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This paper discusses the gambling contest introduced in Seel & Strack (Gambling in contests, Discussion Paper Series of SFB/TR 15 Governance and the Efficiency of Economic Systems 375, Mar 2012.) and considers the impact of adding a penalty…

Portfolio Management · Quantitative Finance 2013-01-07 Han Feng , David Hobson

Self-play fine-tuning has demonstrated promising abilities in adapting large language models (LLMs) to downstream tasks with limited real-world data. The basic principle is to iteratively refine the model with real samples and synthetic…

Machine Learning · Computer Science 2025-12-09 Yibo Wang , Qing-Guo Chen , Zhao Xu , Weihua Luo , Kaifu Zhang , Lijun Zhang

Learning a reward function from demonstrations suffers from low sample-efficiency. Even with abundant data, current inverse reinforcement learning methods that focus on learning from a single environment can fail to handle slight changes in…

Machine Learning · Computer Science 2024-05-15 Thomas Kleine Buening , Victor Villin , Christos Dimitrakakis

A natural goal in multiagent learning besides finding equilibria is to learn rationalizable behavior, where players learn to avoid iteratively dominated actions. However, even in the basic setting of multiplayer general-sum games, existing…

Machine Learning · Computer Science 2022-10-21 Yuanhao Wang , Dingwen Kong , Yu Bai , Chi Jin

Imbalanced data is a frequently encountered problem in machine learning. Despite a vast amount of literature on sampling techniques for imbalanced data, there is a limited number of studies that address the issue of the optimal sampling…

Machine Learning · Computer Science 2022-07-12 Firuz Kamalov , Amir F. Atiya , Dina Elreedy

This paper proposes a novel formulation for reinforcement learning (RL) with large language models, explaining why and under what conditions the true sequence-level reward can be optimized via a surrogate token-level objective in policy…

Machine Learning · Computer Science 2025-12-04 Chujie Zheng , Kai Dang , Bowen Yu , Mingze Li , Huiqiang Jiang , Junrong Lin , Yuqiong Liu , Hao Lin , Chencan Wu , Feng Hu , An Yang , Jingren Zhou , Junyang Lin

Skill mastery is a priority for success in all fields. We present a parallel between the development of skill mastery and the process of solving jigsaw puzzles. We show that iterative random sampling solves jigsaw puzzles in two phases: a…

Computers and Society · Computer Science 2024-03-04 Neil Zhao , Diana Zheng

This paper presents an interpretable reward design framework for reinforcement learning based constrained optimal control problems with state and terminal constraints. The problem is formalized within a standard partially observable Markov…

Systems and Control · Electrical Eng. & Systems 2025-03-05 Jingjie Ni , Fangfei Li , Xin Jin , Xianlun Peng , Yang Tang

We investigate the effect of reward shaping in improving the performance of reinforcement learning in the context of the real-time strategy, capture-the-flag game. The game is characterized by sparse rewards that are associated with…

Machine Learning · Computer Science 2023-11-29 John Kliem , Prithviraj Dasgupta

It is non-trivial to design engaging and balanced sets of game rules. Modern chess has evolved over centuries, but without a similar recourse to history, the consequences of rule changes to game dynamics are difficult to predict. AlphaZero…

Artificial Intelligence · Computer Science 2020-09-16 Nenad Tomašev , Ulrich Paquet , Demis Hassabis , Vladimir Kramnik

Reinforcement learning is hard in general. Yet, in many specific environments, learning is easy. What makes learning easy in one environment, but difficult in another? We address this question by proposing a simple measure of…

Machine Learning · Computer Science 2021-10-08 David Abel , Cameron Allen , Dilip Arumugam , D. Ellis Hershkowitz , Michael L. Littman , Lawson L. S. Wong

While Nash equilibrium has emerged as the central game-theoretic solution concept, many important games contain several Nash equilibria and we must determine how to select between them in order to create real strategic agents. Several Nash…

Computer Science and Game Theory · Computer Science 2024-04-30 Sam Ganzfried

Contrastive Learning (CL) has been proved to be a powerful self-supervised approach for a wide range of domains, including computer vision and graph representation learning. However, the incremental learning issue of CL has rarely been…

Machine Learning · Computer Science 2023-01-31 Cheng Ji , Jianxin Li , Hao Peng , Jia Wu , Xingcheng Fu , Qingyun Sun , Phillip S. Yu

Recent research in multi-agent reinforcement learning (MARL) has shown success in learning social behavior and cooperation. Social dilemmas between agents in mixed-sum settings have been studied extensively, but there is little research…

Artificial Intelligence · Computer Science 2023-05-01 Ram Rachum , Yonatan Nakar , Reuth Mirsky

Inspired by the Reward-Biased Maximum Likelihood Estimate method of adaptive control, we propose RBMLE -- a novel family of learning algorithms for stochastic multi-armed bandits (SMABs). For a broad range of SMABs including both the…

Machine Learning · Computer Science 2020-10-26 Xi Liu , Ping-Chun Hsieh , Anirban Bhattacharya , P. R. Kumar

The paper aims to investigate the degree of cognitive skills required for success in online versions of the popular card game rummy and poker. The study focuses on analyzing the impact of experience and learnable skills on success in the…

Human-Computer Interaction · Computer Science 2023-08-30 Taranjit Kaur , Manas Pati Tripathi , Ashirbad Samantaray , Tapan K. Gandhi

Large language models (LLMs) have demonstrated impressive capabilities, but still suffer from inconsistency issues (e.g. LLMs can react differently to disturbances like rephrasing or inconsequential order change). In addition to these…

Computation and Language · Computer Science 2024-06-19 Zhe Yang , Yichang Zhang , Tianyu Liu , Jian Yang , Junyang Lin , Chang Zhou , Zhifang Sui

This report documents the development, test, and application of Large Language Models (LLMs) for automated text analysis, with a specific focus on gambling-like elements in digital games, such as lootboxes. The project aimed not only to…

General Economics · Economics 2024-12-13 Thomas Krause , Steffen Otterbach , Johannes Singer

Recent advances have demonstrated the effectiveness of Reinforcement Learning (RL) in improving the reasoning capabilities of Large Language Models (LLMs). However, existing works inevitably rely on high-quality instructions and verifiable…

Computation and Language · Computer Science 2026-01-27 Wenkai Fang , Shunyu Liu , Yang Zhou , Kongcheng Zhang , Tongya Zheng , Kaixuan Chen , Mingli Song , Dacheng Tao

The Rubiks Cube, with its vast state space and sparse reward structure, presents a significant challenge for reinforcement learning (RL) due to the difficulty of reaching rewarded states. Previous research addressed this by propagating…

Machine Learning · Computer Science 2024-12-02 Yicheng Lin , Siyu Liang
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