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The dynamics of human skeletons have significant information for the task of action recognition. The similarity between trajectories of corresponding joints is an indicating feature of the same action, while this similarity may subject to…
We propose the use of self-supervised learning for human activity recognition with smartphone accelerometer data. Our proposed solution consists of two steps. First, the representations of unlabeled input signals are learned by training a…
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…
Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…
Humans regularly interact with their surrounding objects. Such interactions often result in strongly correlated motion between humans and the interacting objects. We thus ask: "Is it possible to infer object properties from skeletal motion…
Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure,…
Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…
The raising availability of 3D cameras and dramatic improvement of computer vision algorithms in the recent decade, accelerated the research of automatic movement assessment solutions. Such solutions can be implemented at home, using…
Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or…
There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel…
Traditional human activity recognition (HAR) based on time series adopts sliding window analysis method. This method faces the multi-class window problem which mistakenly labels different classes of sampling points within a window as a…
This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…
Modeling and automatically recognizing surgical activities are fundamental steps toward automation in surgery and play important roles in providing timely feedback to surgeons. Accurately recognizing surgical activities in video poses a…
The motion of picking up and placing an object in 3D space is full of subtle detail. Typically these motions are formed from the same constraints, optimizing for swiftness, energy efficiency, as well as physiological limits. Yet, even for…
The critical goal of gait recognition is to acquire the inter-frame walking habit representation from the gait sequences. The relations between frames, however, have not received adequate attention in comparison to the intra-frame features.…
Decoding human activity accurately from wearable sensors can aid in applications related to healthcare and context awareness. The present approaches in this domain use recurrent and/or convolutional models to capture the spatio-temporal…
Action Detection is a complex task that aims to detect and classify human actions in video clips. Typically, it has been addressed by processing fine-grained features extracted from a video classification backbone. Recently, thanks to the…
Joint forecasting of human trajectory and pose dynamics is a fundamental building block of various applications ranging from robotics and autonomous driving to surveillance systems. Predicting body dynamics requires capturing subtle…
Human movement analysis is a key area of research in robotics, biomechanics, and data science. It encompasses tracking, posture estimation, and movement synthesis. While numerous methodologies have evolved over time, a systematic and…
Human actions involve complex pose variations and their 2D projections can be highly ambiguous. Thus 3D spatio-temporal or 4D (i.e., 3D+T) human skeletons, which are photometric and viewpoint invariant, are an excellent alternative to 2D+T…