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Video games have played a crucial role in entertainment since their development in the 1970s, becoming even more prominent during the lockdown period when people were looking for ways to entertain them. However, at that time, players were…

Human-Computer Interaction · Computer Science 2024-04-02 Anoop Kumar , Suresh Dodda , Navin Kamuni , Venkata Sai Mahesh Vuppalapati

The emergence of mobile games has caused a paradigm shift in the video-game industry. Game developers now have at their disposal a plethora of information on their players, and thus can take advantage of reliable models that can accurately…

Machine Learning · Statistics 2018-11-29 Paul Bertens , Anna Guitart , África Periáñez

Adaptive game systems aim to enrich player experiences by dynamically adjusting game content in response to user data. While extensive research has addressed content personalization and player experience modeling, the integration of these…

Human-Computer Interaction · Computer Science 2025-05-05 Phil Lopes , Nuno Fachada , Maria Fonseca

In this study into the player's emotional theory of mind of gameplaying agents, we investigate how an agent's behaviour and the player's own performance and emotions shape the recognition of a frustrated behaviour. We focus on the…

Artificial Intelligence · Computer Science 2020-01-24 David Melhart , Georgios N. Yannakakis , Antonios Liapis

Traffic scenarios are inherently interactive. Multiple decision-makers predict the actions of others and choose strategies that maximize their rewards. We view these interactions from the perspective of game theory which introduces various…

Machine Learning · Computer Science 2020-04-28 Christian Muench , Frans A. Oliehoek , Dariu M. Gavrila

Predicting the outcomes of cyber-physical systems with multiple human interactions is a challenging problem. This article reviews a game theoretical approach to address this issue, where reinforcement learning is employed to predict the…

Multiagent Systems · Computer Science 2019-10-14 Mert Albaba , Yildiray Yildiz

Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence, especially with a focus on expert-level or even super-human play. But real life also pushes human intelligence along a…

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

Social and Information Networks · Computer Science 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

The role of AI in esports is shifting from leveraging games as a testbed for improving AI algorithms to addressing the needs of the esports players such as enhancing their gaming experience, esports skills, and providing coaching. For AI to…

Human-Computer Interaction · Computer Science 2021-03-09 Murtuza N. Shergadwala , Magy Seif El-Nasr

With the surge in mobile gaming, accurately predicting user spending on newly downloaded games has become paramount for maximizing revenue. However, the inherently unpredictable nature of user behavior poses significant challenges in this…

Information Retrieval · Computer Science 2024-04-15 Peijie Sun , Yifan Wang , Min Zhang , Chuhan Wu , Yan Fang , Hong Zhu , Yuan Fang , Meng Wang

This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…

Artificial Intelligence · Computer Science 2021-05-10 Kostas Karpouzis , George Tsatiris

The research aims to explore how individuals perceive and interact with data protection practices in an era of increasing reliance on technology and the widespread availability of personal data. The study employs a game theoretical approach…

Human-Computer Interaction · Computer Science 2024-04-24 Mike Nkongolo , Jahrad Sewnath

We present an innovative methodology for studying and teaching the impacts of AI through a role play game. The game serves two primary purposes: 1) training AI developers and AI policy professionals to reflect on and prepare for future…

Computers and Society · Computer Science 2019-12-20 Shahar Avin , Ross Gruetzemacher , James Fox

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

Machine Learning · Computer Science 2025-11-27 Eden Saig , Nir Rosenfeld

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

Time series data is being used everywhere, from sales records to patients' health evolution metrics. The ability to deal with this data has become a necessity, and time series analysis and forecasting are used for the same. Every Machine…

Machine Learning · Computer Science 2022-11-29 Rameshwar Garg , Shriya Barpanda , Girish Rao Salanke N S , Ramya S

Letting AI agents interact in multi-agent applications adds a layer of complexity to the interpretability and prediction of AI outcomes, with profound implications for their trustworthy adoption in research and society. Game theory offers…

Artificial Intelligence · Computer Science 2026-03-17 Alessio Buscemi , Daniele Proverbio , Alessandro Di Stefano , The-Anh Han , German Castignani , Pietro Liò

Estimating win probability is one of the classic modeling tasks of sports analytics. Many widely used win probability estimators use machine learning to fit the relationship between a binary win/loss outcome variable and certain game-state…

Methodology · Statistics 2025-08-21 Ryan S. Brill , Ronald Yurko , Abraham J. Wyner

The ability to plan and execute goal specific actions in varied, unexpected settings is a central requirement of intelligent agents. In this paper, we explore how an agent can be equipped with an internal model of the dynamics of the…

Computer Vision and Pattern Recognition · Computer Science 2016-01-20 Katerina Fragkiadaki , Pulkit Agrawal , Sergey Levine , Jitendra Malik

Game-based interactive driving simulations have emerged as versatile platforms for advancing decision-making algorithms in road transport mobility. While these environments offer safe, scalable, and engaging settings for testing driving…

Robotics · Computer Science 2025-09-09 Zhihao Lin , Zhen Tian