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This paper proposes an efficient video summarization framework that will give a gist of the entire video in a few key-frames or video skims. Existing video summarization frameworks are based on algorithms that utilize computer vision…

Computer Vision and Pattern Recognition · Computer Science 2021-01-28 Sai Sukruth Bezugam , Swatilekha Majumdar , Chetan Ralekar , Tapan Kumar Gandhi

Video summaries come in many forms, from traditional single-image thumbnails, animated thumbnails, storyboards, to trailer-like video summaries. Content creators use the summaries to display the most attractive portion of their videos; the…

Multimedia · Computer Science 2018-08-03 Hongxiang Gu , Viswanathan Swaminathan

To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Fei Wu , Qingzhong Wang , Jian Bian , Haoyi Xiong , Ning Ding , Feixiang Lu , Jun Cheng , Dejing Dou

Video smmarization is a crucial method to reduce the time of videos which reduces the spent time to watch/review a long video. This apporach has became more important as the amount of publisehed video is increasing everyday. A single or…

Computer Vision and Pattern Recognition · Computer Science 2024-01-22 Vahid Ahmadi Kalkhorani , Qingquan Zhang , Guanqun Song , Ting Zhu

This paper presents a semi-supervised approach to extracting and analyzing combat phases in judo tournaments using live-streamed footage. The objective is to automate the annotation and summarization of live streamed judo matches. We train…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Anthony Miyaguchi , Jed Moutahir , Tanmay Sutar

Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Xin Chen , Anqi Pang , Wei Yang , Yuexin Ma , Lan Xu , Jingyi Yu

Video summaries or highlights are a compelling alternative for exploring and contextualizing unprecedented amounts of video material. However, the summarization process is commonly automatic, non-transparent and potentially biased towards…

Human-Computer Interaction · Computer Science 2020-05-04 Oana Inel , Nava Tintarev , Lora Aroyo

We propose an optimization-based framework to register sports field templates onto broadcast videos. For accurate registration we go beyond the prevalent feed-forward paradigm. Instead, we propose to train a deep network that regresses the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Wei Jiang , Juan Camilo Gamboa Higuera , Baptiste Angles , Weiwei Sun , Mehrsan Javan , Kwang Moo Yi

With the increasing popularity of E-sport live, Highlight Flashback has been a critical functionality of live platforms, which aggregates the overall exciting fighting scenes in a few seconds. In this paper, we introduce a novel training…

Computer Vision and Pattern Recognition · Computer Science 2019-10-23 Li Wang , Zixun Sun , Wentao Yao , Hui Zhan , Chengwei Zhu

Tracking people in a video sequence is a challenging task that has been approached from many perspectives. This task becomes even more complicated when the person to track is a player in a broadcasted sport event, the reasons being the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Roberto L. Castro , Diego Andrade , Basilio Fraguela

American football games attract significant worldwide attention every year. Identifying players from videos in each play is also essential for the indexing of player participation. Processing football game video presents great challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Hongshan Liu , Colin Aderon , Noah Wagon , Abdul Latif Bamba , Xueshen Li , Huapu Liu , Steven MacCall , Yu Gan

Classifying fine-grained actions in fast-paced, close-combat sports such as fencing and boxing presents unique challenges due to the complexity, speed, and nuance of movements. Traditional methods reliant on pose estimation or fancy sensor…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Christopher Lai , Jason Mo , Haotian Xia , Yuan-fang Wang

Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of…

Computer Vision and Pattern Recognition · Computer Science 2016-01-06 Simone Palazzo , Concetto Spampinato , Daniela Giordano

It is now much easier than ever before to produce videos. While the ubiquitous video data is a great source for information discovery and extraction, the computational challenges are unparalleled. Automatically summarizing the videos has…

Machine Learning · Computer Science 2018-10-26 Aidean Sharghi , Ali Borji , Chengtao Li , Tianbao Yang , Boqing Gong

Detecting representative frames in videos based on human actions is quite challenging because of the combined factors of human pose in action and the background. This paper addresses this problem and formulates the key frame detection as…

Computer Vision and Pattern Recognition · Computer Science 2018-04-27 Xiang Yan , Syed Zulqarnain Gilani , Hanlin Qin , Mingtao Feng , Liang Zhang , Ajmal Mian

The goal of video summarization is to automatically shorten videos such that it conveys the overall story without losing relevant information. In many application scenarios, improper video summarization can have a large impact. For example…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Jia-Hong Huang , Chao-Han Huck Yang , Pin-Yu Chen , Min-Hung Chen , Marcel Worring

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2023-07-28 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

Video abstraction has become one of the efficient approaches to grasp the content of a video without seeing it entirely. Key frame-based static video summarization falls under this category. In this paper, we propose a graph-based approach…

Multimedia · Computer Science 2019-12-02 Saikat Chakraborty

Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of…

Computer Vision and Pattern Recognition · Computer Science 2016-05-27 Waqas Sultani , Mubarak Shah

In this paper, we address the problem of unsupervised video summarization that automatically extracts key-shots from an input video. Specifically, we tackle two critical issues based on our empirical observations: (i) Ineffective feature…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Yunjae Jung , Donghyeon Cho , Dahun Kim , Sanghyun Woo , In So Kweon
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