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Procedural 3D Terrain generation has become a necessity in open world games, as it can provide unlimited content, through a functionally infinite number of different areas, for players to explore. In our approach, we use Generative…
Videos are created to express emotion, exchange information, and share experiences. Video synthesis has intrigued researchers for a long time. Despite the rapid progress driven by advances in visual synthesis, most existing studies focus on…
Video prediction is an important yet challenging problem; burdened with the tasks of generating future frames and learning environment dynamics. Recently, autoregressive latent video models have proved to be a powerful video prediction…
Generative Adversarial Networks (GAN) is currently widely used as an unsupervised image generation method. Current state-of-the-art GANs can generate photorealistic images with high resolution. However, a large amount of data is required,…
We introduce the novel problem of anticipating a time series of future hand masks from egocentric video. A key challenge is to model the stochasticity of future head motions, which globally impact the head-worn camera video analysis. To…
The Generative Adversarial Network (GAN) has achieved great success in generating realistic (real-valued) synthetic data. However, convergence issues and difficulties dealing with discrete data hinder the applicability of GAN to text. We…
In recent years, deep generative models, such as Generative Adversarial Network (GAN), has grabbed significant attention in the field of computer vision. This project focuses on the application of GAN in image deblurring with the aim of…
Predicting future human behavior from an input human video is a useful task for applications such as autonomous driving and robotics. While most previous works predict a single future, multiple futures with different behavior can…
We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…
We consider the problem of image-to-video translation, where an input image is translated into an output video containing motions of a single object. Recent methods for such problems typically train transformation networks to generate…
Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…
Generative adversarial networks (GANs) offer an effective solution to the image-to-image translation problem, thereby allowing for new possibilities in medical imaging. They can translate images from one imaging modality to another at a low…
Generative adversarial models (GANs) continue to produce advances in terms of the visual quality of still images, as well as the learning of temporal correlations. However, few works manage to combine these two interesting capabilities for…
Image generation has been heavily investigated in computer vision, where one core research challenge is to generate images from arbitrarily complex distributions with little supervision. Generative Adversarial Networks (GANs) as an implicit…
This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…
Adversarial examples are fabricated examples, indistinguishable from the original image that mislead neural networks and drastically lower their performance. Recently proposed AdvGAN, a GAN based approach, takes input image as a prior for…
We build a new model of landscape videos that can be trained on a mixture of static landscape images as well as landscape animations. Our architecture extends StyleGAN model by augmenting it with parts that allow to model dynamic changes in…
We examined the feasibility of generative adversarial networks (GANs) to generate photo-realistic images from LiDAR point clouds. For this purpose, we created a dataset of point cloud image pairs and trained the GAN to predict…
Generative adversarial networks (GAN) have shown remarkable results in image generation tasks. High fidelity class-conditional GAN methods often rely on stabilization techniques by constraining the global Lipschitz continuity. Such…
Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite,…