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Rigorous testing of autonomous robots, such as self-driving vehicles, is essential to ensure their safety in real-world deployments. This requires building high-fidelity simulators to test scenarios beyond those that can be safely or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Haithem Turki , Qi Wu , Xin Kang , Janick Martinez Esturo , Shengyu Huang , Ruilong Li , Zan Gojcic , Riccardo de Lutio

Photorealistic avatars have become essential for immersive applications in virtual reality (VR) and augmented reality (AR), enabling lifelike interactions in areas such as training simulations, telemedicine, and virtual collaboration. These…

Graphics · Computer Science 2025-04-18 Rendong Zhang , Alexandra Watkins , Nilanjan Sarkar

Augmented Reality (AR) systems add visual information to the world by using advanced display techniques. The advances in miniaturization and reduced costs make some of these systems feasible for applications in a wide set of fields. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-30 Felix G. Hamza-Lup , Anand P. Santhanam , Celina Imielinska , Sanford Meeks , Jannick P. Rolland

Generating personalized 3D avatars is crucial for AR/VR. However, recent text-to-3D methods that generate avatars for celebrities or fictional characters, struggle with everyday people. Methods for faithful reconstruction typically require…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Yuliang Xiu , Yufei Ye , Zhen Liu , Dimitrios Tzionas , Michael J. Black

Pose and body shape editing in a human image has received increasing attention. However, current methods often struggle with dataset biases and deteriorate realism and the person's identity when users make large edits. We propose a one-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Yuta Okuyama , Yuki Endo , Yoshihiro Kanamori

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

This paper presents a new large multiview dataset called HUMBI for human body expressions with natural clothing. The goal of HUMBI is to facilitate modeling view-specific appearance and geometry of gaze, face, hand, body, and garment from…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Zhixuan Yu , Jae Shin Yoon , In Kyu Lee , Prashanth Venkatesh , Jaesik Park , Jihun Yu , Hyun Soo Park

The scientific goals of the AMIGA project are based on the analysis of a significant amount of spectroscopic 3D data. In order to perform this work we present an initiative to develop a new VO compliant package, including present core…

Instrumentation and Methods for Astrophysics · Physics 2009-01-21 J. E. Ruiz , J. D. Santander-Vela , V. Espigares , L. Verdes-Montenegro , J. M. van der Hulst

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

In recent times, there is an increased interest in the identification and re-identification of people at long distances, such as from rooftop cameras, UAV cameras, street cams, and others. Such recognition needs to go beyond face and use…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Yuyang Chen , Praveen Raj Masilamani , Bhavin Jawade , Srirangaraj Setlur , Karthik Dantu

This paper presents 3Description, an experimental human-AI collaborative approach for intuitive 3D modeling. 3Description aims to address accessibility and usability challenges in traditional 3D modeling by enabling non-professional…

Human-Computer Interaction · Computer Science 2025-06-30 Zhuodi Cai

Avatar is a critical medium for identity representation in social virtual reality (VR). However, options for disability expression are highly limited on current avatar interfaces. Improperly designed disability features may even perpetuate…

Human-Computer Interaction · Computer Science 2025-02-17 Kexin Zhang , Edward Glenn Scott Spencer , Abijith Manikandan , Andric Li , Ang Li , Yaxing Yao , Yuhang Zhao

We review the advancement of the research toward the design and implementation of quantum plenoptic cameras, radically novel 3D imaging devices that exploit both momentum-position entanglement and photon-number correlations to provide the…

The standardized sizes used in the garment industry do not cover the range of individual differences in body shape for most people, leading to ill-fitting clothes, high return rates and overproduction. Recent research efforts in both…

Graphics · Computer Science 2022-09-21 Katja Wolff , Philipp Herholz , Verena Ziegler , Frauke Link , Nico Brügel , Olga Sorkine-Hornung

The emergence of 3D Gaussian Splatting for fast and high-quality novel view synthesize has opened up the possibility to construct photo-realistic simulations from video for robotic reinforcement learning. While the approach has been…

Robotics · Computer Science 2024-10-28 Liyou Zhou , Oleg Sinavski , Athanasios Polydoros

Editable 3D-aware generation, which supports user-interacted editing, has witnessed rapid development recently. However, existing editable 3D GANs either fail to achieve high-accuracy local editing or suffer from huge computational costs.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Fan Yang , Tianyi Chen , Xiaosheng He , Zhongang Cai , Lei Yang , Si Wu , Guosheng Lin

In todays world, where the need for security is paramount and biometric access control systems are gaining mass acceptance due to their increased reliability, research in this area is quite relevant. Also with the advent of IOT devices and…

Multimedia · Computer Science 2021-01-12 Soumendu Chakraborty , Satish Kumar Singh , Kush Kumar

Imaging-based, non-contact measurement of physiology (including imaging photoplethysmography and imaging ballistocardiography) is a growing field of research. There are several strengths of imaging methods that make them attractive. They…

Computer Vision and Pattern Recognition · Computer Science 2019-01-15 Daniel McDuff , Ethan Blackford

Immersive telepresence aims to transform human interaction in AR/VR applications by enabling lifelike full-body holographic representations for enhanced remote collaboration. However, existing systems rely on hardware-intensive multi-camera…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Fangyu Lin , Yingdong Hu , Zhening Liu , Yufan Zhuang , Zehong Lin , Jun Zhang

Sensor simulation is a key component for testing the performance of self-driving vehicles and for data augmentation to better train perception systems. Typical approaches rely on artists to create both 3D assets and their animations to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Ze Yang , Siva Manivasagam , Ming Liang , Bin Yang , Wei-Chiu Ma , Raquel Urtasun
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