paper…

Theoretical Economics · Economics 2025-09-15 Georgios Gerasimou

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

We state the problem of inverse reinforcement learning in terms of preference elicitation, resulting in a principled (Bayesian) statistical formulation. This generalises previous work on Bayesian inverse reinforcement learning and allows us…

Machine Learning · Statistics 2011-06-30 Constantin Rothkopf , Christos Dimitrakakis

In this paper, we introduce the Preselection Bandit problem, in which the learner preselects a subset of arms (choice alternatives) for a user, which then chooses the final arm from this subset. The learner is not aware of the user's…

Machine Learning · Computer Science 2021-12-23 Viktor Bengs , Eyke Hüllermeier

Conversational recommender systems proactively query users with relevant "key terms" and leverage the feedback to elicit users' preferences for personalized recommendations. Conversational contextual bandits, a prevalent approach in this…

Machine Learning · Computer Science 2025-05-28 Maoli Liu , Zhuohua Li , Xiangxiang Dai , John C. S. Lui

In the Shift-Bribery problem we are given an election, a preferred candidate, and the costs of shifting this preferred candidate up the voters' preference orders. The goal is to find such a set of shifts that ensures that the preferred…

Computer Science and Game Theory · Computer Science 2019-08-29 Piotr Faliszewski , Pasin Manurangsi , Krzysztof Sornat

We tackle the problem of constructive preference elicitation, that is the problem of learning user preferences over very large decision problems, involving a combinatorial space of possible outcomes. In this setting, the suggested…

Machine Learning · Statistics 2018-05-08 Paolo Dragone , Stefano Teso , Mohit Kumar , Andrea Passerini

A negotiating team is a group of two or more agents who join together as a single negotiating party because they share a common goal related to the negotiation. Since a negotiating team is composed of several stakeholders, represented as a…

Computer Science and Game Theory · Computer Science 2021-08-03 Leora Schmerler , Noam Hazon

There are many sources of error in counting votes: the apparent winner might not be the rightful winner. Hand tallies of the votes in a random sample of precincts can be used to test the hypothesis that a full manual recount would find a…

Applications · Statistics 2008-07-28 Philip B. Stark

We investigate the complexity of several manipulation and control problems under numerous prevalent approval-based multiwinner voting rules. Particularly, the rules we study include approval voting (AV), satisfaction approval voting (SAV),…

Computer Science and Game Theory · Computer Science 2023-09-06 Yongjie Yang

Fuzzy constraints are a popular approach to handle preferences and over-constrained problems in scenarios where one needs to be cautious, such as in medical or space applications. We consider here fuzzy constraint problems where some of the…

Artificial Intelligence · Computer Science 2009-09-25 Mirco Gelain , Maria Pini , Francesca Rossi , Brent Venable , Toby Walsh

This work examines the Conditional Approval Framework for elections involving multiple interdependent issues, specifically focusing on the Conditional Minisum Approval Voting Rule. We first conduct a detailed analysis of the computational…

Computer Science and Game Theory · Computer Science 2025-02-04 Georgios Amanatidis , Michael Lampis , Evangelos Markakis , Georgios Papasotiropoulos

Ranking and comparing items is crucial for collecting information about preferences in many areas, from marketing to politics. The Mallows rank model is among the most successful approaches to analyse rank data, but its computational…

Methodology · Statistics 2017-04-28 Valeria Vitelli , Øystein Sørensen , Marta Crispino , Arnoldo Frigessi , Elja Arjas

Most theoretical definitions about the complexity of manipulating elections focus on the decision problem of recognizing which instances can be successfully manipulated, rather than the search problem of finding the successful manipulative…

Computer Science and Game Theory · Computer Science 2015-03-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Curtis Menton

Platforms for online civic participation rely heavily on methods for condensing thousands of comments into a relevant handful, based on whether participants agree or disagree with them. These methods should guarantee fair representation of…

Computer Science and Game Theory · Computer Science 2023-12-25 Daniel Halpern , Gregory Kehne , Ariel D. Procaccia , Jamie Tucker-Foltz , Manuel Wüthrich

Citizen-focused democratic processes where participants deliberate on alternatives and then vote to make the final decision are increasingly popular today. While the computational social choice literature has extensively investigated voting…

Multiagent Systems · Computer Science 2023-05-17 Kanav Mehra , Nanda Kishore Sreenivas , Kate Larson