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We present a video summarization approach for egocentric or "wearable" camera data. Given hours of video, the proposed method produces a compact storyboard summary of the camera wearer's day. In contrast to traditional keyframe selection…

Computer Vision and Pattern Recognition · Computer Science 2015-05-20 Yong Jae Lee , Kristen Grauman

Sports channel video portals offer an exciting domain for research on multimodal, multilingual analysis. We present methods addressing the problem of automatic video highlight prediction based on joint visual features and textual analysis…

Computation and Language · Computer Science 2017-07-27 Cheng-Yang Fu , Joon Lee , Mohit Bansal , Alexander C. Berg

This paper presents a novel approach for unsupervised video summarization using reinforcement learning (RL), addressing limitations like unstable adversarial training and reliance on heuristic-based reward functions. The method operates on…

Multimedia · Computer Science 2025-12-24 Mehryar Abbasi , Hadi Hadizadeh , Parvaneh Saeedi

There exist many background subtraction algorithms to detect motion in videos. To help comparing them, datasets with ground-truth data such as CDNET or LASIESTA have been proposed. These datasets organize videos in categories that represent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Sébastien Piérard , Marc Van Droogenbroeck

Given the great interest in creating keyframe summaries from video, it is surprising how little has been done to formalise their evaluation and comparison. User studies are often carried out to demonstrate that a proposed method generates a…

Computer Vision and Pattern Recognition · Computer Science 2017-12-20 Ludmila I. Kuncheva , Paria Yousefi , Iain A. D. Gunn

Given the features of a video, recurrent neural networks can be used to automatically generate a caption for the video. Existing methods for video captioning have at least three limitations. First, semantic information has been widely…

Computer Vision and Pattern Recognition · Computer Science 2021-02-15 Haoran Chen , Ke Lin , Alexander Maye , Jianming Li , Xiaolin Hu

Human communication typically has an underlying structure. This is reflected in the fact that in many user generated videos, a starting point, ending, and certain objective steps between these two can be identified. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2016-01-28 Ozan Sener , Amir Zamir , Silvio Savarese , Ashutosh Saxena

Due to recent advances in technology, the recording and analysis of video data has become an increasingly common component of athlete training programmes. Today it is incredibly easy and affordable to set up a fixed camera and record…

Computer Vision and Pattern Recognition · Computer Science 2017-05-26 Aiden Nibali , Zhen He , Stuart Morgan , Daniel Greenwood

This paper proposes a fusion method of modalities extracted from video through a three-stream network with spatio-temporal and temporal convolutions for fine-grained action classification in sport. It is applied to TTStroke-21 dataset which…

Computer Vision and Pattern Recognition · Computer Science 2021-09-30 Pierre-Etienne Martin , Jenny Benois-Pineau , Renaud Péteri , Julien Morlier

This paper proposes a practical multimodal video summarization task setting and a dataset to train and evaluate the task. The target task involves summarizing a given video into a predefined number of keyframe-caption pairs and displaying…

Computation and Language · Computer Science 2023-12-05 Keito Kudo , Haruki Nagasawa , Jun Suzuki , Nobuyuki Shimizu

Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Marc Gutiérrez-Pérez , Antonio Agudo

In this work, we enable gamers to share their gaming experience on social media by automatically generating eye-catching highlight reels from their gameplay session Our automation will save time for gamers while increasing audience…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Vignesh Edithal , Le Zhang , Ilia Blank , Imran Junejo

Recent advances in computer vision have made it possible to automatically assess from videos the manipulation skills of humans in performing a task, which breeds many important applications in domains such as health rehabilitation and…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Zhenqiang Li , Yifei Huang , Minjie Cai , Yoichi Sato

Video search results and suggested videos on web sites are represented with a video thumbnail, which is manually selected by the video up-loader among three randomly generated ones (e.g., YouTube). In contrast, we present a grounded…

Multimedia · Computer Science 2018-04-17 Konstantinos Chorianopoulos

Action recognition is so far mainly focusing on the problem of classification of hand selected preclipped actions and reaching impressive results in this field. But with the performance even ceiling on current datasets, it also appears that…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Hilde Kuehne , Ahsan Iqbal , Alexander Richard , Juergen Gall

This paper presents a deep learning-based system for efficient automatic case summarization. Leveraging state-of-the-art natural language processing techniques, the system offers both supervised and unsupervised methods to generate concise…

Computation and Language · Computer Science 2023-12-14 Minh Duong , Long Nguyen , Yen Vuong , Trong Le , Ha-Thanh Nguyen

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

While many action recognition datasets consist of collections of brief, trimmed videos each containing a relevant action, videos in the real-world (e.g., on YouTube) exhibit very different properties: they are often several minutes long,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-02 Bruno Korbar , Du Tran , Lorenzo Torresani

In this paper, we propose a novel method to register football broadcast video frames on the static top view model of the playing surface. The proposed method is fully automatic in contrast to the current state of the art which requires…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Rahul Anand Sharma , Bharath Bhat , Vineet Gandhi , C. V. Jawahar

In this paper, we build a general summarization framework for both of edited video and raw video summarization. Overall, our work can be divided into three folds: 1) Four models are designed to capture the properties of video summaries,…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Xuelong Li , Bin Zhao , Xiaoqiang Lu
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