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Related papers: Kernelized Movement Primitives

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Kernel methods are powerful machine learning techniques which implement generic non-linear functions to solve complex tasks in a simple way. They Have a solid mathematical background and exhibit excellent performance in practice. However,…

Machine Learning · Computer Science 2021-01-27 J. Emmanuel Johnson , Valero Laparra , Adrián Pérez-Suay , Miguel D. Mahecha , Gustau Camps-Valls

We present a general and modular algorithmic framework for path planning of robots. Our framework combines geometric methods for exact and complete analysis of low-dimensional configuration spaces, together with practical, considerably…

Computational Geometry · Computer Science 2015-09-17 Oren Salzman , Michael Hemmer , Barak Raveh , Dan Halperin

Imitation learning offers a promising path for robots to learn general-purpose behaviors, but traditionally has exhibited limited scalability due to high data supervision requirements and brittle generalization. Inspired by recent advances…

Machine Learning · Computer Science 2022-11-16 Soroush Nasiriany , Tian Gao , Ajay Mandlekar , Yuke Zhu

Human-to-humanoid imitation learning aims to learn a humanoid whole-body controller from human motion. Motion retargeting is a crucial step in enabling robots to acquire reference trajectories when exploring locomotion skills. However,…

Robotics · Computer Science 2025-09-22 Xingyu Chen , Hanyu Wu , Sikai Wu , Mingliang Zhou , Diyun Xiang , Haodong Zhang

Dynamic movement primitives (DMPs) are a flexible trajectory learning scheme widely used in motion generation of robotic systems. However, existing DMP-based methods mainly focus on simple go-to-goal tasks. Motivated to handle tasks beyond…

Robotics · Computer Science 2022-02-10 Hao Wang , Haoyuan He , Weiwei Shang , Zhen Kan

Learning motion priors for physics-based humanoid control is an active research topic. Existing approaches mainly include variational autoencoders (VAE) and adversarial motion priors (AMP). VAE introduces information loss, and random latent…

Imitation learning (IL) enables robots to acquire human-like motion skills from demonstrations, but it still requires extensive high-quality data and retraining to handle complex or long-horizon tasks. To improve data efficiency and…

Robotics · Computer Science 2026-02-04 Yu-Han Shu , Toshiaki Tsuji , Sho Sakaino

We present an approach that generates kinodynamically feasible paths for robots using Rapidly-exploring Random Tree (RRT). We leverage motion primitives as a way to capture the dynamics of the robot and use these motion primitives to build…

Robotics · Computer Science 2022-10-31 Abhishek Paudel

In recent years, there has been growing interest in developing robots and autonomous systems that can interact with human in a more natural and intuitive way. One of the key challenges in achieving this goal is to enable these systems to…

Robotics · Computer Science 2025-10-29 Ziqi Ma , Changda Tian , Yue Gao

This paper proposes a learning-from-demonstration method using probability densities on the workspaces of robot manipulators. The method, named "PRobabilistically-Informed Motion Primitives (PRIMP)", learns the probability distribution of…

Robotics · Computer Science 2023-05-26 Sipu Ruan , Weixiao Liu , Xiaoli Wang , Xin Meng , Gregory S. Chirikjian

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not…

Robotics · Computer Science 2025-12-09 Matthias Heyrman , Chenhao Li , Victor Klemm , Dongho Kang , Stelian Coros , Marco Hutter

As the pretraining technique is growing in popularity, little work has been done on pretrained learning-based motion prediction methods in autonomous driving. In this paper, we propose a framework to formalize the pretraining task for…

Robotics · Computer Science 2023-09-19 Yi Yang , Qingwen Zhang , Thomas Gilles , Nazre Batool , John Folkesson

It is desirable for future robots to quickly learn new tasks and adapt learned skills to constantly changing environments. To this end, Probabilistic Movement Primitives (ProMPs) have shown to be a promising framework to learn generalizable…

Robotics · Computer Science 2022-03-09 Joao Carvalho , Dorothea Koert , Marek Daniv , Jan Peters

Over the past few years, there have been numerous works towards advancing the generalization capability of robots, among which learning from demonstrations (LfD) has drawn much attention by virtue of its user-friendly and data-efficient…

Robotics · Computer Science 2023-10-17 Shaokang Wu , Yijin Wang , Yanlong Huang

Effective movement primitives should be capable of encoding and generating a rich repertoire of trajectories -- typically collected from human demonstrations -- conditioned on task-defining parameters such as vision or language inputs.…

Robotics · Computer Science 2025-01-09 Yonghyeon Lee , Byeongho Lee , Seungyeon Kim , Frank C. Park

With the advancement of robotics, machine learning, and machine perception, increasingly more robots will enter human environments to assist with daily tasks. However, dynamically-changing human environments requires reactive motion plans.…

Robotics · Computer Science 2017-08-08 Akshara Rai , Giovanni Sutanto , Stefan Schaal , Franziska Meier

Motion prediction is essential and challenging for autonomous vehicles and social robots. One challenge of motion prediction is to model the interaction among traffic actors, which could cooperate with each other to avoid collisions or form…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Yue Hu , Siheng Chen , Ya Zhang , Xiao Gu

This paper describes Motion Planning Networks (MPNet), a computationally efficient, learning-based neural planner for solving motion planning problems. MPNet uses neural networks to learn general near-optimal heuristics for path planning in…

Robotics · Computer Science 2020-06-30 Ahmed H. Qureshi , Yinglong Miao , Anthony Simeonov , Michael C. Yip

In the field of robot learning, coordinating robot actions through language instructions is becoming increasingly feasible. However, adapting actions to human instructions remains challenging, as such instructions are often qualitative and…

Robotics · Computer Science 2025-09-08 Ryoga Oishi , Sho Sakaino , Toshiaki Tsuji

We focus on the problem of learning a single motor module that can flexibly express a range of behaviors for the control of high-dimensional physically simulated humanoids. To do this, we propose a motor architecture that has the general…

Machine Learning · Computer Science 2019-01-16 Josh Merel , Leonard Hasenclever , Alexandre Galashov , Arun Ahuja , Vu Pham , Greg Wayne , Yee Whye Teh , Nicolas Heess
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