Related papers: Enemy At the Gateways: A Game Theoretic Approach t…
Motivated by the effectiveness of correlation attacks against Tor, the censorship arms race, and observations of malicious relays in Tor, we propose that Tor users capture their trust in network elements using probability distributions over…
While additional training data improves the robustness of deep neural networks against adversarial examples, it presents the challenge of curating a large number of specific real-world samples. We circumvent this challenge by using…
When securing complex infrastructures or large environments, constant surveillance of every area is not affordable. To cope with this issue, a common countermeasure is the usage of cheap but wide-ranged sensors, able to detect suspicious…
Adversarial attacks can generate adversarial inputs by applying small but intentionally worst-case perturbations to samples from the dataset, which leads to even state-of-the-art deep neural networks outputting incorrect answers with high…
This paper proposes a game-theoretic approach to address the problem of optimal sensor placement against an adversary in uncertain networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…
This paper studies the problem of defending (1D and 2D) boundaries against a large number of continuous attacks with a heterogeneous group of defenders. The defender team has perfect information of the attack events within some time (finite…
This paper addresses a resilient exponential distributed convex optimization problem for a heterogeneous linear multi-agent system under Denial-of-Service (DoS) attacks over random digraphs. The random digraphs are caused by unreliable…
This paper studies the problem of robust spectrum-aware routing in a multi-hop, multi-channel Cognitive Radio Network (CRN) with the presence of malicious nodes in the secondary network. The proposed routing scheme models the interaction…
Linking two network flows that have the same source is essential in intrusion detection or in tracing anonymous connections. To improve the performance of this process, the flow can be modified (fingerprinted) to make it more…
In wireless packet-forwarding networks with selfish nodes, applications of a repeated game can induce the nodes to forward each others' packets, so that the network performance can be improved. However, the nodes on the boundary of such…
We model and analyze passive adversaries that monitors Tor traffic crossing the border of a jurisdiction an adversary is controlling. We show that a single adversary is able to connect incoming and outgoing traffic of their border, tracking…
While Quantum Key Distribution (QKD) provides information-theoretic security, the transition from theory to physical hardware introduces side-channel vulnerabilities that traditional error metrics often fail to characterize. This paper…
A cyber security problem in a networked system formulated as a resilient graph problem based on a game-theoretic approach is considered. The connectivity of the underlying graph of the network system is reduced by an attacker who removes…
Tor, a widely utilized privacy network, enables anonymous communication but is vulnerable to flow correlation attacks that deanonymize users by correlating traffic patterns from Tor's ingress and egress segments. Various defenses have been…
Network attackers have increasingly resorted to proxy chains, VPNs, and anonymity networks to conceal their activities. To tackle this issue, past research has explored the applicability of traffic correlation techniques to perform attack…
Distributed deep neural networks (DNNs) have emerged as a key technique to reduce communication overhead without sacrificing performance in edge computing systems. Recently, entropy coding has been introduced to further reduce the…
A significant amount of society's infrastructure can be modeled using graph structures, from electric and communication grids, to traffic networks, to social networks. Each of these domains are also susceptible to the cascading spread of…
Backdoor (Trojan) attacks are an important type of adversarial exploit against deep neural networks (DNNs), wherein a test instance is (mis)classified to the attacker's target class whenever the attacker's backdoor trigger is present. In…
In wireless packet-forwarding networks with selfish nodes, application of a repeated game can induce the nodes to forward each others' packets, so that the network performance can be improved. However, the nodes on the boundary of such…
Game theoretic approaches have gained traction as robust methodologies for designing distributed local algorithms that induce a desired overall system configuration in multi-agent settings. However, much of the emphasis in these approaches…