Related papers: Simultaneous Joint and Object Trajectory Templates…
In this work, we address the problem of 3D human pose estimation from a sequence of 2D human poses. Although the recent success of deep networks has led many state-of-the-art methods for 3D pose estimation to train deep networks end-to-end…
Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…
Violence detection in surveillance videos is a critical task for ensuring public safety. As a result, there is increasing need for efficient and lightweight systems for automatic detection of violent behaviours. In this work, we propose an…
Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…
Existing work in human activity detection classifies physical activities using a single fixed-length subset of a sensor signal. However, temporally consecutive subsets of a sensor signal are not utilized. This is not optimal for classifying…
This paper presents a method which can track and 3D reconstruct the non-rigid surface motion of human performance using a moving RGB-D camera. 3D reconstruction of marker-less human performance is a challenging problem due to the large…
Multiple Object Tracking (MOT) focuses on modeling the relationship of detected objects among consecutive frames and merge them into different trajectories. MOT remains a challenging task as noisy and confusing detection results often…
Effective processing of video input is essential for the recognition of temporally varying events such as human actions. Motivated by the often distinctive temporal characteristics of actions in either horizontal or vertical direction, we…
Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…
Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, Long Short-Term Memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies…
It is at times important to detect human presence automatically in secure environments. This needs a shape recognition algorithm that is robust, fast and has low error rates. The algorithm needs to process camera images quickly to detect…
In this paper, we propose a coupled spatial-temporal attention (CSTA) model for skeleton-based action recognition, which aims to figure out the most discriminative joints and frames in spatial and temporal domains simultaneously.…
Spatial-temporal graphs have been widely used by skeleton-based action recognition algorithms to model human action dynamics. To capture robust movement patterns from these graphs, long-range and multi-scale context aggregation and…
Visual repetition is ubiquitous in our world. It appears in human activity (sports, cooking), animal behavior (a bee's waggle dance), natural phenomena (leaves in the wind) and in urban environments (flashing lights). Estimating visual…
Vision-based human activity recognition has emerged as one of the essential research areas in video analytics domain. Over the last decade, numerous advanced deep learning algorithms have been introduced to recognize complex human actions…
In the scope of gestural action recognition, the size of the feature vector representing movements is in general quite large especially when full body movements are considered. Furthermore, this feature vector evolves during the movement…
We propose a novel scheme for human action recognition in videos, using a 3-dimensional Convolutional Neural Network (3D CNN) based classifier. Traditionally in deep learning based human activity recognition approaches, either a few random…
A key step towards understanding human behavior is the prediction of 3D human motion. Successful solutions have many applications in human tracking, HCI, and graphics. Most previous work focuses on predicting a time series of future 3D…
Using joint actuators to drive the skeletal movements is a common practice in character animation, but the resultant torque patterns are often unnatural or infeasible for real humans to achieve. On the other hand, physiologically-based…
3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those…