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Condorcet domains are fundamental objects in the theory of majority voting; they are sets of linear orders with the property that if every voter picks a linear order from this set, assuming that the number of voters is odd, and alternatives…

Discrete Mathematics · Computer Science 2025-09-26 Bei Zhou , Klas Markström

We introduce a model for collaborative text aggregation in which an agent community coauthors a document, modeled as an unordered collection of paragraphs, using a dynamic mechanism: agents propose paragraphs and vote on those suggested by…

Computer Science and Game Theory · Computer Science 2025-08-27 Avital Finanser , Nimrod Talmon

We consider leader election in anonymous radio networks modeled as simple undirected connected graphs. Nodes communicate in synchronous rounds. Nodes are anonymous and execute the same deterministic algorithm, so symmetry can be broken only…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-02-10 Avery Miller , Andrzej Pelc , Ram Narayan Yadav

We investigate an iterative deliberation process for an agent community wishing to make a joint decision. We develop a general model consisting of a community of n agents, each with their initial ideal point in some metric space (X, d),…

Computer Science and Game Theory · Computer Science 2021-08-09 Gil Ben Zvi , Eyal Leizerovich , Nimrod Talmon

The budget is the key means for effecting policy in democracies, yet its preparation is typically an excluding, opaque, and arcane process. We aim to rectify this by providing for the democratic creation of complete budgets --- for…

Computer Science and Game Theory · Computer Science 2018-06-21 Ehud Shapiro , Nimrod Talmon

We study the setting of committee elections, where a group of individuals needs to collectively select a given size subset of available objects. This model is relevant for a number of real-life scenarios including political elections,…

Computer Science and Game Theory · Computer Science 2021-08-05 Grzegorz Pierczyński , Piotr Skowron

Traditionally, the problem of apportioning the seats of a legislative body has been viewed as a one-shot process with no dynamic considerations. While this approach is reasonable for some settings, dynamic aspects play an important role in…

Computer Science and Game Theory · Computer Science 2025-10-17 Javier Cembrano , Jose Correa , Svenja M. Griesbach , Victor Verdugo

This paper presents some fundamental collective choice theory for information system designers, particularly those working in the field of computer-supported cooperative work. This paper is focused on a presentation of Arrow's Possibility…

Multiagent Systems · Computer Science 2007-05-23 Walter Eaves

Social decision support systems are able to aggregate the local perspectives of a diverse group of individuals into a global social decision. This paper presents a multi-relational network ontology and grammar-based particle swarm algorithm…

Computers and Society · Computer Science 2009-01-07 Marko A. Rodriguez

Serial dictatorship is a simple mechanism for coordinating agents in solving combinatorial optimization problems according to their preferences. The most representative such problem is one-sided matching, in which a set of n agents have…

Computer Science and Game Theory · Computer Science 2024-07-08 Ioannis Caragiannis , Kurt Mehlhorn , Nidhi Rathi

A group of individuals wishes to classify $m$ objects into $n$ categories in such a way that no class is left empty, a condition known as surjectivity. The opinions of the individuals are aggregated separately for each object using an…

Computer Science and Game Theory · Computer Science 2026-05-21 Yuval Filmus

Decision making under uncertainty is a key component of many AI settings, and in particular of voting scenarios where strategic agents are trying to reach a joint decision. The common approach to handle uncertainty is by maximizing expected…

Computer Science and Game Theory · Computer Science 2018-11-15 Omer Lev , Reshef Meir , Svetlana Obraztsova , Maria Polukarov

Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of community members. PB outcomes are commonly evaluated for how they reflect voters preferences (e.g., social welfare) and the extent…

Computer Science and Game Theory · Computer Science 2024-12-03 Roy Fairstein , Reshef Meir , Kobi Gal

We study a two-alternative voting game where voters' preferences depend on an unobservable world state and each voter receives a private signal correlated to the true world state. We consider the collective decision when voters can…

Computer Science and Game Theory · Computer Science 2024-10-11 Xiaotie Deng , Biaoshuai Tao , Ying Wang

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

In this paper, we consider lightweight decentralised algorithms for achieving consensus in distributed systems. Each member of a distributed group has a private value from a fixed set consisting of, say, two elements, and the goal is for…

Probability · Mathematics 2013-11-20 James Cruise , Ayalvadi Ganesh

We consider a model of selective prediction, where the prediction algorithm is given a data sequence in an online fashion and asked to predict a pre-specified statistic of the upcoming data points. The algorithm is allowed to choose when to…

Machine Learning · Computer Science 2019-05-30 Mingda Qiao , Gregory Valiant

This paper is concerned with the problem of controlling a system of constrained dynamic subsystems in a way that balances the performance degradation of decentralized control with the practical cost of centralized control. We propose a…

Systems and Control · Electrical Eng. & Systems 2020-01-29 Pablo R Baldivieso-Monasterios , Paul A Trodden

A classification is a surjective mapping from a set of objects to a set of categories. A classification aggregation function aggregates every vector of classifications into a single one. We show that every citizen sovereign and independent…

Artificial Intelligence · Computer Science 2023-10-19 Olivier Cailloux , Matthieu Hervouin , Ali I. Ozkes , M. Remzi Sanver

Robots assisting humans in complex domains have to represent knowledge and reason at both the sensorimotor level and the social level. The architecture described in this paper couples the non-monotonic logical reasoning capabilities of a…

Robotics · Computer Science 2015-08-04 Zenon Colaco , Mohan Sridharan