English
Related papers

Related papers: Topological directions in Cops and Robbers

200 papers

We study relations between diameter $D(G)$, domination number $\gamma(G)$, independence number $\alpha(G)$ and cop number $c(G)$ of a connected graph $G$, showing (i.) $c(G) \leq \alpha(G)-\lfloor \frac{D(G)-3}{2} \rfloor$, and (ii.) $c(G)…

Combinatorics · Mathematics 2023-03-21 Jan Petr , Julien Portier , Leo Versteegen

We study the localization number of incidence graphs of designs. In the localization game played on a graph, the cops attempt to determine the location of an invisible robber via distance probes. The localization number of a graph $G$,…

Combinatorics · Mathematics 2020-05-27 Anthony Bonato , Melissa A. Huggan , Trent Marbach

Topological features based on persistent homology capture high-order structural information so as to augment graph neural network methods. However, computing extended persistent homology summaries remains slow for large and dense graphs and…

Machine Learning · Computer Science 2022-11-16 Zuoyu Yan , Tengfei Ma , Liangcai Gao , Zhi Tang , Yusu Wang , Chao Chen

We study the zero-visibility cops and robbers game, where the robber is invisible to the cops until they are caught. This differs from the classic game where full information about the robber's location is known at any time. A previously…

Discrete Mathematics · Computer Science 2025-09-08 Igor Potapov , Tymofii Prokopenko , John Sylvester

In the Localization game played on graphs, a set of cops uses distance probes to identify the location of an invisible robber. We present an extension of the game and its main parameter, the localization number, to directed graphs. We…

Combinatorics · Mathematics 2022-08-17 Anthony Bonato , Ryan Cushman , Trent G. Marbach , Brittany Pittman

We provide a game theoretic framework for the game of cops and robbers (CR). Within this framework we study certain assumptions which underlie the concepts of optimal strategies and capture time. We also point out a connection of these…

Discrete Mathematics · Computer Science 2014-07-08 Athanasios Kehagias , Georgios Konstantinidis

A (finite or infinite) graph is called constructible if it may be obtained recursively from the one-point graph by repeatedly adding dominated vertices. In the finite case, the constructible graphs are precisely the cop-win graphs, but for…

Combinatorics · Mathematics 2022-08-02 Maria-Romina Ivan , Imre Leader , Mark Walters

We develop a theory of confluence of graphs. We describe an algorithm for proving that a given system of reduction rules for abstract graphs and graphs in surfaces is locally confluent. We apply this algorithm to show that each simple Lie…

Quantum Algebra · Mathematics 2014-10-01 Adam S. Sikora , Bruce W. Westbury

In this thesis we consider ordered graphs (that is, graphs with a fixed linear ordering on their vertices). We summarize and further investigations on the number of edges an ordered graph may have while avoiding a fixed forbidden ordered…

Discrete Mathematics · Computer Science 2009-07-16 Craig Weidert

A solution to a problem of Erd\H{o}s, Rubin and Taylor is obtained by showing that if a graph $G$ is $(a:b)$-choosable, and $c/d > a/b$, then $G$ is not necessarily $(c:d)$-choosable. The simplest case of another problem, stated by the same…

Discrete Mathematics · Computer Science 2008-02-18 Shai Gutner

The $2$-cell embeddings of graphs on closed surfaces have been widely studied. It is well known that ($2$-cell) embedding a given graph $G$ on a closed orientable surface is equivalent to cyclically ordering the edges incident to each…

Combinatorics · Mathematics 2015-03-06 Ricky X. F. Chen , Christian M. Reidys

We consider a variation of a cops and robbers game in which the cop---here referred to as "hunter"---is not constrained by the graph but must play in the dark against a "mole." We characterize the graphs---which we will call…

Combinatorics · Mathematics 2014-05-15 Natasha Komarov , Peter Winkler

We show that the cop number of the Cayley sum graph of a finite group $G$ with respect to a symmetric subset $S$ is at most twice its degree when the graph is connected, undirected. We also prove that a similar bound holds for the cop…

Combinatorics · Mathematics 2025-04-29 Arindam Biswas , Jyoti Prakash Saha

Computational topology is an area that revisits topological problems from an algorithmic point of view, and develops topological tools for improved algorithms. We survey results in computational topology that are concerned with graphs drawn…

Computational Geometry · Computer Science 2017-09-06 Éric Colin de Verdière

We introduce and study the Generalized Cops and Robbers game (GCR), an N-player pursuit game in graphs. The two-player version is essentially equivalent to the classic Cops and Robbers (CR) game. The three-player version can be understood…

Discrete Mathematics · Computer Science 2018-07-24 Athanasios Kehagias

The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The "classic" CR version is a perfect information game: the cops' (pursuer's) location is always known…

Discrete Mathematics · Computer Science 2014-02-26 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

We consider the game of Zombies and Survivors as introduced by Fitzpatrick, Howell, Messinger and Pike (2016) This is a variation of the game Cops and Robber where the zombies (in the cops' role) are of limited intelligence and will always…

Combinatorics · Mathematics 2018-06-13 Shannon L. Fitzpatrick

The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…

Combinatorics · Mathematics 2024-12-24 Andrea Burgess , Danny Dyer , Mozhgan Farahani

In this paper, we study different variants of the Cops-and-Robber game with respect to cop- and robber\-/monotonicity. We study a visible and invisible robber and variants where the robber is lazy, thus can only move when the cops announce…

Discrete Mathematics · Computer Science 2025-02-24 Eva Fluck , David Philipps

In the `Covering' pursuit game on a graph, a robber and a set of cops play alternately, with the cops each moving to an adjacent vertex (or not moving) and the robber moving to a vertex at distance at most 2 from his current vertex. The aim…

Combinatorics · Mathematics 2025-04-22 Benjamin Gillott
‹ Prev 1 8 9 10 Next ›