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Nowadays, several crowdsourcing projects exploit social choice methods for computing an aggregate ranking of alternatives given individual rankings provided by workers. Motivated by such systems, we consider a setting where each worker is…

Computer Science and Game Theory · Computer Science 2018-11-27 Ioannis Caragiannis , Xenophon Chatzigeorgiou , George A. Krimpas , Alexandros A. Voudouris

Estimating a constrained relation is a fundamental problem in machine learning. Special cases are classification (the problem of estimating a map from a set of to-be-classified elements to a set of labels), clustering (the problem of…

Machine Learning · Computer Science 2014-08-06 Lizhen Qu , Bjoern Andres

Virtually all machine learning tasks are characterized using some form of loss function, and "good performance" is typically stated in terms of a sufficiently small average loss, taken over the random draw of test data. While optimizing for…

Machine Learning · Statistics 2023-12-01 Matthew J. Holland , Kazuki Tanabe

Prior works have shown that in-context learning is brittle to presentation factors such as the order, number, and choice of selected examples. However, ablation-based guidance on selecting the number of examples may ignore the interplay…

Computation and Language · Computer Science 2025-03-31 Stephanie Schoch , Yangfeng Ji

Based on the existing pivot rules, the simplex method for linear programming is not polynomial in the worst case. Therefore the optimal pivot of the simplex method is crucial. This study proposes the optimal rule to find all shortest pivot…

Optimization and Control · Mathematics 2024-02-27 Anqi Li , Tiande Guo , Congying Han , Bonan Li , Haoran Li

Relative worst order analysis is a supplement or alternative to competitive analysis which has been shown to give results more in accordance with observed behavior of online algorithms for a range of different online problems. The…

Data Structures and Algorithms · Computer Science 2015-03-17 Martin R. Ehmsen , Jens S. Kohrt , Kim S. Larsen

In the theory of voting, the Plurality rule for preferences that come in the form of linear orders selects the alternatives most frequently appearing in the first position of those orders, while the Anti-Plurality rule selects the…

Computer Science and Game Theory · Computer Science 2026-05-21 Ulle Endriss , Federico Fioravanti

Particle physics experiments often require the reconstruction of decay patterns through a hierarchical clustering of the observed final-state particles. We show that this task can be phrased as a Markov Decision Process and adapt…

Artificial Intelligence · Computer Science 2020-12-21 Johann Brehmer , Sebastian Macaluso , Duccio Pappadopulo , Kyle Cranmer

In this article we propose a heuristic algorithm to explore search space trees associated with instances of combinatorial optimization problems. The algorithm is based on Monte Carlo tree search, a popular algorithm in game playing that is…

Artificial Intelligence · Computer Science 2022-11-17 Jorik Jooken , Pieter Leyman , Tony Wauters , Patrick De Causmaecker

We present in this paper some worst-case datasets of deterministic first-order methods for solving large-scale binary logistic regression problems. Under the assumption that the number of algorithm iterations is much smaller than the…

Optimization and Control · Mathematics 2019-08-13 Yuyuan Ouyang , Trevor Squires

The linear ordering problem (LOP), which consists in ordering M objects from their pairwise comparisons, is commonly applied in many areas of research. While efforts have been made to devise efficient LOP algorithms, verification of whether…

Machine Learning · Computer Science 2023-05-23 Leszek Szczecinski , Harsh Sukheja

Monte Carlo is a versatile and frequently used tool in statistical physics and beyond. Correspondingly, the number of algorithms and variants reported in the literature is vast, and an overview is not easy to achieve. In this pedagogical…

Statistical Mechanics · Physics 2010-01-04 Michael Kastner

Hierarchical classification offers an approach to incorporate the concept of mistake severity by leveraging a structured, labeled hierarchy. However, decoding in such settings frequently relies on heuristic decision rules, which may not…

Machine Learning · Computer Science 2025-06-03 Roman Plaud , Alexandre Perez-Lebel , Matthieu Labeau , Antoine Saillenfest , Thomas Bonald

We introduce a significant improvement for a relatively new machine learning method called Transformation-Based Learning. By applying a Monte Carlo strategy to randomly sample from the space of rules, rather than exhaustively analyzing all…

cmp-lg · Computer Science 2007-05-23 Ken Samuel

Monte Carlo Tree Search (MCTS) is a powerful algorithm for solving complex decision-making problems. This paper presents an optimized MCTS implementation applied to the FrozenLake environment, a classic reinforcement learning task…

Artificial Intelligence · Computer Science 2024-09-26 Esteban Aldana Guerra

A class of Monte Carlo algorithms which incorporate absorbing Markov chains is presented. In a particular limit, the lowest-order of these algorithms reduces to the $n$-fold way algorithm. These algorithms are applied to study the escape…

Condensed Matter · Physics 2009-10-22 M. A. Novotny

The problem of determining the correct order of fluctuation of the optimal alignment score of two random strings of length $n$ has been open for several decades. It is known that the biased expected effect of a random letter-change on the…

Probability · Mathematics 2012-11-26 Saba Amsalu , Raphael Hauser , Heinrich Matzinger

Optimal shelflisting invites profit maximization to become sensitive to the ways in which purchasing decisions are order-dependent. We study the computational complexity of the corresponding product arrangement problem when consumers are…

Computer Science and Game Theory · Computer Science 2016-11-15 Yongjie Yang , Dinko Dimitrov

In this paper we relate a number of parsing algorithms which have been developed in very different areas of parsing theory, and which include deterministic algorithms, tabular algorithms, and a parallel algorithm. We show that these…

cmp-lg · Computer Science 2008-02-03 Mark-Jan Nederhof

We characterize the optimal reward functions (scoring rules) that incentivize an agent to acquire information and report it truthfully to the principal. The optimal scoring rules let the agent make a simple binary bet in single-dimensional…

Computer Science and Game Theory · Computer Science 2025-10-03 Jason D. Hartline , Yingkai Li , Liren Shan , Yifan Wu
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